Player Matchup

Ix Chel
Ix Chel
Jeesh
Ix Chel
Level 89
God Stats
3W - 2L
1,300 SR
Queue Stats
185W - 185L
1,351 Elo+
Solo
Danzaburou
Danzaburou
SpartanGlitches
Danzaburou
Level 87
God Stats
63W - 32L
1,645 SR
Queue Stats
82W - 71L
1,560 Elo+
Solo
Hercules
Hercules
Síns
Hercules
Level 154
God Stats
20W - 13L
1,640 SR
Queue Stats
360W - 217L
1,602 Elo+
Solo
Team Averages
Level 110
1,528 SR
1,504 Elo+

VS

Team Averages
Level 129
1,621 SR
1,486 Elo+
Kukulkan
Kukulkan
Jemaiiiroo_
Kukulkan
Level 119
God Stats
34W - 31L
1,556 SR
Queue Stats
130W - 144L
1,423 Elo+
Solo
Rama
Rama
LexlicaL
Rama
Level 159
God Stats
9W - 8L
1,593 SR
Queue Stats
138W - 142L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NutmegRumble
Morgan Le Fay
Level 109
God Stats
9W - 8L
1,714 SR
Queue Stats
269W - 219L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jeesh
Ix Chel
20
2 / 3 / 14
13,792
726
7,428
10,160
5,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SpartanGlitches
Danzaburou
16
1 / 4 / 8
12,520
659
11,653
17,404
8,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
Síns
Hercules
20
19 / 0 / 2
16,711
880
25,629
28,132
27,437
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jemaiiiroo_
Kukulkan
8
0 / 9 / 1
9,285
489
2,533
10,408
3,369
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
3 / 2 / 3
14,515
764
17,142
20,752
9,330
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
NutmegRumble
Morgan Le Fay
16
4 / 11 / 1
11,840
623
15,091
20,154
9,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
22
Kills
7
7
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Jeesh
Ix Chel
2
3
14
3
L
Kukulkan
Jemaiiiroo_
Kukulkan
0
9
1
0.06
L
Rama
3
2
3
2.25
L
Morgan Le Fay
NutmegRumble
Morgan Le Fay
4
11
1
0.41
W
Danzaburou
SpartanGlitches
Danzaburou
1
4
8
1.25
W
Hercules
Síns
Hercules
19
0
2
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,710
Damage
34,766
55,696
Taken
51,314
41,083
Mitigated
21,987
18,056
Healing
1,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Jeesh
Ix Chel
7,428
1,198
1,486
1,027
10,160
5,181
767
3,705
6,455
41,404
493
L
Kukulkan
Jemaiiiroo_
Kukulkan
2,533
735
0
18
10,408
3,369
0
708
9,624
15,213
0
L
Rama
17,142
13,537
0
1,280
20,752
9,330
0
5,070
15,610
0
87,741
L
Morgan Le Fay
NutmegRumble
Morgan Le Fay
15,091
233
0
299
20,154
9,288
0
1,682
18,339
43,077
891
W
Danzaburou
SpartanGlitches
Danzaburou
11,653
4,745
0
2,112
17,404
8,465
287
3,541
13,863
0
73,859
W
Hercules
Síns
Hercules
25,629
10,715
0
13,431
28,132
27,437
2,039
10,081
18,051
0
84,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
35,640
246
Minions Killed
216
0
Camps Cleared
0
1,012,969
Distance Traveled
685,631
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
13,792
726
64
3
0
321,285
0
L
Kukulkan
9,285
489
33
2
0
115,024
2
L
Rama
14,515
764
134
7
0
293,526
0
L
Morgan Le Fay
11,840
623
49
3
0
277,081
0
W
Danzaburou
12,520
659
90
5
0
308,570
4
W
Hercules
16,711
880
92
5
0
383,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role