Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
Geoblivion
Susano
Gold IV
Level 147
God Stats
11W - 11L
1,576 SR
Queue Stats
113W - 119L
1,409 MMR
Solo
Bellona
Bellona
Bronze III
Lexaga770
Bellona
Bronze III
Level 47
God Stats
0W - 3L
1,752 SR
Queue Stats
14W - 44L
1,393 MMR
Solo
Kukulkan
Kukulkan
Bronze III
OrochiiiHZ
Kukulkan
Bronze III
Level 104
God Stats
1W - 1L
1,823 SR
Queue Stats
6W - 9L
1,426 MMR
Solo
Athena
Athena
Gold V
Pelocho_11_BDP
Athena
Gold V
Level 129
God Stats
6W - 10L
1,527 SR
Queue Stats
250W - 266L
1,374 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,635 SR
1,421 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,521 SR
1,400 MMR
Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
Angryduck1289
Cabrakan
Gold III
Level 87
God Stats
59W - 44L
1,595 SR
Queue Stats
236W - 235L
1,399 MMR
Solo
Neith
Neith
Gold V
Molimou
Neith
Gold V
Level 128
God Stats
8W - 10L
1,492 SR
Queue Stats
79W - 87L
1,361 MMR
Solo
Agni
Agni
Gold III
StifflerMom
Agni
Gold III
Level 143
God Stats
38W - 29L
1,569 SR
Queue Stats
261W - 265L
1,452 MMR
Solo
Terra
Terra
Gold V
gojirad
Terra
Gold V
Level 153
God Stats
22W - 28L
1,450 SR
Queue Stats
205W - 219L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 5 / 1
7,904
527
5,777
10,680
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Geoblivion
Susano
14
1 / 0 / 0
7,324
488
1,442
10,020
4,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Lexaga770
Bellona
14
0 / 1 / 0
8,081
539
5,819
13,665
13,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
OrochiiiHZ
Kukulkan
12
0 / 4 / 0
6,944
463
4,456
10,048
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 1
6,594
440
4,837
15,238
12,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThothArachneOsiris

VS

Bans
HachimanBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 0 / 9
8,193
546
6,420
10,575
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Angryduck1289
Cabrakan
12
1 / 1 / 11
8,052
537
6,096
12,743
15,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Molimou
Neith
15
6 / 0 / 4
9,321
621
8,003
5,404
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
6 / 0 / 1
9,178
612
11,098
7,288
2,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
gojirad
Terra
15
1 / 0 / 1
8,969
598
9,250
12,034
12,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
W
Hun Batz
 
Hun Batz
1
0
9
5.5
W
Cabrakan
Angryduck1289
Cabrakan
1
1
11
6.5
L
Susano
Geoblivion
Susano
1
0
0
1
L
Bellona
Lexaga770
Bellona
0
1
0
0
W
Neith
Molimou
Neith
6
0
4
8
L
Kukulkan
OrochiiiHZ
Kukulkan
0
4
0
0
L
0
5
1
0.1
W
6
0
1
6.5
W
Terra
gojirad
Terra
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,331
Damage
40,867
59,651
Taken
48,044
36,733
Mitigated
38,629
15,924
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,777
4,271
0
1,183
10,680
3,741
774
1,066
9,614
0
71,614
W
Hun Batz
 
Hun Batz
6,420
1,785
0
416
10,575
5,517
0
1,336
9,239
0
72,452
W
Cabrakan
Angryduck1289
Cabrakan
6,096
915
0
3,082
12,743
15,660
75
3,924
8,819
20,194
0
L
Susano
Geoblivion
Susano
1,442
140
0
6,001
10,020
4,030
0
2,058
7,962
0
65,382
L
Bellona
Lexaga770
Bellona
5,819
3,981
0
4,192
13,665
13,245
0
7,423
6,242
0
59,678
W
Neith
Molimou
Neith
8,003
3,242
0
2,412
5,404
2,403
262
785
4,619
0
77,577
L
Kukulkan
OrochiiiHZ
Kukulkan
4,456
326
0
1,298
10,048
3,474
0
6,411
3,637
55,266
0
L
4,837
1,283
0
3,250
15,238
12,243
0
8,145
7,093
10,443
2,829
W
11,098
744
0
3,140
7,288
2,953
484
2,877
4,411
82,082
985
W
Terra
gojirad
Terra
9,250
1,941
320
4,694
12,034
12,096
0
401
11,633
62,613
4,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,847
Gold Earned
43,713
486
Minions Killed
498
0
Camps Cleared
0
1,524,309
Distance Traveled
1,555,567
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,904
527
127
8
0
259,864
2
W
Hun Batz
8,193
546
98
7
0
363,536
14
W
Cabrakan
8,052
537
27
2
0
310,488
8
L
Susano
7,324
488
108
7
0
361,928
2
L
Bellona
8,081
539
121
8
0
295,352
0
W
Neith
9,321
621
109
7
0
287,595
4
L
Kukulkan
6,944
463
117
8
0
294,985
5
L
Athena
6,594
440
13
1
0
312,180
2
W
Agni
9,178
612
136
9
0
314,210
0
W
Terra
8,969
598
128
9
0
279,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role