Player Matchup

Hercules
Hercules
Alphaleaks1991
Hercules
Level 85
God Stats
5W - 5L
1,590 SR
Queue Stats
78W - 73L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
BigWonka07
Cthulhu
Level 158
God Stats
7W - 6L
1,364 SR
Queue Stats
380W - 270L
1,522 Elo+
Party 1
Neith
Neith
IssaB0T
Neith
Level 68
God Stats
4W - 0L
1,550 SR
Queue Stats
16W - 16L
1,428 Elo+
Solo
Merlin
Merlin
TinyToez
Merlin
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 200L
1,554 Elo+
Party 1
Serqet
Serqet
fatherdougg
Serqet
Level 87
God Stats
8W - 2L
1,836 SR
Queue Stats
371W - 213L
1,582 Elo+
Party 1
Team Averages
Level 97
1,568 SR
1,525 Elo+

VS

Team Averages
Level 55
1,513 SR
1,517 Elo+
Cernunnos
Cernunnos
Dspence27
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MephistoCRC
Danzaburou
Level 63
God Stats
1W - 1L
1,529 SR
Queue Stats
15W - 26L
1,342 Elo+
Party 2
Nu Wa
Nu Wa
Samberker
Nu Wa
Level 119
God Stats
339W - 332L
1,517 SR
Queue Stats
406W - 433L
1,437 Elo+
Solo
Bastet
Bastet
Sstoned
Bastet
Level 47
God Stats
0W - 5L
1,468 SR
Queue Stats
4W - 6L
1,710 Elo+
Party 2
Fafnir
Fafnir
soupcanwilly474
Fafnir
Level 28
God Stats
2W - 5L
1,550 SR
Queue Stats
18W - 12L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 0 / 3
6,402
1,067
3,977
2,848
1,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
BigWonka07
Cthulhu
11
2 / 1 / 7
6,236
1,039
3,034
6,249
2,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
IssaB0T
Neith
12
2 / 0 / 5
6,757
1,126
4,229
4,566
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
TinyToez
Merlin
11
1 / 0 / 5
6,202
1,034
4,896
3,313
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
6 / 1 / 7
6,956
1,159
6,061
6,851
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dspence27
Cernunnos
8
0 / 1 / 0
4,971
829
855
986
274
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
MephistoCRC
Danzaburou
11
1 / 3 / 0
5,958
993
4,682
7,144
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Samberker
Nu Wa
10
0 / 3 / 0
5,382
897
2,731
4,790
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Sstoned
Bastet
10
1 / 5 / 0
5,489
915
3,522
8,095
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 3 / 1
5,442
907
2,389
6,557
4,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
2
2
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
0
3
5.5
W
Cthulhu
BigWonka07
Cthulhu
2
1
7
5.5
L
Cernunnos
Dspence27
Cernunnos
0
1
0
0
W
Neith
IssaB0T
Neith
2
0
5
4.5
L
Danzaburou
MephistoCRC
Danzaburou
1
3
0
0.33
L
Nu Wa
Samberker
Nu Wa
0
3
0
0
L
Bastet
Sstoned
Bastet
1
5
0
0.2
W
Merlin
TinyToez
Merlin
1
0
5
3.5
W
Serqet
6
1
7
9.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,197
Damage
14,179
23,827
Taken
27,572
11,316
Mitigated
12,831
3,449
Healing
3,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
3,977
930
128
1,084
2,848
1,628
483
482
2,366
0
10,851
W
Cthulhu
BigWonka07
Cthulhu
3,034
344
0
476
6,249
2,994
0
566
5,683
13,284
502
L
Cernunnos
Dspence27
Cernunnos
855
244
0
2
986
274
0
166
784
0
1,557
W
Neith
IssaB0T
Neith
4,229
1,089
0
1,261
4,566
1,739
1,235
1,755
2,694
0
19,779
L
Danzaburou
MephistoCRC
Danzaburou
4,682
1,399
0
462
7,144
2,859
0
1,683
5,294
0
11,670
L
Nu Wa
Samberker
Nu Wa
2,731
621
0
1,142
4,790
2,052
0
1,265
3,379
9,823
0
L
Bastet
Sstoned
Bastet
3,522
965
0
600
8,095
2,741
0
2,603
4,987
0
6,798
W
Merlin
TinyToez
Merlin
4,896
438
0
0
3,313
1,165
576
1,194
2,055
17,107
0
W
Serqet
6,061
1,929
0
500
6,851
3,790
0
848
5,915
0
15,631
L
2,389
628
0
1,126
6,557
4,905
0
1,345
4,384
8,778
243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
27,242
154
Minions Killed
52
0
Camps Cleared
0
622,370
Distance Traveled
489,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,402
1,067
20
3
0
125,322
0
W
Cthulhu
6,236
1,039
19
3
0
136,960
0
L
Cernunnos
4,971
829
1
0
0
21,639
0
W
Neith
6,757
1,126
47
8
0
118,593
0
L
Danzaburou
5,958
993
14
2
0
114,782
0
L
Nu Wa
5,382
897
8
1
0
87,541
2
L
Bastet
5,489
915
10
2
0
149,263
0
W
Merlin
6,202
1,034
38
6
0
106,216
0
W
Serqet
6,956
1,159
30
5
0
135,279
0
L
Fafnir
5,442
907
19
3
0
116,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role