Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Silmick2000
Thanatos
Level 135
God Stats
8W - 7L
1,492 SR
Queue Stats
336W - 292L
1,520 Elo+
Solo
Chang'e
Chang'e
Taco20
Chang'e
Level 169
God Stats
6W - 2L
1,755 SR
Queue Stats
263W - 234L
1,444 Elo+
Solo
Mulan
Mulan
mudshawty
Mulan
Level 141
God Stats
53W - 55L
1,451 SR
Queue Stats
154W - 143L
1,522 Elo+
Solo
Team Averages
Level 150
1,540 SR
1,497 Elo+

VS

Team Averages
Level 141
1,644 SR
1,547 Elo+
Anhur
Anhur
Brisky4L
Anhur
Level 155
God Stats
1W - 2L
1,678 SR
Queue Stats
223W - 200L
1,518 Elo+
Party 3
Ymir
Ymir
Cvsxr
Ymir
Level 179
God Stats
2W - 3L
1,691 SR
Queue Stats
150W - 154L
1,529 Elo+
Party 3
Vulcan
Vulcan
DEATHXDADDY2718
Vulcan
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 54L
1,521 Elo+
Party 1
Bakasura
Bakasura
LIFExYAHOO
Bakasura
Level 102
God Stats
3W - 2L
1,629 SR
Queue Stats
532W - 524L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
gcj07
Zhong Kui
Level 199
God Stats
1W - 3L
1,720 SR
Queue Stats
114W - 96L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 1
6,319
632
4,252
7,824
5,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
 
Heimdallr
10
0 / 0 / 2
5,632
563
4,704
5,061
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Silmick2000
Thanatos
11
3 / 1 / 1
6,186
619
4,916
9,077
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Taco20
Chang'e
12
1 / 0 / 3
7,132
713
2,393
6,113
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
mudshawty
Mulan
13
11 / 0 / 0
8,621
862
8,880
4,385
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brisky4L
Anhur
10
2 / 1 / 0
5,575
558
5,381
6,230
2,245
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Cvsxr
Ymir
10
0 / 1 / 2
5,789
579
4,743
10,193
9,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 0
5,024
502
4,235
5,589
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
LIFExYAHOO
Bakasura
6
0 / 9 / 0
4,091
409
499
9,869
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zhong Kui
gcj07
Zhong Kui
9
0 / 1 / 0
4,742
474
621
6,423
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
16
Kills
2
2
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
1
1.5
W
Heimdallr
 
Heimdallr
0
0
2
1
L
Anhur
Brisky4L
Anhur
2
1
0
2
L
Ymir
Cvsxr
Ymir
0
1
2
1
L
0
4
0
0
L
Bakasura
LIFExYAHOO
Bakasura
0
9
0
0
W
Thanatos
Silmick2000
Thanatos
3
1
1
3.5
W
Chang'e
Taco20
Chang'e
1
0
3
2.5
L
Zhong Kui
gcj07
Zhong Kui
0
1
0
0
W
Mulan
mudshawty
Mulan
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
15,479
32,460
Taken
38,304
15,335
Mitigated
22,800
18,298
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,252
264
405
2,046
7,824
5,608
28
1,858
5,966
31,554
0
W
Heimdallr
 
Heimdallr
4,704
2,938
0
2,317
5,061
2,029
668
1,934
3,127
0
36,341
L
Anhur
Brisky4L
Anhur
5,381
2,576
0
1,658
6,230
2,245
0
1,962
4,268
0
46,056
L
Ymir
Cvsxr
Ymir
4,743
1,477
0
2,806
10,193
9,640
0
2,290
7,903
20,953
1,772
L
4,235
168
0
250
5,589
1,957
0
2,393
3,196
30,365
0
L
Bakasura
LIFExYAHOO
Bakasura
499
108
0
1,304
9,869
3,850
0
0
9,869
0
6,496
W
Thanatos
Silmick2000
Thanatos
4,916
1,253
0
8,866
9,077
3,350
0
2,071
7,006
0
46,795
W
Chang'e
Taco20
Chang'e
2,393
93
200
2,719
6,113
2,210
73
3,337
2,776
53,756
1,102
L
Zhong Kui
gcj07
Zhong Kui
621
93
0
3,695
6,423
5,108
0
0
6,423
30,338
1,433
W
Mulan
mudshawty
Mulan
8,880
2,498
0
1,745
4,385
2,138
0
328
3,925
0
58,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
25,221
394
Minions Killed
242
0
Camps Cleared
0
1,042,962
Distance Traveled
890,044
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,319
632
61
6
0
210,734
2
W
Heimdallr
5,632
563
52
5
0
187,449
0
L
Anhur
5,575
558
92
9
0
221,232
0
L
Ymir
5,789
579
30
3
0
203,865
3
L
Vulcan
5,024
502
46
5
0
185,934
0
L
Bakasura
4,091
409
19
2
0
159,291
0
W
Thanatos
6,186
619
89
9
0
248,014
1
W
Chang'e
7,132
713
96
10
0
211,540
2
L
Zhong Kui
4,742
474
55
6
0
119,722
0
W
Mulan
8,621
862
96
10
0
185,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role