Player Matchup

Anubis
Anubis
InfaredZero
Anubis
Level 159
God Stats
2W - 0L
1,769 SR
Queue Stats
56W - 30L
1,719 Elo+
Party 2
Artemis
Artemis
MoralityGG
Artemis
Level 75
God Stats
3W - 0L
1,437 SR
Queue Stats
32W - 11L
1,636 Elo+
Party 2
Cerberus
Cerberus
TPRjestermax
Cerberus
Level 131
God Stats
5W - 2L
1,817 SR
Queue Stats
88W - 79L
1,504 Elo+
Party 2
Team Averages
Level 122
1,674 SR
1,620 Elo+

VS

Team Averages
Level 84
1,408 SR
1,502 Elo+
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
IAMMUMRA
Baron Samedi
Level 36
God Stats
9W - 12L
1,408 SR
Queue Stats
29W - 38L
1,507 Elo+
Solo
Hercules
Hercules
Lshampooo
Hercules
Level 68
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 4 / 6
10,176
925
16,497
12,354
7,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MoralityGG
Artemis
14
5 / 1 / 7
9,026
821
10,850
10,017
9,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
TPRjestermax
Cerberus
13
2 / 6 / 4
8,362
760
5,269
12,044
7,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 6 / 6
7,792
708
8,140
11,536
3,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
IAMMUMRA
Baron Samedi
14
3 / 3 / 7
8,693
790
8,999
8,127
3,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Lshampooo
Hercules
13
7 / 5 / 3
8,859
805
11,525
18,472
12,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
14
Kills
11
11
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
6
0.67
L
Baron Samedi
IAMMUMRA
Baron Samedi
3
3
7
2.17
W
Anubis
7
4
6
2.5
L
Hercules
Lshampooo
Hercules
7
5
3
1.7
W
Artemis
MoralityGG
Artemis
5
1
7
8.5
W
Cerberus
TPRjestermax
Cerberus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,616
Damage
28,664
34,415
Taken
38,135
23,905
Mitigated
19,259
9,338
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,140
3,723
0
791
11,536
3,286
0
7,375
3,912
0
33,322
L
Baron Samedi
IAMMUMRA
Baron Samedi
8,999
1,010
372
1,909
8,127
3,308
0
3,642
4,153
33,772
0
W
Anubis
16,497
909
0
5,390
12,354
7,006
0
1,185
10,727
47,884
0
L
Hercules
Lshampooo
Hercules
11,525
4,861
0
5,487
18,472
12,665
0
10,581
7,243
0
19,807
W
Artemis
MoralityGG
Artemis
10,850
3,397
0
1,938
10,017
9,348
175
3,339
6,451
0
23,761
W
Cerberus
TPRjestermax
Cerberus
5,269
359
0
2,010
12,044
7,551
461
4,519
7,225
23,989
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,564
Gold Earned
25,344
157
Minions Killed
131
0
Camps Cleared
0
595,101
Distance Traveled
567,583
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,792
708
56
5
0
179,393
0
L
Baron Samedi
8,693
790
45
4
0
184,626
0
W
Anubis
10,176
925
83
8
0
181,676
0
L
Hercules
8,859
805
30
3
0
203,564
0
W
Artemis
9,026
821
24
2
0
202,058
0
W
Cerberus
8,362
760
50
5
0
211,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role