Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Faidaen
Eset
Level 88
God Stats
3W - 3L
1,641 SR
Queue Stats
70W - 55L
1,597 Elo+
Party 2
Tyr
Tyr
Hurchis
Tyr
Level 140
God Stats
7W - 10L
1,475 SR
Queue Stats
74W - 83L
1,528 Elo+
Party 2
Atlas
Atlas
Tindal
Atlas
Level 121
God Stats
46W - 33L
1,611 SR
Queue Stats
123W - 124L
1,538 Elo+
Party 2
Neith
Neith
francibertu46
Neith
Level 16
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 7L
1,374 Elo+
Party 3
Team Averages
Level 104
1,503 SR
1,507 Elo+

VS

Team Averages
Level 119
1,620 SR
1,520 Elo+
Erlang Shen
Erlang Shen
ConnorCannibal
Erlang Shen
Level 158
God Stats
22W - 23L
1,424 SR
Queue Stats
817W - 825L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
DR INGU
Cthulhu
Level 116
God Stats
15W - 12L
1,686 SR
Queue Stats
300W - 285L
1,519 Elo+
Party 1
Artemis
Artemis
LilGob
Artemis
Level 156
God Stats
5W - 2L
1,705 SR
Queue Stats
392W - 381L
1,557 Elo+
Solo
Agni
Agni
Raroro
Agni
Level 56
God Stats
6W - 6L
1,404 SR
Queue Stats
350W - 339L
1,463 Elo+
Solo
Ravana
Ravana
YaBioKilz567
Ravana
Level 109
God Stats
9W - 3L
1,880 SR
Queue Stats
612W - 601L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 1 / 0
4,640
464
3,173
8,052
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
Faidaen
Eset
10
0 / 2 / 0
5,197
520
2,871
4,344
1,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
9
0 / 1 / 0
5,325
533
1,930
8,399
6,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Tindal
Atlas
8
0 / 1 / 0
4,856
486
2,483
6,969
4,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,651
465
2,201
4,199
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ConnorCannibal
Erlang Shen
10
1 / 0 / 0
5,504
550
1,860
4,276
2,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DR INGU
Cthulhu
11
1 / 0 / 1
5,932
593
6,366
6,481
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
LilGob
Artemis
11
0 / 0 / 1
5,445
545
3,952
4,849
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Raroro
Agni
11
2 / 0 / 2
5,942
594
2,580
3,326
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
10
1 / 0 / 3
5,330
533
4,385
5,466
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Erlang Shen
ConnorCannibal
Erlang Shen
1
0
0
1
W
Cthulhu
DR INGU
Cthulhu
1
0
1
1.5
L
Eset
Faidaen
Eset
0
2
0
0
L
Tyr
0
1
0
0
W
Artemis
LilGob
Artemis
0
0
1
0.5
W
Agni
Raroro
Agni
2
0
2
3
L
Atlas
Tindal
Atlas
0
1
0
0
W
Ravana
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,658
Damage
19,143
31,963
Taken
24,398
17,414
Mitigated
13,292
7,215
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,173
2,816
0
1,628
8,052
3,224
0
1,247
6,805
0
27,980
W
Erlang Shen
ConnorCannibal
Erlang Shen
1,860
1,072
0
1,185
4,276
2,536
0
821
3,455
0
17,646
W
Cthulhu
DR INGU
Cthulhu
6,366
573
119
1,430
6,481
5,455
0
680
5,801
37,523
4,287
L
Eset
Faidaen
Eset
2,871
351
37
345
4,344
1,594
0
1,962
2,308
38,569
1,098
L
Tyr
1,930
399
0
2,571
8,399
6,386
0
3,733
3,993
0
32,045
W
Artemis
LilGob
Artemis
3,952
977
0
2,906
4,849
1,698
0
1,554
3,295
0
45,602
W
Agni
Raroro
Agni
2,580
307
0
625
3,326
1,101
0
1,344
1,982
36,881
0
L
Atlas
Tindal
Atlas
2,483
1,189
0
1,593
6,969
4,961
0
0
6,969
17,322
2,216
W
Ravana
4,385
1,313
0
828
5,466
2,502
0
927
4,539
0
44,408
L
2,201
366
0
1,041
4,199
1,249
0
0
4,199
0
28,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
28,153
266
Minions Killed
343
0
Camps Cleared
0
961,445
Distance Traveled
997,004
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,640
464
49
5
0
219,474
0
W
Erlang Shen
5,504
550
34
3
0
212,405
2
W
Cthulhu
5,932
593
67
7
0
195,066
0
L
Eset
5,197
520
81
8
0
178,209
0
L
Tyr
5,325
533
70
7
0
196,250
0
W
Artemis
5,445
545
86
9
0
168,264
0
W
Agni
5,942
594
80
8
0
187,902
0
L
Atlas
4,856
486
17
2
0
186,846
4
W
Ravana
5,330
533
76
8
0
233,367
2
L
Neith
4,651
465
49
5
0
180,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role