Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Driminar
Terra
Level 84
God Stats
2W - 0L
1,693 SR
Queue Stats
95W - 23L
1,781 Elo+
Party 1
Pele
Pele
Imdeadweightx
Pele
Level 148
God Stats
2W - 0L
1,576 SR
Queue Stats
38W - 28L
1,568 Elo+
Party 2
Ah Puch
Ah Puch
Lord Poolie
Ah Puch
Level 155
God Stats
2W - 2L
1,564 SR
Queue Stats
66W - 48L
1,612 Elo+
Party 2
Team Averages
Level 141
1,566 SR
1,592 Elo+

VS

Team Averages
Level 142
1,620 SR
1,521 Elo+
Ix Chel
Ix Chel
GT IsRa
Ix Chel
Level 149
God Stats
2W - 2L
1,508 SR
Queue Stats
62W - 58L
1,420 Elo+
Party 3
Tiamat
Tiamat
IRapidz
Tiamat
Level 153
God Stats
5W - 9L
1,755 SR
Queue Stats
293W - 291L
1,505 Elo+
Party 3
Kukulkan
Kukulkan
Ruszlanz
Kukulkan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 103L
1,560 Elo+
Party 3
Susano
Susano
Senz Cyclopz
Susano
Level 145
God Stats
7W - 3L
1,767 SR
Queue Stats
127W - 113L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
StygianOrchid
Nu Wa
Level 149
God Stats
8W - 3L
1,571 SR
Queue Stats
326W - 328L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
6 / 1 / 11
10,023
771
9,414
16,667
22,736
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
 
Ares
15
1 / 2 / 11
9,441
726
6,691
15,405
21,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Driminar
Terra
17
3 / 0 / 14
10,538
811
8,290
17,180
14,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
5 / 4 / 8
9,607
739
9,946
14,641
11,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Lord Poolie
Ah Puch
17
3 / 0 / 10
9,501
731
15,718
10,675
6,387
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GT IsRa
Ix Chel
16
2 / 2 / 3
8,908
685
8,602
11,199
5,463
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
IRapidz
Tiamat
17
3 / 3 / 3
9,326
717
16,465
11,415
8,822
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Ruszlanz
Kukulkan
14
0 / 4 / 1
7,970
613
7,901
6,758
2,925
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
12
1 / 4 / 4
8,112
624
8,909
12,252
5,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 3
8,167
628
10,263
10,672
4,146
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
18
Kills
7
7
Deaths
18
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
1
11
11.5
W
Ares
 
Ares
1
2
11
3.25
W
Terra
Driminar
Terra
3
0
14
10
L
Ix Chel
GT IsRa
Ix Chel
2
2
3
1.75
L
Tiamat
IRapidz
Tiamat
3
3
3
1.5
W
5
4
8
2.25
W
Ah Puch
Lord Poolie
Ah Puch
3
0
10
8
L
Kukulkan
Ruszlanz
Kukulkan
0
4
1
0.13
L
Susano
1
4
4
0.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,059
Damage
52,140
74,568
Taken
52,296
77,172
Mitigated
26,542
28,572
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,414
2,885
1,254
2,567
16,667
22,736
467
8,274
8,393
0
16,895
W
Ares
 
Ares
6,691
219
678
1,012
15,405
21,442
0
10,516
4,889
8,949
0
W
Terra
Driminar
Terra
8,290
425
10,940
7,107
17,180
14,859
330
10,446
6,734
19,720
2,547
L
Ix Chel
GT IsRa
Ix Chel
8,602
1,722
5,413
4,513
11,199
5,463
0
7,145
3,998
21,583
0
L
Tiamat
IRapidz
Tiamat
16,465
743
12
1,977
11,415
8,822
0
6,052
5,059
32,076
0
W
9,946
1,161
441
2,084
14,641
11,748
0
8,265
6,376
0
36,572
W
Ah Puch
Lord Poolie
Ah Puch
15,718
283
265
2,224
10,675
6,387
451
5,730
4,945
41,896
0
L
Kukulkan
Ruszlanz
Kukulkan
7,901
559
0
0
6,758
2,925
0
3,980
2,690
23,178
0
L
Susano
8,909
1,031
2,847
2,343
12,252
5,186
0
7,070
5,028
0
13,522
L
10,263
1,366
306
277
10,672
4,146
0
5,998
4,309
19,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,110
Gold Earned
42,483
159
Minions Killed
151
0
Camps Cleared
0
1,193,206
Distance Traveled
1,216,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,023
771
21
2
0
221,435
0
W
Ares
9,441
726
2
0
0
228,642
0
W
Terra
10,538
811
28
2
0
262,722
0
L
Ix Chel
8,908
685
36
3
0
241,489
0
L
Tiamat
9,326
717
41
3
0
235,668
0
W
Pele
9,607
739
59
5
0
231,667
0
W
Ah Puch
9,501
731
49
4
0
248,740
0
L
Kukulkan
7,970
613
28
2
0
249,785
0
L
Susano
8,112
624
16
1
0
277,459
0
L
Nu Wa
8,167
628
30
2
0
212,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role