Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Juankio11
Ymir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 55L
1,583 Elo+
Solo
Ne Zha
Ne Zha
alesevic23
Ne Zha
Level 87
God Stats
37W - 27L
1,604 SR
Queue Stats
430W - 416L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
pajseroni
Nu Wa
Level 89
God Stats
8W - 8L
1,576 SR
Queue Stats
381W - 370L
1,526 Elo+
Party 1
Sol
Sol
pedrohrnndz_
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 288L
1,568 Elo+
Solo
Team Averages
Level 100
1,536 SR
1,536 Elo+

VS

Team Averages
Level 109
1,576 SR
1,524 Elo+
Hera
Hera
BIONER
Hera
Level 153
God Stats
39W - 27L
1,727 SR
Queue Stats
378W - 408L
1,590 Elo+
Solo
Maui
Maui
Butcherihno98
Maui
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,390 Elo+
Solo
Ishtar
Ishtar
Kapi99PL
Ishtar
Level 80
God Stats
9W - 4L
1,458 SR
Queue Stats
64W - 57L
1,539 Elo+
Solo
Hercules
Hercules
aeSonny
Hercules
Level 107
God Stats
6W - 9L
1,503 SR
Queue Stats
423W - 392L
1,484 Elo+
Solo
Lancelot
Lancelot
kalarim1
Lancelot
Level 69
God Stats
4W - 2L
1,694 SR
Queue Stats
484W - 394L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 2 / 0
5,469
547
4,931
6,791
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
9
0 / 2 / 0
5,117
512
3,851
8,076
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
alesevic23
Ne Zha
9
0 / 1 / 0
4,801
480
1,691
6,949
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
pajseroni
Nu Wa
10
0 / 3 / 0
5,378
538
4,230
5,816
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,114
611
4,894
8,022
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BIONER
Hera
11
1 / 0 / 2
5,979
598
4,531
3,532
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
5,133
513
1,922
5,945
3,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Kapi99PL
Ishtar
10
0 / 1 / 2
5,236
524
4,612
7,792
2,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
aeSonny
Hercules
10
0 / 0 / 1
5,786
579
3,278
6,787
3,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
kalarim1
Lancelot
12
9 / 0 / 0
6,928
693
7,587
7,708
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
0
0.5
W
Hera
BIONER
Hera
1
0
2
2
W
0
0
3
1.5
L
Ymir
0
2
0
0
W
Ishtar
Kapi99PL
Ishtar
0
1
2
1
W
Hercules
aeSonny
Hercules
0
0
1
0.5
L
Ne Zha
alesevic23
Ne Zha
0
1
0
0
W
Lancelot
kalarim1
Lancelot
9
0
0
9
L
Nu Wa
pajseroni
Nu Wa
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
21,930
35,654
Taken
31,764
13,219
Mitigated
15,179
9,414
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,931
3,624
0
2,148
6,791
2,541
0
238
6,553
0
38,384
W
Hera
BIONER
Hera
4,531
941
0
625
3,532
1,144
0
1,921
1,402
45,087
0
W
1,922
728
0
1,829
5,945
3,958
0
2,177
3,497
16,220
0
L
Ymir
3,851
855
0
1,537
8,076
4,410
0
2,604
5,428
20,566
0
W
Ishtar
Kapi99PL
Ishtar
4,612
2,795
0
3,250
7,792
2,828
0
1,211
6,459
0
44,288
W
Hercules
aeSonny
Hercules
3,278
875
0
2,757
6,787
3,555
0
3,784
2,881
0
36,524
L
Ne Zha
alesevic23
Ne Zha
1,691
867
0
1,475
6,949
2,558
0
1,085
5,784
0
36,037
W
Lancelot
kalarim1
Lancelot
7,587
3,053
0
1,856
7,708
3,694
0
2,463
5,075
0
49,266
L
Nu Wa
pajseroni
Nu Wa
4,230
437
0
450
5,816
1,774
0
2,526
3,290
37,117
2,152
L
4,894
1,469
0
3,804
8,022
1,936
0
113
7,644
38,033
7,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,879
Gold Earned
29,062
306
Minions Killed
343
0
Camps Cleared
0
980,121
Distance Traveled
1,051,534
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,469
547
67
7
0
175,786
0
W
Hera
5,979
598
89
9
0
206,304
0
W
Maui
5,133
513
25
3
0
204,291
2
L
Ymir
5,117
512
21
2
0
199,340
4
W
Ishtar
5,236
524
69
7
0
183,021
3
W
Hercules
5,786
579
82
8
0
204,430
0
L
Ne Zha
4,801
480
55
6
0
247,900
4
W
Lancelot
6,928
693
78
8
0
253,488
0
L
Nu Wa
5,378
538
74
7
0
190,495
2
L
Sol
6,114
611
89
9
0
166,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role