Player Matchup

Nut
Nut
Silver IV
KwantaeDaKilla
Nut
Silver IV
Level 127
God Stats
6W - 10L
1,725 SR
Queue Stats
122W - 150L
886 MMR
Solo
Athena
Athena
Silver IV
NonAchiever_
Athena
Silver IV
Level 52
God Stats
9W - 15L
1,325 SR
Queue Stats
100W - 123L
999 MMR
Solo
Chronos
Chronos
Silver II
ZamielNR
Chronos
Silver II
Level 145
God Stats
4W - 4L
1,509 SR
Queue Stats
159W - 160L
1,086 MMR
Solo
Bellona
Bellona
Silver III
xllHashi
Bellona
Silver III
Level 101
God Stats
11W - 7L
1,629 SR
Queue Stats
109W - 111L
939 MMR
Solo
Kali
Kali
Bronze I
xt3chx
Kali
Bronze I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 61L
876 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,538 SR
957 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,616 SR
957 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
Bucc v2
Ah Muzen Cab
Silver II
Level 54
God Stats
4W - 9L
1,458 SR
Queue Stats
275W - 310L
1,058 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
CARLOSSH
Zhong Kui
Silver III
Level 149
God Stats
1W - 3L
1,571 SR
Queue Stats
82W - 116L
992 MMR
Solo
Chang'e
Chang'e
Silver III
HareSage ROG
Chang'e
Silver III
Level 150
God Stats
8W - 4L
1,701 SR
Queue Stats
779W - 821L
894 MMR
Solo
Bastet
Bastet
Silver II
MasterPonce
Bastet
Silver II
Level 142
God Stats
7W - 1L
1,650 SR
Queue Stats
166W - 183L
1,019 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
THE REAPER4317
Gilgamesh
Silver III
Level 126
God Stats
1W - 1L
1,698 SR
Queue Stats
79W - 112L
822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,031
446
6,200
11,174
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
13
2 / 3 / 1
8,423
468
8,215
19,110
25,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
ZamielNR
Chronos
16
0 / 3 / 0
9,725
540
11,344
14,417
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
xllHashi
Bellona
14
4 / 5 / 1
9,794
544
16,237
26,933
24,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
xt3chx
Kali
14
1 / 5 / 1
7,838
435
6,387
18,733
9,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesSusanoAres

VS

Bans
ArachneThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bucc v2
Ah Muzen Cab
16
2 / 1 / 6
9,813
545
7,301
12,408
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
CARLOSSH
Zhong Kui
18
5 / 0 / 7
10,834
602
15,533
12,060
10,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
HareSage ROG
Chang'e
17
2 / 1 / 8
9,970
554
9,956
16,722
6,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
17
7 / 1 / 5
10,256
570
11,720
24,176
10,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
THE REAPER4317
Gilgamesh
16
1 / 4 / 12
9,779
543
13,715
25,702
17,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
7
Kills
17
18
Deaths
7
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bucc v2
Ah Muzen Cab
2
1
6
5
W
Zhong Kui
CARLOSSH
Zhong Kui
5
0
7
8.5
W
Chang'e
HareSage ROG
Chang'e
2
1
8
6
L
0
2
1
0.25
W
Bastet
7
1
5
9.5
L
Athena
2
3
1
0.83
W
Gilgamesh
THE REAPER4317
Gilgamesh
1
4
12
1.75
L
Chronos
ZamielNR
Chronos
0
3
0
0
L
Bellona
xllHashi
Bellona
4
5
1
0.9
L
Kali
xt3chx
Kali
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,383
Damage
58,225
90,367
Taken
91,068
71,226
Mitigated
50,005
18,648
Healing
38,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bucc v2
Ah Muzen Cab
7,301
2,585
0
228
12,408
5,060
4,328
2,853
9,555
0
71,360
W
Zhong Kui
CARLOSSH
Zhong Kui
15,533
3,455
0
7,332
12,060
10,174
3,260
5,652
6,068
74,152
10,060
W
Chang'e
HareSage ROG
Chang'e
9,956
598
4,153
11,385
16,722
6,589
1,198
4,177
12,419
75,865
3,372
L
6,200
2,403
0
1,750
11,174
4,896
871
1,798
9,324
0
65,554
W
Bastet
11,720
2,741
0
10,186
24,176
10,290
426
3,962
20,060
0
73,507
L
Athena
8,215
1,579
0
1,840
19,110
25,080
0
6,738
12,324
36,677
486
W
Gilgamesh
THE REAPER4317
Gilgamesh
13,715
4,124
0
5,200
25,702
17,892
590
2,708
22,988
0
58,424
L
Chronos
ZamielNR
Chronos
11,344
4,391
0
2,007
14,417
6,805
1,087
7,446
6,774
86,851
1,585
L
Bellona
xllHashi
Bellona
16,237
8,553
0
7,544
26,933
24,623
0
4,482
21,230
0
80,025
L
Kali
xt3chx
Kali
6,387
2,999
0
5,507
18,733
9,822
0
3,720
14,965
0
65,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
50,652
572
Minions Killed
490
0
Camps Cleared
0
1,710,658
Distance Traveled
1,771,804
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,813
545
87
5
0
328,274
0
W
Zhong Kui
10,834
602
107
6
0
349,843
6
W
Chang'e
9,970
554
110
6
0
351,987
5
L
Nut
8,031
446
120
7
0
291,798
4
W
Bastet
10,256
570
102
6
0
411,180
4
L
Athena
8,423
468
48
3
0
408,241
7
W
Gilgamesh
9,779
543
84
5
0
330,520
0
L
Chronos
9,725
540
183
10
0
329,940
6
L
Bellona
9,794
544
137
8
0
319,767
2
L
Kali
7,838
435
84
5
0
360,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role