Player Matchup

Raijin
Raijin
ElBossErwin
Raijin
Level 144
God Stats
1W - 0L
1,543 SR
Queue Stats
3W - 0L
1,828 Elo+
Party 1
Anubis
Anubis
Elysee
Anubis
Level 121
God Stats
4W - 2L
1,303 SR
Queue Stats
132W - 128L
1,515 Elo+
Solo
Cernunnos
Cernunnos
PacnymuH
Cernunnos
Level 208
God Stats
2W - 2L
1,326 SR
Queue Stats
294W - 305L
1,435 Elo+
Solo
Bellona
Bellona
RacsoAB
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,657 Elo+
Party 1
Guan Yu
Guan Yu
fontoYT
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,459 Elo+
Party 1
Team Averages
Level 141
1,434 SR
1,579 Elo+

VS

Team Averages
Level 157
1,369 SR
1,517 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Damecore
Freya
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 54L
1,500 Elo+
Solo
Mercury
Mercury
MickaaS__
Mercury
Level 210
God Stats
0W - 2L
1,279 SR
Queue Stats
190W - 219L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
SakeStormRage
Gilgamesh
Level 145
God Stats
0W - 2L
1,276 SR
Queue Stats
106W - 111L
1,502 Elo+
Solo
Chiron
Chiron
pablo10galilea
Chiron
Level 144
God Stats
0W - 1L
1,291 SR
Queue Stats
7W - 4L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
8 / 4 / 6
9,961
906
15,626
10,108
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
Elysee
Anubis
15
2 / 3 / 9
8,840
804
8,300
9,302
7,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
PacnymuH
Cernunnos
15
2 / 1 / 10
8,783
798
6,118
5,634
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
RacsoAB
Bellona
16
2 / 1 / 15
9,164
833
12,369
13,172
17,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
fontoYT
Guan Yu
15
4 / 2 / 14
9,922
902
6,926
15,598
18,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 3
7,809
710
5,685
8,854
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Freya
Damecore
Freya
16
2 / 3 / 6
8,810
801
9,276
10,942
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
MickaaS__
Mercury
13
2 / 6 / 4
7,619
693
4,714
9,447
2,638
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
SakeStormRage
Gilgamesh
15
1 / 3 / 7
8,332
757
10,276
13,221
8,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 3
7,779
707
11,991
9,538
3,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
18
Kills
10
11
Deaths
18
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
3
0.88
L
Freya
Damecore
Freya
2
3
6
1.67
W
Raijin
8
4
6
2.75
W
Anubis
Elysee
Anubis
2
3
9
2.17
L
Mercury
MickaaS__
Mercury
2
6
4
0.67
W
Cernunnos
PacnymuH
Cernunnos
2
1
10
7
W
Bellona
RacsoAB
Bellona
2
1
15
9.5
L
Gilgamesh
SakeStormRage
Gilgamesh
1
3
7
1.5
W
Guan Yu
fontoYT
Guan Yu
4
2
14
5.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,339
Damage
41,942
53,814
Taken
52,002
51,925
Mitigated
21,802
24,625
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,685
515
3,580
2,232
8,854
3,062
0
3,375
5,285
14,862
0
L
Freya
Damecore
Freya
9,276
3,193
990
3,936
10,942
4,033
0
5,570
5,372
19,407
0
W
Raijin
15,626
1,018
1,427
1,904
10,108
5,532
832
3,010
7,098
27,677
671
W
Anubis
Elysee
Anubis
8,300
218
913
1,720
9,302
7,588
1,137
906
8,396
26,034
1,075
L
Mercury
MickaaS__
Mercury
4,714
1,520
188
539
9,447
2,638
0
4,744
4,655
0
9,382
W
Cernunnos
PacnymuH
Cernunnos
6,118
1,828
872
1,047
5,634
3,319
2,485
1,229
4,405
0
23,088
W
Bellona
RacsoAB
Bellona
12,369
1,346
641
1,274
13,172
17,452
168
4,717
8,302
0
15,073
L
Gilgamesh
SakeStormRage
Gilgamesh
10,276
1,183
698
1,459
13,221
8,722
0
4,310
8,627
320
18,762
W
Guan Yu
fontoYT
Guan Yu
6,926
753
8,092
6,735
15,598
18,034
475
5,266
10,332
0
9,409
L
11,991
3,457
899
2,709
9,538
3,347
136
5,212
4,076
0
28,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,670
Gold Earned
40,349
124
Minions Killed
123
0
Camps Cleared
0
998,607
Distance Traveled
968,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,809
710
40
4
0
164,817
0
L
Freya
8,810
801
19
2
0
176,691
0
W
Raijin
9,961
906
25
2
0
189,584
0
W
Anubis
8,840
804
49
4
0
193,240
0
L
Mercury
7,619
693
15
1
0
195,112
0
W
Cernunnos
8,783
798
33
3
0
157,383
0
W
Bellona
9,164
833
10
1
0
225,084
0
L
Gilgamesh
8,332
757
23
2
0
215,878
0
W
Guan Yu
9,922
902
7
1
0
233,316
0
L
Chiron
7,779
707
26
2
0
216,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role