Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HighKingBubbles
Achilles
Level 179
God Stats
0W - 2L
1,396 SR
Queue Stats
48W - 47L
1,481 Elo+
Solo
Maui
Maui
JT307
Maui
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 123L
1,611 Elo+
Solo
Eset
Eset
UnhappyRefrain__
Eset
Level 80
God Stats
5W - 8L
1,442 SR
Queue Stats
140W - 140L
1,426 Elo+
Solo
Team Averages
Level 120
1,468 SR
1,504 Elo+

VS

Team Averages
Level 81
1,599 SR
1,508 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
JoSynister
Bacchus
Level 114
God Stats
3W - 0L
1,539 SR
Queue Stats
148W - 135L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TwssX
Morgan Le Fay
Level 60
God Stats
12W - 4L
1,572 SR
Queue Stats
27W - 25L
1,502 Elo+
Solo
Camazotz
Camazotz
darkstattoo
Camazotz
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
tqtmafrr
Hercules
Level 66
God Stats
7W - 1L
1,885 SR
Queue Stats
63W - 53L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 1 / 2
6,200
564
2,858
9,711
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cupid
 
Cupid
8
0 / 2 / 3
4,664
424
2,153
5,366
1,764
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
10
1 / 3 / 2
6,032
548
4,048
8,707
5,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
JT307
Maui
11
4 / 0 / 2
6,793
618
2,738
7,355
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 1
4,941
449
2,522
6,268
1,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 2 / 2
5,613
510
3,468
5,422
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
JoSynister
Bacchus
8
0 / 2 / 2
5,311
483
2,897
6,691
6,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
TwssX
Morgan Le Fay
13
5 / 1 / 3
7,735
703
8,414
5,928
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
darkstattoo
Camazotz
11
4 / 1 / 3
6,408
583
4,756
8,920
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
tqtmafrr
Hercules
11
2 / 2 / 2
6,593
599
4,193
10,625
5,839
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
8
Kills
11
11
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
2
4
L
Cupid
 
Cupid
0
2
3
0.75
W
Ix Chel
 
Ix Chel
0
2
2
0.5
L
Achilles
1
3
2
0.67
L
Maui
JT307
Maui
4
0
2
5
W
Bacchus
JoSynister
Bacchus
0
2
2
0.5
W
Morgan Le Fay
TwssX
Morgan Le Fay
5
1
3
6.5
L
0
5
1
0.1
W
Camazotz
darkstattoo
Camazotz
4
1
3
5.5
W
Hercules
tqtmafrr
Hercules
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,319
Damage
23,728
37,407
Taken
37,586
18,056
Mitigated
19,309
10,930
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,858
594
0
4,642
9,711
3,903
0
3,038
6,485
0
34,699
L
Cupid
 
Cupid
2,153
1,516
174
1,169
5,366
1,764
0
2,771
2,573
0
15,195
W
Ix Chel
 
Ix Chel
3,468
826
364
1,306
5,422
1,797
368
932
4,490
38,187
0
L
Achilles
4,048
492
0
1,049
8,707
5,241
0
1,185
7,522
0
37,011
L
Maui
JT307
Maui
2,738
443
0
2,750
7,355
5,369
0
3,619
3,626
29,888
3,498
W
Bacchus
JoSynister
Bacchus
2,897
389
0
1,046
6,691
6,219
184
712
5,979
13,061
0
W
Morgan Le Fay
TwssX
Morgan Le Fay
8,414
1,419
0
2,296
5,928
2,280
0
2,905
3,023
49,349
890
L
2,522
341
0
1,146
6,268
1,779
128
3,514
2,426
30,449
782
W
Camazotz
darkstattoo
Camazotz
4,756
1,589
0
3,890
8,920
3,174
0
383
8,537
0
42,160
W
Hercules
tqtmafrr
Hercules
4,193
1,321
0
3,335
10,625
5,839
0
53
10,572
0
42,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
31,660
253
Minions Killed
326
0
Camps Cleared
0
986,819
Distance Traveled
1,095,233
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,200
564
64
6
0
235,323
1
L
Cupid
4,664
424
29
3
0
200,401
0
W
Ix Chel
5,613
510
59
5
0
218,778
1
L
Achilles
6,032
548
55
5
0
190,817
0
L
Maui
6,793
618
55
5
0
238,088
0
W
Bacchus
5,311
483
19
2
0
212,663
2
W
Morgan Le Fay
7,735
703
98
9
0
215,229
4
L
Eset
4,941
449
50
5
0
122,190
0
W
Camazotz
6,408
583
57
5
0
271,865
0
W
Hercules
6,593
599
93
8
0
176,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role