Player Matchup

Cthulhu
Cthulhu
EP1C K1LL4
Cthulhu
Level 159
God Stats
52W - 41L
1,541 SR
Queue Stats
320W - 322L
1,516 Elo+
Solo
Vulcan
Vulcan
Kiizd
Vulcan
Level 77
God Stats
76W - 70L
1,341 SR
Queue Stats
79W - 75L
1,383 Elo+
Solo
Anhur
Anhur
courts123
Anhur
Level 93
God Stats
3W - 0L
1,721 SR
Queue Stats
193W - 204L
1,463 Elo+
Solo
Team Averages
Level 110
1,534 SR
1,454 Elo+

VS

Team Averages
Level 82
1,619 SR
1,422 Elo+
Lancelot
Lancelot
 
Lancelot
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kerbera
Sol
Level 103
God Stats
2W - 1L
1,759 SR
Queue Stats
22W - 27L
1,449 Elo+
Party 1
Artemis
Artemis
Vernadera
Artemis
Level 24
God Stats
5W - 4L
1,598 SR
Queue Stats
9W - 19L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EP1C K1LL4
Cthulhu
17
5 / 0 / 9
10,810
832
11,064
17,270
20,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Kiizd
Vulcan
15
7 / 0 / 6
10,633
818
14,027
5,546
2,683
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anhur
courts123
Anhur
14
5 / 2 / 8
9,889
761
7,479
8,333
3,677
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 6 / 1
8,076
621
4,901
11,395
6,729
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
14
1 / 4 / 1
8,918
686
11,997
14,229
5,701
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Vernadera
Artemis
12
0 / 7 / 1
7,549
581
5,014
12,567
4,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
17
Kills
2
2
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
6
1
0.25
W
Cthulhu
EP1C K1LL4
Cthulhu
5
0
9
9.5
L
Sol
1
4
1
0.38
W
Vulcan
Kiizd
Vulcan
7
0
6
10
L
Artemis
Vernadera
Artemis
0
7
1
0.07
W
Anhur
courts123
Anhur
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,570
Damage
21,912
31,149
Taken
38,191
26,652
Mitigated
17,292
7,472
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,901
453
0
301
11,395
6,729
0
4,409
6,671
0
22,190
W
Cthulhu
EP1C K1LL4
Cthulhu
11,064
432
190
3,519
17,270
20,292
627
8,249
9,021
53,165
1,272
L
Sol
11,997
3,459
75
4,498
14,229
5,701
0
10,190
3,295
44,389
0
W
Vulcan
Kiizd
Vulcan
14,027
269
458
1,716
5,546
2,683
155
1,461
4,085
44,651
420
L
Artemis
Vernadera
Artemis
5,014
1,890
0
752
12,567
4,862
0
9,174
3,039
0
20,599
W
Anhur
courts123
Anhur
7,479
3,264
0
1,589
8,333
3,677
1,168
2,311
6,022
0
27,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
24,543
170
Minions Killed
118
0
Camps Cleared
0
791,843
Distance Traveled
661,326
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,076
621
23
2
0
270,603
4
W
Cthulhu
10,810
832
74
6
0
273,959
2
L
Sol
8,918
686
62
5
0
213,488
4
W
Vulcan
10,633
818
57
4
0
281,201
4
L
Artemis
7,549
581
33
3
0
177,235
0
W
Anhur
9,889
761
39
3
0
236,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role