Player Matchup

Bellona
Bellona
EonSquabs
Bellona
Level 153
God Stats
0W - 2L
1,253 SR
Queue Stats
58W - 71L
1,498 Elo+
Party 1
Yemoja
Yemoja
MOON SAND EOC
Yemoja
Level 157
God Stats
23W - 13L
1,748 SR
Queue Stats
38W - 27L
1,616 Elo+
Solo
Ix Chel
Ix Chel
MyGodBryan
Ix Chel
Level 84
God Stats
18W - 21L
1,425 SR
Queue Stats
376W - 337L
1,516 Elo+
Solo
Awilix
Awilix
VVida
Awilix
Level 140
God Stats
0W - 7L
1,119 SR
Queue Stats
64W - 99L
1,428 Elo+
Party 1
Charybdis
Charybdis
vBryze
Charybdis
Level 146
God Stats
15W - 9L
1,677 SR
Queue Stats
146W - 160L
1,551 Elo+
Party 1
Team Averages
Level 136
1,445 SR
1,522 Elo+

VS

Team Averages
Level 157
1,495 SR
1,598 Elo+
Zhong Kui
Zhong Kui
BigKingSteve92
Zhong Kui
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 10L
1,669 Elo+
Solo
Poseidon
Poseidon
CrispiestPango
Poseidon
Level 147
God Stats
5W - 2L
1,534 SR
Queue Stats
114W - 103L
1,562 Elo+
Party 2
Nemesis
Nemesis
JT307
Nemesis
Level 163
God Stats
1W - 3L
1,182 SR
Queue Stats
133W - 123L
1,599 Elo+
Solo
Anhur
Anhur
SenorQuesooo
Anhur
Level 146
God Stats
9W - 3L
1,734 SR
Queue Stats
92W - 82L
1,587 Elo+
Party 2
Khepri
Khepri
duke of hazard5
Khepri
Level 172
God Stats
4W - 4L
1,524 SR
Queue Stats
109W - 101L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EonSquabs
Bellona
12
1 / 5 / 1
7,548
503
5,746
17,915
14,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 3
7,257
484
3,881
17,393
9,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
MyGodBryan
Ix Chel
11
4 / 3 / 0
7,386
492
5,844
6,207
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
VVida
Awilix
13
3 / 4 / 1
7,279
485
8,754
16,094
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
vBryze
Charybdis
11
0 / 6 / 1
6,633
442
11,995
14,512
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigKingSteve92
Zhong Kui
15
6 / 2 / 1
9,290
619
14,776
13,912
11,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
14
1 / 1 / 8
7,949
530
9,504
9,487
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
JT307
Nemesis
15
5 / 2 / 7
8,560
571
12,045
11,457
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 1 / 3
7,912
527
13,069
12,212
4,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 9
7,557
504
4,130
9,776
8,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
20
21
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigKingSteve92
Zhong Kui
6
2
1
3.25
W
Poseidon
1
1
8
5
L
Bellona
EonSquabs
Bellona
1
5
1
0.3
W
Nemesis
JT307
Nemesis
5
2
7
4.25
L
0
3
3
0.5
L
Ix Chel
MyGodBryan
Ix Chel
4
3
0
1.33
W
7
1
3
8.5
L
Awilix
VVida
Awilix
3
4
1
0.88
W
1
2
9
2.75
L
Charybdis
vBryze
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,220
Damage
53,524
72,121
Taken
56,844
34,980
Mitigated
32,634
20,061
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigKingSteve92
Zhong Kui
14,776
4,045
0
5,673
13,912
11,139
0
0
13,912
69,124
14,315
W
Poseidon
9,504
1,409
0
1,807
9,487
3,260
390
2,752
6,477
56,991
2,507
L
Bellona
EonSquabs
Bellona
5,746
1,842
0
4,590
17,915
14,134
0
11,607
6,300
0
48,322
W
Nemesis
JT307
Nemesis
12,045
4,195
0
5,321
11,457
4,749
0
1,818
9,451
0
73,577
L
3,881
363
1,697
3,814
17,393
9,629
0
4,737
12,330
35,538
0
L
Ix Chel
MyGodBryan
Ix Chel
5,844
622
239
1,872
6,207
2,018
0
1,718
4,207
37,197
0
W
13,069
9,154
0
3,930
12,212
4,985
37
1,627
10,585
0
56,769
L
Awilix
VVida
Awilix
8,754
2,122
0
3,855
16,094
5,538
0
5,031
10,857
0
53,073
W
4,130
299
0
2,170
9,776
8,501
0
2,976
6,694
17,786
0
L
Charybdis
vBryze
Charybdis
11,995
5,206
0
3,994
14,512
3,661
1,138
2,744
11,670
0
60,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
41,268
371
Minions Killed
416
0
Camps Cleared
0
1,322,221
Distance Traveled
1,458,710
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,290
619
116
8
0
240,479
4
W
Poseidon
7,949
530
100
7
0
306,812
0
L
Bellona
7,548
503
74
5
0
264,854
0
W
Nemesis
8,560
571
103
7
0
331,077
0
L
Yemoja
7,257
484
58
4
0
267,387
7
L
Ix Chel
7,386
492
83
6
0
222,326
2
W
Anhur
7,912
527
78
5
0
276,497
0
L
Awilix
7,279
485
66
4
0
314,521
0
W
Khepri
7,557
504
19
1
0
303,845
2
L
Charybdis
6,633
442
90
6
0
253,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role