Player Matchup

Osiris
Osiris
Silver IV
Daniel3604
Osiris
Silver IV
Level 149
God Stats
4W - 2L
1,628 SR
Queue Stats
8W - 7L
1,432 MMR
Party 2
Nemesis
Nemesis
Bronze III
Darkflame53
Nemesis
Bronze III
Level 87
God Stats
1W - 2L
1,244 SR
Queue Stats
4W - 8L
1,453 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Power_Maschine08
Zhong Kui
Gold III
Level 154
God Stats
58W - 47L
1,490 SR
Queue Stats
471W - 481L
1,369 MMR
Solo
Charon
Charon
Gold V
TeamMate2
Charon
Gold V
Level 224
God Stats
65W - 47L
1,573 SR
Queue Stats
199W - 194L
1,377 MMR
Solo
Charybdis
Charybdis
Gold II
bounceGod
Charybdis
Gold II
Level 186
God Stats
2W - 1L
1,521 SR
Queue Stats
47W - 42L
1,381 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 160
1,491 SR
1,402 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,525 SR
1,448 MMR
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
Noitide
Yemoja
Gold V
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,418 MMR
Party 1
Nu Wa
Nu Wa
Gold III
V压脉带V
Nu Wa
Gold III
Level 157
God Stats
70W - 38L
1,623 SR
Queue Stats
458W - 438L
1,443 MMR
Solo
Vamana
Vamana
Gold V
empeetree
Vamana
Gold V
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 28L
1,379 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Daniel3604
Osiris
15
2 / 3 / 0
9,288
619
14,459
22,914
20,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Darkflame53
Nemesis
14
1 / 1 / 3
8,066
538
4,974
9,473
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
15
2 / 0 / 0
9,308
621
2,841
9,314
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon
TeamMate2
Charon
13
0 / 0 / 2
8,383
559
8,550
13,394
8,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
bounceGod
Charybdis
17
1 / 0 / 0
9,668
645
3,232
6,474
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BellonaThanatosAo Kuang

VS

Bans
AgniPeleAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 1 / 0
6,323
422
3,655
6,283
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
 
Ravana
8
0 / 2 / 1
5,625
375
2,954
7,550
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Noitide
Yemoja
12
0 / 0 / 1
6,768
451
4,006
7,385
5,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 2
7,979
532
6,386
5,525
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
empeetree
Vamana
14
3 / 2 / 0
8,388
559
17,519
22,531
20,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
4
4
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
0
1
L
Ravana
 
Ravana
0
2
1
0.25
W
Osiris
Daniel3604
Osiris
2
3
0
0.67
W
Nemesis
Darkflame53
Nemesis
1
1
3
2.5
L
Yemoja
Noitide
Yemoja
0
0
1
0.5
W
Zhong Kui
2
0
0
2
W
Charon
TeamMate2
Charon
0
0
2
1
L
0
1
2
1
W
Charybdis
bounceGod
Charybdis
1
0
0
1
L
Vamana
empeetree
Vamana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,056
Damage
34,520
61,569
Taken
49,274
42,882
Mitigated
32,690
31,282
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,655
1,112
0
830
6,283
2,095
0
1,934
4,349
0
37,569
L
Ravana
 
Ravana
2,954
858
0
2,404
7,550
2,815
0
1,627
5,923
0
28,149
W
Osiris
Daniel3604
Osiris
14,459
6,096
0
12,466
22,914
20,844
0
703
20,946
0
75,024
W
Nemesis
Darkflame53
Nemesis
4,974
1,461
0
1,927
9,473
4,114
0
1,892
7,349
0
68,608
L
Yemoja
Noitide
Yemoja
4,006
880
3,186
2,659
7,385
5,366
0
3,327
4,058
30,564
0
W
Zhong Kui
2,841
1,047
0
4,692
9,314
6,759
671
3,800
5,072
85,612
15,529
W
Charon
TeamMate2
Charon
8,550
1,381
2,186
5,146
13,394
8,619
84
2,843
10,263
30,336
0
L
6,386
1,620
0
310
5,525
2,127
0
2,648
2,877
81,593
0
W
Charybdis
bounceGod
Charybdis
3,232
1,453
0
4,865
6,474
2,546
1,870
639
5,779
0
101,060
L
Vamana
empeetree
Vamana
17,519
8,835
0
7,044
22,531
20,287
80
1,519
21,012
0
72,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,713
Gold Earned
35,083
604
Minions Killed
418
0
Camps Cleared
0
1,448,231
Distance Traveled
1,243,391
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,323
422
68
5
0
195,206
0
L
Ravana
5,625
375
50
3
0
189,706
0
W
Osiris
9,288
619
116
8
0
265,013
0
W
Nemesis
8,066
538
91
6
0
356,026
4
L
Yemoja
6,768
451
41
3
0
283,512
1
W
Zhong Kui
9,308
621
187
12
0
272,002
1
W
Charon
8,383
559
35
2
0
282,940
3
L
Nu Wa
7,979
532
144
10
0
300,782
0
W
Charybdis
9,668
645
175
12
0
272,250
5
L
Vamana
8,388
559
115
8
0
274,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role