Player Matchup

Poseidon
Poseidon
DaddysHoIe69
Poseidon
Level 98
God Stats
1W - 1L
1,718 SR
Queue Stats
127W - 143L
1,376 Elo+
Solo
Hou Yi
Hou Yi
Khormezranth
Hou Yi
Level 100
God Stats
4W - 7L
1,425 SR
Queue Stats
393W - 408L
1,410 Elo+
Solo
Sobek
Sobek
Superstoned87
Sobek
Level 124
God Stats
2W - 2L
1,507 SR
Queue Stats
334W - 341L
1,420 Elo+
Party 2
Zeus
Zeus
earth_bender600
Zeus
Level 142
God Stats
9W - 9L
1,502 SR
Queue Stats
297W - 324L
1,479 Elo+
Party 2
Artio
Artio
wondo81
Artio
Level 140
God Stats
1W - 3L
1,251 SR
Queue Stats
251W - 271L
1,514 Elo+
Solo
Team Averages
Level 121
1,481 SR
1,440 Elo+

VS

Team Averages
Level 75
1,485 SR
1,462 Elo+
Ishtar
Ishtar
AVARGAS17
Ishtar
Level 69
God Stats
4W - 0L
1,473 SR
Queue Stats
20W - 24L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
Cagymario768
Gilgamesh
Level 100
God Stats
3W - 0L
1,454 SR
Queue Stats
33W - 30L
1,449 Elo+
Party 1
Eset
Eset
FxMadero16
Eset
Level 59
God Stats
3W - 1L
1,583 SR
Queue Stats
30W - 29L
1,461 Elo+
Party 1
Janus
Janus
NitzFanAccount
Janus
Level 42
God Stats
1W - 4L
1,414 SR
Queue Stats
30W - 29L
1,462 Elo+
Party 1
Atlas
Atlas
pedroeml03
Atlas
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DaddysHoIe69
Poseidon
13
1 / 6 / 3
7,182
718
5,984
9,765
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
13
1 / 4 / 4
7,788
779
6,043
8,807
3,501
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 5 / 4
7,978
798
3,531
17,392
14,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 3 / 2
8,120
812
17,252
7,450
3,094
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
wondo81
Artio
12
0 / 5 / 3
6,730
673
4,042
15,822
15,606
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AVARGAS17
Ishtar
15
8 / 1 / 6
9,461
946
10,986
7,567
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Cagymario768
Gilgamesh
15
3 / 1 / 11
8,861
886
12,822
16,198
10,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 2 / 15
8,839
884
10,472
8,103
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 2 / 9
10,190
1,019
14,302
6,714
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
1 / 3 / 14
8,551
855
6,995
11,661
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
8
Kills
23
23
Deaths
9
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AVARGAS17
Ishtar
8
1
6
11
W
Gilgamesh
Cagymario768
Gilgamesh
3
1
11
8.5
L
Poseidon
DaddysHoIe69
Poseidon
1
6
3
0.42
W
2
2
15
4.75
L
Hou Yi
1
4
4
0.75
W
9
2
9
6.75
L
2
5
4
0.8
L
4
3
2
1.67
W
Atlas
1
3
14
2.67
L
Artio
wondo81
Artio
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,852
Damage
55,577
59,236
Taken
50,243
39,936
Mitigated
33,845
12,185
Healing
18,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AVARGAS17
Ishtar
10,986
7,684
1,668
1,734
7,567
3,814
1,843
4,667
2,900
0
22,095
W
Gilgamesh
Cagymario768
Gilgamesh
12,822
1,563
2,164
5,891
16,198
10,679
447
7,842
8,356
574
18,227
L
Poseidon
DaddysHoIe69
Poseidon
5,984
587
127
1,350
9,765
3,523
0
4,188
5,001
17,612
0
W
10,472
185
1,658
2,215
8,103
3,763
362
6,296
1,807
17,526
969
L
Hou Yi
6,043
3,885
361
280
8,807
3,501
0
4,604
3,720
0
16,508
W
14,302
1,535
1,034
840
6,714
3,451
39
5,151
1,563
28,345
0
L
3,531
23
460
4,647
17,392
14,212
0
8,489
7,896
7,162
0
L
17,252
1,105
371
1,341
7,450
3,094
0
3,482
3,561
25,883
0
W
Atlas
6,995
1,962
405
915
11,661
12,138
540
5,844
5,817
13,226
980
L
Artio
wondo81
Artio
4,042
272
1,254
1,994
15,822
15,606
0
7,855
6,943
5,189
1,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
45,902
86
Minions Killed
129
0
Camps Cleared
0
877,340
Distance Traveled
966,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,461
946
31
3
0
180,366
0
W
Gilgamesh
8,861
886
13
1
0
230,768
0
L
Poseidon
7,182
718
20
2
0
161,202
0
W
Eset
8,839
884
21
2
0
197,978
0
L
Hou Yi
7,788
779
28
3
0
178,342
0
W
Janus
10,190
1,019
52
5
0
178,948
0
L
Sobek
7,978
798
8
1
0
155,293
0
L
Zeus
8,120
812
25
3
0
191,106
0
W
Atlas
8,551
855
12
1
0
177,964
0
L
Artio
6,730
673
5
1
0
191,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role