Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
HARRYP13
Awilix
Level 28
God Stats
0W - 4L
984 SR
Queue Stats
9W - 28L
1,215 Elo+
Party 1
Bacchus
Bacchus
MR FFP
Bacchus
Level 86
God Stats
0W - 1L
1,187 SR
Queue Stats
24W - 50L
1,299 Elo+
Party 1
Tiamat
Tiamat
YoshikageKira56
Tiamat
Level 207
God Stats
173W - 186L
1,575 SR
Queue Stats
550W - 560L
1,561 Elo+
Solo
Team Averages
Level 103
1,349 SR
1,415 Elo+

VS

Team Averages
Level 103
1,476 SR
1,488 Elo+
Discordia
Discordia
 
Discordia
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Carnage318
Kumbhakarna
Level 32
God Stats
9W - 6L
1,282 SR
Queue Stats
64W - 69L
1,419 Elo+
Solo
Shiva
Shiva
Dilauccupper
Shiva
Level 143
God Stats
5W - 6L
1,336 SR
Queue Stats
151W - 151L
1,479 Elo+
Solo
Ah Puch
Ah Puch
NGE Shura
Ah Puch
Level 49
God Stats
114W - 123L
1,548 SR
Queue Stats
124W - 142L
1,529 Elo+
Solo
Chiron
Chiron
uwuApache
Chiron
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
76W - 96L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 1
5,772
1,154
7,208
7,039
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
 
Shiva
9
0 / 3 / 1
5,309
1,062
2,121
5,767
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
HARRYP13
Awilix
9
0 / 0 / 0
4,943
989
0
0
0
Bacchus
MR FFP
Bacchus
10
1 / 2 / 0
6,061
1,212
2,522
6,974
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 1
5,394
1,079
3,852
4,050
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

354

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 5
5,893
1,179
5,195
2,468
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
Carnage318
Kumbhakarna
11
0 / 0 / 6
5,646
1,129
2,683
5,257
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 5
5,877
1,175
4,584
5,794
4,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
NGE Shura
Ah Puch
11
2 / 0 / 3
6,493
1,299
2,873
376
151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
uwuApache
Chiron
11
2 / 0 / 3
6,128
1,226
6,360
3,398
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
6
6
Deaths
1
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
L
Shiva
 
Shiva
0
3
1
0.17
W
Discordia
 
Discordia
1
0
5
3.5
W
Kumbhakarna
Carnage318
Kumbhakarna
0
0
6
3
W
1
1
5
3.5
L
Awilix
HARRYP13
Awilix
0
0
0
0
L
Bacchus
MR FFP
Bacchus
1
2
0
0.5
W
Ah Puch
NGE Shura
Ah Puch
2
0
3
3.5
L
0
0
1
0.5
W
Chiron
uwuApache
Chiron
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,703
Damage
21,695
23,830
Taken
17,293
17,261
Mitigated
8,912
2,803
Healing
3,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,208
1,212
0
930
7,039
2,866
0
3,399
3,496
0
28,148
L
Shiva
 
Shiva
2,121
156
0
577
5,767
4,642
0
2,303
3,370
0
6,646
W
Discordia
 
Discordia
5,195
381
0
1,261
2,468
791
0
520
1,948
9,559
0
W
Kumbhakarna
Carnage318
Kumbhakarna
2,683
485
0
0
5,257
2,292
0
2,568
2,611
7,251
0
W
4,584
964
116
566
5,794
4,507
0
2,029
3,610
0
6,454
L
Awilix
HARRYP13
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
MR FFP
Bacchus
2,522
103
0
1,129
6,974
6,696
0
3,474
3,336
4,920
0
W
Ah Puch
NGE Shura
Ah Puch
2,873
0
0
82
376
151
0
0
376
28,687
0
L
3,852
142
0
167
4,050
3,057
0
1,522
2,450
12,367
429
W
Chiron
uwuApache
Chiron
6,360
2,158
440
732
3,398
1,171
0
1,049
2,349
0
14,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
30,037
87
Minions Killed
112
3
Camps Cleared
6
337,630
Distance Traveled
509,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,772
1,154
47
9
0
85,283
0
L
Shiva
5,309
1,062
10
2
1
66,650
0
W
Discordia
5,893
1,179
8
2
2
92,064
0
W
Kumbhakarna
5,646
1,129
13
3
0
101,733
0
W
Shiva
5,877
1,175
9
2
0
110,225
0
L
Awilix
4,943
989
0
0
0
0
0
L
Bacchus
6,061
1,212
8
2
0
91,221
0
W
Ah Puch
6,493
1,299
69
14
2
106,953
0
L
Tiamat
5,394
1,079
22
4
2
94,476
0
W
Chiron
6,128
1,226
13
3
2
98,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role