Player Matchup

Atlas
Atlas
Namende
Atlas
Level 163
God Stats
8W - 8L
1,525 SR
Queue Stats
232W - 100L
1,800 Elo+
Party 1
Ra
Ra
P0cketBunny
Ra
Level 217
God Stats
2W - 3L
1,448 SR
Queue Stats
31W - 37L
1,545 Elo+
Solo
Charybdis
Charybdis
bendirt01
Charybdis
Level 137
God Stats
2W - 0L
1,721 SR
Queue Stats
229W - 74L
1,910 Elo+
Party 1
Team Averages
Level 172
1,565 SR
1,752 Elo+

VS

Team Averages
Level 87
1,659 SR
1,471 Elo+
Hades
Hades
DaRealPimpShady
Hades
Level 122
God Stats
4W - 4L
1,623 SR
Queue Stats
89W - 87L
1,501 Elo+
Party 2
Medusa
Medusa
McSquiggling
Medusa
Level 15
God Stats
14W - 7L
1,677 SR
Queue Stats
26W - 31L
1,409 Elo+
Party 2
Ares
Ares
MeanDaddy404
Ares
Level 124
God Stats
3W - 4L
1,677 SR
Queue Stats
89W - 85L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Namende
Atlas
13
2 / 1 / 8
7,918
792
7,233
11,696
11,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 6
8,434
843
5,036
2,905
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
bendirt01
Charybdis
13
5 / 1 / 5
8,449
845
16,248
9,008
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,652
665
3,579
11,929
6,117
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
11
1 / 3 / 1
6,664
666
3,951
8,827
4,333
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 3 / 1
6,502
650
6,330
15,451
13,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Medusa
1
3
1
0.5
L
1
3
1
0.5
W
Atlas
Namende
Atlas
2
1
8
6
W
3
0
6
6
W
Charybdis
bendirt01
Charybdis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,517
Damage
13,860
23,609
Taken
36,207
16,434
Mitigated
23,902
9,054
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,579
177
124
2,794
11,929
6,117
0
2,730
8,936
27,895
0
L
Medusa
3,951
1,512
0
0
8,827
4,333
0
3,636
5,014
0
11,627
L
6,330
356
0
240
15,451
13,452
0
4,363
10,485
16,371
665
W
Atlas
Namende
Atlas
7,233
3,001
0
1,638
11,696
11,332
148
3,843
7,853
12,616
387
W
5,036
264
2,444
1,611
2,905
1,547
136
1,923
982
37,968
1,132
W
Charybdis
bendirt01
Charybdis
16,248
7,876
0
3,361
9,008
3,555
1,833
3,893
5,115
0
38,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,801
Gold Earned
19,818
149
Minions Killed
82
0
Camps Cleared
0
561,510
Distance Traveled
562,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,652
665
48
5
0
171,056
0
L
Medusa
6,664
666
21
2
0
203,032
0
L
Ares
6,502
650
13
1
0
188,837
0
W
Atlas
7,918
792
6
1
0
172,944
0
W
Ra
8,434
843
75
8
0
204,593
0
W
Charybdis
8,449
845
68
7
0
183,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role