Player Matchup

Bacchus
Bacchus
Genzz_Effect
Bacchus
Level 108
God Stats
18W - 21L
1,449 SR
Queue Stats
163W - 166L
1,471 Elo+
Party 1
Ix Chel
Ix Chel
SlayedBy_aGirl
Ix Chel
Level 115
God Stats
89W - 81L
1,540 SR
Queue Stats
761W - 784L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
greik
Danzaburou
Level 118
God Stats
10W - 14L
1,491 SR
Queue Stats
133W - 120L
1,497 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,478 Elo+

VS

Team Averages
Level 134
1,557 SR
1,548 Elo+
Anubis
Anubis
AigleLeader1119
Anubis
Level 143
God Stats
16W - 17L
1,561 SR
Queue Stats
77W - 58L
1,470 Elo+
Solo
Guan Yu
Guan Yu
Moonri
Guan Yu
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,633 Elo+
Solo
Neith
Neith
PistuldaadamCZ
Neith
Level 107
God Stats
6W - 6L
1,609 SR
Queue Stats
129W - 119L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Genzz_Effect
Bacchus
12
1 / 1 / 2
6,644
664
6,465
10,757
11,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 2
6,774
677
8,867
9,049
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
greik
Danzaburou
10
1 / 7 / 2
6,533
653
3,782
11,448
3,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 10
7,611
761
5,316
7,650
3,900
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Moonri
Guan Yu
13
2 / 1 / 9
7,812
781
7,948
10,624
10,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 0 / 3
8,873
887
12,939
8,257
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
12
12
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
Bacchus
Genzz_Effect
Bacchus
1
1
2
2
W
Guan Yu
Moonri
Guan Yu
2
1
9
6.5
W
8
0
3
9.5
L
1
4
2
0.5
L
Danzaburou
greik
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,114
Damage
26,203
31,254
Taken
26,531
17,642
Mitigated
18,221
6,146
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,316
116
342
1,328
7,650
3,900
0
4,055
3,272
21,089
223
L
Bacchus
Genzz_Effect
Bacchus
6,465
565
0
584
10,757
11,855
0
1,499
8,851
12,376
415
W
Guan Yu
Moonri
Guan Yu
7,948
966
1,854
3,244
10,624
10,605
86
5,392
4,780
0
25,059
W
12,939
5,676
0
2,419
8,257
3,716
978
4,467
3,349
0
42,164
L
8,867
646
1,646
2,742
9,049
2,487
0
1,375
7,423
27,313
0
L
Danzaburou
greik
Danzaburou
3,782
733
0
1,174
11,448
3,300
0
2,388
8,895
0
22,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,951
Gold Earned
24,296
92
Minions Killed
143
0
Camps Cleared
0
542,697
Distance Traveled
589,498
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,611
761
36
4
0
175,203
2
L
Bacchus
6,644
664
12
1
0
193,972
0
W
Guan Yu
7,812
781
34
3
0
212,113
0
W
Neith
8,873
887
73
7
0
202,182
0
L
Ix Chel
6,774
677
42
4
0
182,881
3
L
Danzaburou
6,533
653
38
4
0
165,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role