Player Matchup

Da Ji
Da Ji
Cianlewiss
Da Ji
Level 95
God Stats
3W - 2L
1,533 SR
Queue Stats
114W - 88L
1,526 Elo+
Solo
Heimdallr
Heimdallr
L6L6T6
Heimdallr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,415 Elo+
Solo
Ra
Ra
Valkyrja98
Ra
Level 87
God Stats
4W - 1L
1,255 SR
Queue Stats
179W - 168L
1,444 Elo+
Solo
Hercules
Hercules
Xx_ColSanty_xX
Hercules
Level 86
God Stats
9W - 6L
1,649 SR
Queue Stats
177W - 165L
1,498 Elo+
Solo
Izanami
Izanami
ahmetcanyyyy
Izanami
Level 107
God Stats
4W - 2L
1,517 SR
Queue Stats
97W - 90L
1,522 Elo+
Solo
Team Averages
Level 95
1,491 SR
1,481 Elo+

VS

Team Averages
Level 83
1,536 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
RvG_Zimtronee
Chang'e
Level 87
God Stats
3W - 9L
1,500 SR
Queue Stats
227W - 228L
1,481 Elo+
Solo
Cliodhna
Cliodhna
eFF3kt_01
Cliodhna
Level 124
God Stats
1W - 1L
1,682 SR
Queue Stats
213W - 211L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
4 / 0 / 0
5,103
638
4,544
7,312
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
L6L6T6
Heimdallr
9
1 / 2 / 0
4,574
572
3,820
7,053
2,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 2
4,560
570
1,006
3,484
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
7
0 / 0 / 1
4,001
500
1,404
4,922
2,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ahmetcanyyyy
Izanami
10
1 / 0 / 0
5,013
627
2,320
5,075
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 1
5,639
705
4,596
7,489
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Skadi
 
Skadi
10
0 / 1 / 0
4,602
575
4,705
4,939
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
 
Janus
1
0 / 0 / 0
3,009
376
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chang'e
8
0 / 3 / 0
4,170
521
3,323
5,726
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
eFF3kt_01
Cliodhna
9
2 / 1 / 0
4,696
587
2,678
7,136
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
3
3
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
1
1.5
L
Skadi
 
Skadi
0
1
0
0
L
Janus
 
Janus
0
0
0
0
W
Da Ji
4
0
0
4
W
Heimdallr
L6L6T6
Heimdallr
1
2
0
0.5
L
Chang'e
0
3
0
0
W
0
1
2
1
W
Hercules
0
0
1
0.5
W
Izanami
ahmetcanyyyy
Izanami
1
0
0
1
L
Cliodhna
eFF3kt_01
Cliodhna
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,094
Damage
15,302
27,846
Taken
25,290
10,955
Mitigated
7,727
8,695
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,596
2,320
0
4,733
7,489
2,220
596
0
7,489
33,131
8,081
L
Skadi
 
Skadi
4,705
950
0
1,247
4,939
1,542
0
0
4,866
0
39,359
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
4,544
1,153
0
1,604
7,312
3,077
0
1,643
5,669
0
30,994
W
Heimdallr
L6L6T6
Heimdallr
3,820
1,604
0
2,234
7,053
2,676
0
4,099
2,954
0
26,805
L
Chang'e
3,323
446
0
1,017
5,726
1,698
0
604
5,122
20,889
1,181
W
1,006
216
444
881
3,484
1,215
0
1,680
1,804
25,105
0
W
Hercules
1,404
238
0
1,744
4,922
2,312
0
0
4,922
0
12,911
W
Izanami
ahmetcanyyyy
Izanami
2,320
1,463
0
1,788
5,075
1,675
0
0
5,075
0
45,694
L
Cliodhna
eFF3kt_01
Cliodhna
2,678
342
0
3,792
7,136
2,267
0
402
6,627
0
26,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,251
Gold Earned
22,116
216
Minions Killed
206
0
Camps Cleared
0
849,080
Distance Traveled
707,152
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,639
705
75
9
0
182,758
0
L
Skadi
4,602
575
50
6
0
150,683
0
L
Janus
3,009
376
0
0
0
0
0
W
Da Ji
5,103
638
57
7
0
198,126
0
W
Heimdallr
4,574
572
32
4
0
143,677
0
L
Chang'e
4,170
521
28
4
0
158,728
1
W
Ra
4,560
570
46
6
0
177,266
0
W
Hercules
4,001
500
15
2
0
178,680
2
W
Izanami
5,013
627
66
8
0
151,331
0
L
Cliodhna
4,696
587
53
7
0
214,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role