Player Matchup

Sylvanus
Sylvanus
Gigorobot92
Sylvanus
Level 27
God Stats
9W - 4L
1,275 SR
Queue Stats
22W - 31L
1,263 Elo+
Party 1
Amaterasu
Amaterasu
Nerox_exe
Amaterasu
Level 81
God Stats
7W - 15L
1,210 SR
Queue Stats
128W - 142L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shugx3
Morgan Le Fay
Level 144
God Stats
6W - 4L
1,432 SR
Queue Stats
336W - 342L
1,480 Elo+
Solo
Skadi
Skadi
Ulfgar97
Skadi
Level 81
God Stats
19W - 12L
1,645 SR
Queue Stats
237W - 218L
1,474 Elo+
Solo
Arachne
Arachne
saymon91
Arachne
Level 31
God Stats
8W - 7L
1,259 SR
Queue Stats
41W - 53L
1,187 Elo+
Party 1
Team Averages
Level 73
1,364 SR
1,372 Elo+

VS

Team Averages
Level 92
1,553 SR
1,443 Elo+
Scylla
Scylla
Alex_o_lotl
Scylla
Level 124
God Stats
4W - 2L
1,781 SR
Queue Stats
540W - 540L
1,500 Elo+
Solo
Achilles
Achilles
Energie M 83
Achilles
Level 29
God Stats
14W - 21L
1,412 SR
Queue Stats
14W - 21L
1,362 Elo+
Party 2
Arachne
Arachne
GenetiK Rage
Arachne
Level 78
God Stats
375W - 296L
1,630 SR
Queue Stats
1,214W - 1,204L
1,518 Elo+
Solo
Ra
Ra
Ghibs83
Ra
Level 62
God Stats
2W - 8L
1,441 SR
Queue Stats
255W - 251L
1,385 Elo+
Party 2
Fenrir
Fenrir
LvLatvianTrollLv
Fenrir
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gigorobot92
Sylvanus
10
0 / 2 / 3
7,054
543
3,811
9,942
5,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Nerox_exe
Amaterasu
13
2 / 0 / 1
7,699
592
2,993
7,584
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Shugx3
Morgan Le Fay
15
4 / 0 / 1
8,622
663
6,962
6,817
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Ulfgar97
Skadi
12
2 / 2 / 1
7,024
540
6,810
9,550
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
saymon91
Arachne
12
4 / 0 / 1
7,311
562
6,274
9,931
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 4 / 0
5,957
458
4,227
8,453
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Energie M 83
Achilles
9
0 / 4 / 0
5,586
430
5,250
10,643
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
GenetiK Rage
Arachne
12
2 / 1 / 0
6,604
508
6,118
10,319
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 2
6,251
481
5,421
9,160
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 1
5,940
457
3,631
9,805
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
4
4
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
0
0
L
Achilles
Energie M 83
Achilles
0
4
0
0
L
Arachne
GenetiK Rage
Arachne
2
1
0
2
L
1
3
2
0.67
W
Sylvanus
Gigorobot92
Sylvanus
0
2
3
0.75
L
1
0
1
1.5
W
Amaterasu
Nerox_exe
Amaterasu
2
0
1
2.5
W
Morgan Le Fay
Shugx3
Morgan Le Fay
4
0
1
4.5
W
Skadi
Ulfgar97
Skadi
2
2
1
1.25
W
Arachne
saymon91
Arachne
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,850
Damage
24,647
43,824
Taken
48,380
20,821
Mitigated
24,652
17,385
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,227
328
0
750
8,453
2,686
0
6,546
1,907
29,497
0
L
Achilles
Energie M 83
Achilles
5,250
1,134
0
1,957
10,643
6,913
0
648
9,995
0
28,253
L
Arachne
GenetiK Rage
Arachne
6,118
5,163
0
3,397
10,319
4,961
0
770
9,549
0
64,748
L
5,421
498
360
3,750
9,160
3,511
0
681
8,479
50,013
0
W
Sylvanus
Gigorobot92
Sylvanus
3,811
1,151
2,327
3,009
9,942
5,901
951
2,115
7,526
21,539
5,040
L
3,631
1,191
24
1,412
9,805
6,581
0
1,575
8,230
0
16,604
W
Amaterasu
Nerox_exe
Amaterasu
2,993
1,136
0
3,619
7,584
4,326
0
0
6,825
0
42,922
W
Morgan Le Fay
Shugx3
Morgan Le Fay
6,962
1,030
0
2,499
6,817
2,725
301
2,995
3,432
67,757
2,012
W
Skadi
Ulfgar97
Skadi
6,810
2,482
0
608
9,550
3,669
2,054
2,855
6,603
0
47,866
W
Arachne
saymon91
Arachne
6,274
3,423
0
5,323
9,931
4,200
0
987
8,867
0
53,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
30,338
401
Minions Killed
289
0
Camps Cleared
0
1,276,254
Distance Traveled
1,274,164
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,957
458
57
4
0
244,103
5
L
Achilles
5,586
430
35
3
0
237,332
0
L
Arachne
6,604
508
96
7
0
268,811
0
L
Ra
6,251
481
79
6
0
279,165
0
W
Sylvanus
7,054
543
44
3
0
238,608
0
L
Fenrir
5,940
457
22
2
0
244,753
3
W
Amaterasu
7,699
592
68
5
0
235,254
0
W
Morgan Le Fay
8,622
663
122
9
0
244,768
2
W
Skadi
7,024
540
82
6
0
256,027
0
W
Arachne
7,311
562
85
7
0
301,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role