Player Matchup

Agni
Agni
ImLowAndSlow
Agni
Level 180
God Stats
28W - 12L
1,691 SR
Queue Stats
104W - 87L
1,575 Elo+
Solo
Khepri
Khepri
Kalad
Khepri
Level 157
God Stats
0W - 3L
1,136 SR
Queue Stats
184W - 159L
1,646 Elo+
Solo
Medusa
Medusa
Pochangles4556
Medusa
Level 125
God Stats
1W - 1L
1,648 SR
Queue Stats
180W - 157L
1,592 Elo+
Solo
Mercury
Mercury
SmolovAckerman
Mercury
Level 156
God Stats
25W - 19L
1,668 SR
Queue Stats
166W - 161L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
kallimitzOP
Sun Wukong
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 93L
1,531 Elo+
Solo
Team Averages
Level 139
1,528 SR
1,567 Elo+

VS

Team Averages
Level 154
1,588 SR
1,618 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FreyaYo
Freya
Level 149
God Stats
4W - 1L
1,533 SR
Queue Stats
151W - 139L
1,582 Elo+
Solo
Horus
Horus
Mrion77
Horus
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 49L
1,655 Elo+
Solo
Hachiman
Hachiman
ZiPrO
Hachiman
Level 157
God Stats
5W - 1L
1,698 SR
Queue Stats
33W - 13L
1,753 Elo+
Solo
Nemesis
Nemesis
slobberylamb
Nemesis
Level 158
God Stats
19W - 15L
1,709 SR
Queue Stats
280W - 249L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,890
778
872
2,506
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Kalad
Khepri
6
0 / 2 / 0
3,236
647
1,339
5,349
3,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,303
661
5,231
2,953
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 0 / 0
2,732
546
292
2,252
690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
kallimitzOP
Sun Wukong
7
0 / 0 / 0
3,461
692
1,662
4,573
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
0 / 0 / 0
3,878
776
1,830
3,542
1,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
FreyaYo
Freya
6
1 / 0 / 2
3,572
714
2,802
3,486
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Mrion77
Horus
6
1 / 0 / 2
3,820
764
1,931
4,474
2,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
ZiPrO
Hachiman
8
0 / 0 / 0
3,869
774
1,060
2,751
845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nemesis
slobberylamb
Nemesis
6
1 / 0 / 2
3,479
696
1,370
2,777
918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Freya
FreyaYo
Freya
1
0
2
2
L
0
0
0
0
L
Khepri
Kalad
Khepri
0
2
0
0
W
Horus
Mrion77
Horus
1
0
2
2
L
0
1
0
0
L
0
0
0
0
W
Hachiman
ZiPrO
Hachiman
0
0
0
0
L
Sun Wukong
kallimitzOP
Sun Wukong
0
0
0
0
W
Nemesis
slobberylamb
Nemesis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,396
Damage
8,993
17,633
Taken
17,030
7,788
Mitigated
7,064
5,880
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,830
330
0
1,065
3,542
1,746
0
0
3,259
0
23,805
W
Freya
FreyaYo
Freya
2,802
1,229
0
2,090
3,486
1,072
0
458
3,028
16,947
2,021
L
872
79
0
746
2,506
670
0
0
2,506
24,908
401
L
Khepri
Kalad
Khepri
1,339
94
405
1,421
5,349
3,032
0
1,607
3,742
9,128
0
W
Horus
Mrion77
Horus
1,931
1,094
200
1,676
4,474
2,483
0
535
3,939
0
9,801
L
5,231
2,550
0
443
2,953
963
0
1,123
1,830
0
22,786
L
292
131
0
625
2,252
690
0
0
2,252
0
6,259
W
Hachiman
ZiPrO
Hachiman
1,060
641
0
1,356
2,751
845
0
727
2,024
0
30,923
L
Sun Wukong
kallimitzOP
Sun Wukong
1,662
276
0
2,240
4,573
2,433
0
0
4,573
0
19,192
W
Nemesis
slobberylamb
Nemesis
1,370
869
0
796
2,777
918
0
491
2,286
0
14,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,622
Gold Earned
18,618
163
Minions Killed
177
0
Camps Cleared
0
495,964
Distance Traveled
583,444
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,878
776
44
9
0
109,291
1
W
Freya
3,572
714
29
6
0
108,071
0
L
Agni
3,890
778
64
13
0
108,224
0
L
Khepri
3,236
647
15
3
0
102,073
0
W
Horus
3,820
764
19
4
0
126,506
0
L
Medusa
3,303
661
35
7
0
95,750
0
L
Mercury
2,732
546
11
2
0
81,519
1
W
Hachiman
3,869
774
58
12
0
105,835
0
L
Sun Wukong
3,461
692
38
8
0
108,398
0
W
Nemesis
3,479
696
27
5
0
133,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role