Player Matchup

Maui
Maui
Bloodstxrm
Maui
Level 84
God Stats
12W - 9L
1,538 SR
Queue Stats
46W - 46L
1,511 Elo+
Party 1
Surtr
Surtr
Frosty_xD_xD
Surtr
Level 55
God Stats
3W - 3L
1,344 SR
Queue Stats
14W - 26L
1,566 Elo+
Solo
Nu Wa
Nu Wa
SHAUL90
Nu Wa
Level 89
God Stats
10W - 7L
1,430 SR
Queue Stats
178W - 177L
1,373 Elo+
Solo
Medusa
Medusa
Shr1kez
Medusa
Level 88
God Stats
5W - 3L
1,827 SR
Queue Stats
76W - 69L
1,536 Elo+
Party 1
Maman Brigitte
Maman Brigitte
YØkaiX
Maman Brigitte
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 20L
1,700 Elo+
Party 1
Team Averages
Level 81
1,528 SR
1,537 Elo+

VS

Team Averages
Level 107
1,649 SR
1,569 Elo+
Rama
Rama
BiggusPetrus
Rama
Level 148
God Stats
1W - 1L
1,851 SR
Queue Stats
2W - 3L
1,793 Elo+
Solo
Ao Kuang
Ao Kuang
De1uded__Brendan
Ao Kuang
Level 98
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 115L
1,566 Elo+
Solo
Bellona
Bellona
MrWooDIx3
Bellona
Level 109
God Stats
10W - 11L
1,519 SR
Queue Stats
124W - 98L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
XxFaZeUwUxX
Baron Samedi
Level 98
God Stats
12W - 4L
1,780 SR
Queue Stats
278W - 267L
1,510 Elo+
Solo
Bacchus
Bacchus
Yukino-Shiroe
Bacchus
Level 84
God Stats
4W - 5L
1,594 SR
Queue Stats
170W - 185L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
8,481
565
5,193
10,733
8,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 2
7,582
505
7,177
11,157
9,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
SHAUL90
Nu Wa
14
3 / 3 / 3
8,003
534
8,905
10,285
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Shr1kez
Medusa
16
11 / 0 / 3
10,078
672
16,666
9,338
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
YØkaiX
Maman Brigitte
13
1 / 3 / 7
7,521
501
4,748
12,260
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,751
450
5,634
11,175
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 5 / 1
7,067
471
6,497
16,114
7,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
MrWooDIx3
Bellona
12
2 / 4 / 2
7,447
496
7,665
17,217
13,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
XxFaZeUwUxX
Baron Samedi
15
3 / 1 / 3
8,302
553
13,416
9,410
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
11
0 / 5 / 0
6,545
436
839
13,658
11,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
18
Kills
10
10
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
1
8
6
L
4
5
1
0.9
W
1
3
2
0.67
L
Bellona
MrWooDIx3
Bellona
2
4
2
0.75
W
Nu Wa
SHAUL90
Nu Wa
3
3
3
1.5
W
Medusa
Shr1kez
Medusa
11
0
3
12.5
L
Baron Samedi
XxFaZeUwUxX
Baron Samedi
3
1
3
4.5
L
Bacchus
0
5
0
0
W
Maman Brigitte
YØkaiX
Maman Brigitte
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,689
Damage
34,051
53,773
Taken
67,574
29,576
Mitigated
40,106
15,143
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,634
4,654
0
2,933
11,175
3,723
0
2,245
8,930
0
54,257
W
5,193
1,010
0
1,352
10,733
8,026
184
4,813
5,722
16,672
2,062
L
6,497
1,649
0
2,588
16,114
7,185
0
4,623
11,452
51,449
5,037
W
7,177
3,031
0
1,978
11,157
9,860
187
920
10,237
673
39,143
L
Bellona
MrWooDIx3
Bellona
7,665
4,055
0
6,286
17,217
13,144
0
5,301
11,152
0
55,211
W
Nu Wa
SHAUL90
Nu Wa
8,905
1,547
0
491
10,285
3,418
1,143
6,260
3,674
56,074
0
W
Medusa
Shr1kez
Medusa
16,666
8,220
0
6,329
9,338
4,065
928
3,414
5,782
0
84,326
L
Baron Samedi
XxFaZeUwUxX
Baron Samedi
13,416
841
323
2,517
9,410
4,331
0
5,088
4,275
70,075
2,080
L
Bacchus
839
223
102
3,066
13,658
11,723
0
1,510
12,148
33,676
0
W
Maman Brigitte
YØkaiX
Maman Brigitte
4,748
612
0
4,993
12,260
4,207
0
4,357
7,665
47,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,665
Gold Earned
36,112
361
Minions Killed
425
0
Camps Cleared
0
1,461,641
Distance Traveled
1,353,760
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,751
450
91
6
0
272,514
0
W
Maui
8,481
565
31
2
0
311,231
4
L
Ao Kuang
7,067
471
70
5
0
286,998
0
W
Surtr
7,582
505
62
4
0
263,728
0
L
Bellona
7,447
496
94
6
0
251,478
0
W
Nu Wa
8,003
534
81
5
0
244,124
0
W
Medusa
10,078
672
106
7
0
307,640
0
L
Baron Samedi
8,302
553
132
9
0
291,262
4
L
Bacchus
6,545
436
38
3
0
251,508
1
W
Maman Brigitte
7,521
501
81
5
0
334,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role