Player Matchup

Kukulkan
Kukulkan
Platinum IV
 
Kukulkan
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum IV
 
Susano
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
ConsoleFreaks
Cthulhu
Gold III
Level 60
God Stats
5W - 3L
1,581 SR
Queue Stats
18W - 13L
1,816 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
bytermi
Kuzenbo
Platinum IV
Level 137
God Stats
2W - 3L
1,573 SR
Queue Stats
144W - 131L
1,791 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,531 SR
1,621 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,628 SR
1,749 MMR
Kumbhakarna
Kumbhakarna
Platinum III
 
Kumbhakarna
Platinum III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Eef-Hoos-
Amaterasu
Platinum III
Level 148
God Stats
123W - 88L
1,685 SR
Queue Stats
280W - 275L
1,834 MMR
Solo
Aphrodite
Aphrodite
Platinum III
Pilzzy GK
Aphrodite
Platinum III
Level 106
God Stats
4W - 3L
1,625 SR
Queue Stats
348W - 360L
1,769 MMR
Solo
Charybdis
Charybdis
Platinum I
UnderAgeScrub
Charybdis
Platinum I
Level 126
God Stats
16W - 9L
1,744 SR
Queue Stats
181W - 168L
1,859 MMR
Solo
Fenrir
Fenrir
Platinum V
vFran08
Fenrir
Platinum V
Level 106
God Stats
11W - 13L
1,585 SR
Queue Stats
274W - 285L
1,786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 1
6,396
533
5,960
3,749
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
 
Zeus
11
0 / 4 / 1
6,346
529
5,935
7,064
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
 
Susano
12
2 / 2 / 1
6,188
516
6,165
9,981
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
12
1 / 2 / 2
6,746
562
3,367
8,444
6,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
bytermi
Kuzenbo
8
2 / 2 / 0
5,867
489
4,534
9,267
9,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangAwilixJanusThanatos

VS

Bans
OlorunSobekThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
3 / 0 / 5
6,724
560
2,466
7,167
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Eef-Hoos-
Amaterasu
14
2 / 0 / 4
7,575
631
4,776
12,152
8,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Pilzzy GK
Aphrodite
12
1 / 2 / 1
6,937
578
2,307
7,454
4,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
UnderAgeScrub
Charybdis
13
2 / 1 / 2
7,305
609
6,165
8,653
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
vFran08
Fenrir
13
4 / 2 / 4
6,949
579
8,443
11,650
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
12
12
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
1
0.25
L
Zeus
 
Zeus
0
4
1
0.13
L
Susano
 
Susano
2
2
1
1.25
W
Kumbhakarna
 
Kumbhakarna
3
0
5
5.5
L
Cthulhu
1
2
2
1
W
Amaterasu
Eef-Hoos-
Amaterasu
2
0
4
4
W
Aphrodite
Pilzzy GK
Aphrodite
1
2
1
0.75
W
Charybdis
UnderAgeScrub
Charybdis
2
1
2
3
L
Kuzenbo
bytermi
Kuzenbo
2
2
0
1
W
Fenrir
vFran08
Fenrir
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,961
Damage
24,157
38,505
Taken
47,076
22,748
Mitigated
26,972
9,879
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,960
360
0
441
3,749
1,401
0
68
3,681
58,634
1,306
L
Zeus
 
Zeus
5,935
1,388
0
1,629
7,064
2,110
0
871
6,193
48,074
743
L
Susano
 
Susano
6,165
886
0
4,374
9,981
3,860
0
1,026
8,955
0
52,479
W
Kumbhakarna
 
Kumbhakarna
2,466
321
0
2,274
7,167
4,725
0
3,103
3,788
10,839
0
L
Cthulhu
3,367
118
53
1,480
8,444
6,347
0
2,074
6,370
36,158
2,767
W
Amaterasu
Eef-Hoos-
Amaterasu
4,776
2,663
0
5,820
12,152
8,917
0
4,969
7,124
0
76,734
W
Aphrodite
Pilzzy GK
Aphrodite
2,307
535
246
4,658
7,454
4,436
399
1,601
5,523
48,003
0
W
Charybdis
UnderAgeScrub
Charybdis
6,165
2,474
0
3,846
8,653
2,980
0
4,583
3,602
0
69,831
L
Kuzenbo
bytermi
Kuzenbo
4,534
1,919
0
1,902
9,267
9,030
0
734
8,533
15,141
894
W
Fenrir
vFran08
Fenrir
8,443
2,116
0
2,271
11,650
5,914
0
3,381
8,149
0
56,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,543
Gold Earned
35,490
381
Minions Killed
428
0
Camps Cleared
0
1,186,312
Distance Traveled
1,232,503
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,396
533
105
9
0
228,720
0
L
Zeus
6,346
529
86
7
0
207,822
0
L
Susano
6,188
516
82
7
0
285,246
0
W
Kumbhakarna
6,724
560
12
1
0
267,308
3
L
Cthulhu
6,746
562
86
7
0
216,690
0
W
Amaterasu
7,575
631
136
11
0
268,806
2
W
Aphrodite
6,937
578
82
7
0
190,425
0
W
Charybdis
7,305
609
120
10
0
223,829
3
L
Kuzenbo
5,867
489
22
2
0
247,834
3
W
Fenrir
6,949
579
78
7
0
282,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role