Player Matchup

Hera
Hera
 
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ArianLin
Shiva
Level 152
God Stats
8W - 8L
1,623 SR
Queue Stats
70W - 72L
1,436 Elo+
Solo
Nu Wa
Nu Wa
FeelTheLove96
Nu Wa
Level 129
God Stats
21W - 29L
1,529 SR
Queue Stats
94W - 97L
1,434 Elo+
Solo
Bastet
Bastet
OhMyHaLo
Bastet
Level 94
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
erpolloooo
Yemoja
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 107
1,535 SR
1,474 Elo+

VS

Team Averages
Level 94
1,607 SR
1,604 Elo+
Bacchus
Bacchus
ChainsTheSecond
Bacchus
Level 123
God Stats
5W - 1L
1,916 SR
Queue Stats
191W - 48L
1,746 Elo+
Party 2
Arachne
Arachne
FutureKnight
Arachne
Level 133
God Stats
8W - 1L
1,888 SR
Queue Stats
179W - 36L
1,795 Elo+
Party 2
Nu Wa
Nu Wa
Winged71
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
o00FeX00o
Gilgamesh
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,517 Elo+
Solo
Hachiman
Hachiman
xXDarkDevilXx75
Hachiman
Level 74
God Stats
1W - 2L
1,230 SR
Queue Stats
86W - 98L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 0 / 0
7,272
808
3,710
2,172
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
ArianLin
Shiva
11
0 / 1 / 0
6,995
777
5,310
6,998
5,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 0
7,512
835
10,394
5,235
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
OhMyHaLo
Bastet
15
0 / 2 / 0
8,071
897
3,542
8,028
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Yemoja
erpolloooo
Yemoja
12
0 / 1 / 0
7,754
862
3,139
10,640
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
8,673
964
5,829
12,019
13,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
FutureKnight
Arachne
14
2 / 0 / 2
8,604
956
7,940
8,007
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Winged71
Nu Wa
15
2 / 0 / 1
9,094
1,010
7,680
4,305
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
o00FeX00o
Gilgamesh
13
0 / 0 / 3
7,963
885
3,808
7,976
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
16
1 / 0 / 0
9,303
1,034
3,243
2,574
1,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
0
0
L
Shiva
ArianLin
Shiva
0
1
0
0
W
0
0
3
1.5
L
0
1
0
0
W
Arachne
FutureKnight
Arachne
2
0
2
3
L
Bastet
OhMyHaLo
Bastet
0
2
0
0
W
Nu Wa
Winged71
Nu Wa
2
0
1
2.5
L
Yemoja
erpolloooo
Yemoja
0
1
0
0
W
Gilgamesh
o00FeX00o
Gilgamesh
0
0
3
1.5
W
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,095
Damage
28,500
33,073
Taken
34,881
22,903
Mitigated
26,955
7,210
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,710
432
0
932
2,172
783
0
1,887
247
15,292
0
L
Shiva
ArianLin
Shiva
5,310
469
295
1,407
6,998
5,954
0
2,761
4,085
0
11,136
W
5,829
992
1,526
2,719
12,019
13,017
480
6,029
5,922
16,674
0
L
10,394
4,643
0
0
5,235
2,189
14
2,751
2,440
27,695
0
W
Arachne
FutureKnight
Arachne
7,940
4,270
0
2,442
8,007
5,298
226
4,070
3,808
0
22,590
L
Bastet
OhMyHaLo
Bastet
3,542
678
0
2,372
8,028
3,591
0
1,974
5,871
0
25,693
W
Nu Wa
Winged71
Nu Wa
7,680
1,299
0
250
4,305
1,430
2,823
1,839
2,313
35,275
0
L
Yemoja
erpolloooo
Yemoja
3,139
542
834
1,370
10,640
10,386
0
4,136
6,291
11,581
394
W
Gilgamesh
o00FeX00o
Gilgamesh
3,808
740
0
740
7,976
6,080
626
3,658
4,150
0
17,312
W
Hachiman
3,243
1,066
0
1,111
2,574
1,130
2,225
1,345
1,229
0
39,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
43,637
172
Minions Killed
248
0
Camps Cleared
0
779,452
Distance Traveled
1,028,517
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,272
808
31
3
0
113,306
0
L
Shiva
6,995
777
17
2
0
109,931
0
W
Bacchus
8,673
964
11
1
0
223,631
0
L
Nu Wa
7,512
835
40
4
0
159,496
0
W
Arachne
8,604
956
41
5
0
215,457
0
L
Bastet
8,071
897
58
6
0
209,784
0
W
Nu Wa
9,094
1,010
72
8
0
190,101
0
L
Yemoja
7,754
862
26
3
0
186,935
0
W
Gilgamesh
7,963
885
24
3
0
209,474
2
W
Hachiman
9,303
1,034
100
11
0
189,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role