Player Matchup

Janus
Janus
Grabesmond
Janus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 231L
1,527 Elo+
Solo
Yemoja
Yemoja
Jayps808
Yemoja
Level 61
God Stats
2W - 1L
1,715 SR
Queue Stats
93W - 110L
1,400 Elo+
Party 2
Chernobog
Chernobog
Tentia7519
Chernobog
Level 66
God Stats
62W - 52L
1,510 SR
Queue Stats
411W - 412L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
YavisOniell
Sun Wukong
Level 39
God Stats
7W - 6L
1,524 SR
Queue Stats
64W - 84L
1,395 Elo+
Party 2
Achilles
Achilles
mobilegamer7416
Achilles
Level 41
God Stats
2W - 7L
1,304 SR
Queue Stats
64W - 90L
1,370 Elo+
Party 2
Team Averages
Level 73
1,511 SR
1,424 Elo+

VS

Team Averages
Level 92
1,475 SR
1,425 Elo+
Thanatos
Thanatos
Grunt131
Thanatos
Level 57
God Stats
4W - 2L
1,624 SR
Queue Stats
10W - 8L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
K-E-R-U-
Zhong Kui
Level 29
God Stats
16W - 10L
1,132 SR
Queue Stats
98W - 94L
1,309 Elo+
Party 1
Sol
Sol
TwistedFate72
Sol
Level 129
God Stats
19W - 13L
1,532 SR
Queue Stats
96W - 95L
1,427 Elo+
Solo
Nike
Nike
YaDeadManz-_-
Nike
Level 108
God Stats
6W - 4L
1,606 SR
Queue Stats
336W - 312L
1,394 Elo+
Party 1
Ares
Ares
bullterrier_tito
Ares
Level 139
God Stats
54W - 54L
1,483 SR
Queue Stats
59W - 65L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 1 / 0
5,910
591
5,598
3,383
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
Jayps808
Yemoja
9
0 / 0 / 0
4,908
491
2,986
5,480
2,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Tentia7519
Chernobog
8
0 / 2 / 0
4,112
411
2,538
6,072
1,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
YavisOniell
Sun Wukong
9
0 / 1 / 1
5,375
538
2,978
9,987
8,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
9
1 / 2 / 1
5,047
505
2,020
8,192
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Grunt131
Thanatos
12
4 / 0 / 0
6,593
659
3,017
9,758
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
K-E-R-U-
Zhong Kui
10
0 / 2 / 2
5,668
567
1,849
7,079
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
5,246
525
5,193
4,960
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 1 / 1
5,501
550
6,288
7,510
6,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 0 / 0
5,617
562
2,988
8,425
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
1
1
0
1
W
Thanatos
Grunt131
Thanatos
4
0
0
4
L
Yemoja
Jayps808
Yemoja
0
0
0
0
W
Zhong Kui
K-E-R-U-
Zhong Kui
0
2
2
0.5
L
Chernobog
Tentia7519
Chernobog
0
2
0
0
W
0
0
1
0.5
W
1
1
1
1.5
L
Sun Wukong
YavisOniell
Sun Wukong
0
1
1
0.5
W
1
0
0
1
L
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,120
Damage
19,335
33,114
Taken
37,732
19,179
Mitigated
22,580
9,557
Healing
22,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,598
38
0
500
3,383
1,038
0
653
2,730
43,332
1,633
W
Thanatos
Grunt131
Thanatos
3,017
816
0
12,683
9,758
3,604
0
476
9,214
0
53,189
L
Yemoja
Jayps808
Yemoja
2,986
939
1,940
2,079
5,480
2,984
0
3,646
1,834
19,685
0
W
Zhong Kui
K-E-R-U-
Zhong Kui
1,849
189
0
2,586
7,079
4,399
0
3,810
2,599
33,266
1,080
L
Chernobog
Tentia7519
Chernobog
2,538
1,202
0
834
6,072
1,963
0
3,710
2,362
0
26,317
W
5,193
2,173
311
2,418
4,960
1,866
445
1,448
3,468
34,972
1,798
W
6,288
719
0
2,853
7,510
6,276
0
0
7,510
0
33,095
L
Sun Wukong
YavisOniell
Sun Wukong
2,978
294
0
3,099
9,987
8,429
0
0
9,055
0
27,779
W
2,988
190
0
2,120
8,425
6,435
0
1,939
6,486
19,022
0
L
Achilles
2,020
408
0
1,105
8,192
4,765
0
1,654
6,502
0
27,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
28,625
240
Minions Killed
274
0
Camps Cleared
0
902,320
Distance Traveled
991,954
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,910
591
85
9
0
201,122
0
W
Thanatos
6,593
659
106
11
0
246,913
0
L
Yemoja
4,908
491
25
3
0
148,639
0
W
Zhong Kui
5,668
567
50
5
0
169,710
0
L
Chernobog
4,112
411
28
3
0
183,316
0
W
Sol
5,246
525
60
6
0
172,717
0
W
Nike
5,501
550
43
4
0
198,025
0
L
Sun Wukong
5,375
538
52
5
0
180,557
0
W
Ares
5,617
562
15
2
0
204,589
3
L
Achilles
5,047
505
50
5
0
188,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role