Player Matchup

Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ThroatGoat123
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 83L
1,513 Elo+
Party 1
Tiamat
Tiamat
hanjiaren
Tiamat
Level 77
God Stats
1W - 4L
1,293 SR
Queue Stats
37W - 46L
1,408 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shinigami1745
Cu Chulainn
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 163L
1,402 Elo+
Solo
Artio
Artio
啊团锤僵尸
Artio
Level 63
God Stats
0W - 2L
1,318 SR
Queue Stats
79W - 85L
1,403 Elo+
Party 2
Team Averages
Level 92
1,422 SR
1,445 Elo+

VS

Team Averages
Level 141
1,640 SR
1,470 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MeWizardLoki
Ah Puch
Level 94
God Stats
4W - 2L
1,657 SR
Queue Stats
171W - 171L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Rivaljrkman
Sun Wukong
Level 157
God Stats
6W - 1L
1,872 SR
Queue Stats
474W - 464L
1,459 Elo+
Solo
Bellona
Bellona
ibeon32
Bellona
Level 101
God Stats
6W - 2L
1,672 SR
Queue Stats
261W - 278L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 4 / 5
8,957
896
7,301
15,123
16,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
ThroatGoat123
Hachiman
14
1 / 5 / 6
7,691
769
12,894
10,766
6,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
hanjiaren
Tiamat
11
0 / 7 / 3
6,837
684
3,094
11,342
7,627
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
shinigami1745
Cu Chulainn
12
2 / 7 / 4
7,606
761
8,162
14,432
13,277
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 6 / 5
7,836
784
6,956
18,170
21,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
13 / 2 / 10
10,916
1,092
15,720
8,352
4,399
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Eset
 
Eset
14
2 / 2 / 22
8,731
873
10,161
7,593
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Puch
MeWizardLoki
Ah Puch
14
3 / 3 / 16
9,202
920
11,820
11,272
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Rivaljrkman
Sun Wukong
15
5 / 0 / 19
9,503
950
15,445
12,891
13,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
ibeon32
Bellona
15
6 / 3 / 17
10,085
1,009
8,450
15,362
17,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
113
9
Kills
29
29
Deaths
10
23
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
4
5
1.38
W
Kukulkan
 
Kukulkan
13
2
10
9
W
Eset
 
Eset
2
2
22
6.5
W
Ah Puch
MeWizardLoki
Ah Puch
3
3
16
3.67
W
Sun Wukong
Rivaljrkman
Sun Wukong
5
0
19
14.5
L
Hachiman
ThroatGoat123
Hachiman
1
5
6
0.8
L
Tiamat
hanjiaren
Tiamat
0
7
3
0.21
W
Bellona
ibeon32
Bellona
6
3
17
4.83
L
Cu Chulainn
shinigami1745
Cu Chulainn
2
7
4
0.57
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,407
Damage
61,596
69,833
Taken
55,470
64,837
Mitigated
44,399
12,164
Healing
23,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,301
1,270
2,971
3,101
15,123
16,603
46
6,981
7,710
12,449
151
W
Kukulkan
 
Kukulkan
15,720
689
422
1,294
8,352
4,399
776
2,316
5,861
38,939
0
W
Eset
 
Eset
10,161
691
4,034
2,141
7,593
3,291
2,337
2,812
4,649
20,662
0
W
Ah Puch
MeWizardLoki
Ah Puch
11,820
311
325
4,249
11,272
5,264
787
2,341
8,770
23,173
192
W
Sun Wukong
Rivaljrkman
Sun Wukong
15,445
2,350
3,332
4,597
12,891
13,630
590
3,345
9,281
0
23,205
L
Hachiman
ThroatGoat123
Hachiman
12,894
6,526
407
481
10,766
6,069
0
5,554
5,163
0
33,173
L
Tiamat
hanjiaren
Tiamat
3,094
456
0
1,241
11,342
7,627
0
7,172
4,008
9,520
97
W
Bellona
ibeon32
Bellona
8,450
2,295
736
1,983
15,362
17,815
869
4,199
10,883
0
15,660
L
Cu Chulainn
shinigami1745
Cu Chulainn
8,162
1,385
197
378
14,432
13,277
0
6,846
7,185
0
13,744
L
6,956
370
1,090
2,298
18,170
21,261
0
10,983
7,010
10,347
1,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
48,437
94
Minions Killed
133
0
Camps Cleared
0
897,709
Distance Traveled
1,044,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,957
896
15
2
0
198,013
0
W
Kukulkan
10,916
1,092
56
6
0
201,624
0
W
Eset
8,731
873
19
2
0
201,537
0
W
Ah Puch
9,202
920
29
3
0
219,452
0
W
Sun Wukong
9,503
950
20
2
0
229,164
0
L
Hachiman
7,691
769
48
5
0
157,022
0
L
Tiamat
6,837
684
12
1
0
150,365
0
W
Bellona
10,085
1,009
9
1
0
192,727
0
L
Cu Chulainn
7,606
761
11
1
0
184,114
0
L
Artio
7,836
784
8
1
0
208,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role