Player Matchup

Bastet
Bastet
MrParadisebud
Bastet
Level 108
God Stats
4W - 3L
1,314 SR
Queue Stats
334W - 353L
1,422 Elo+
Solo
Artemis
Artemis
R3D RAVEN97
Artemis
Level 95
God Stats
5W - 4L
1,500 SR
Queue Stats
472W - 443L
1,453 Elo+
Party 3
Nu Wa
Nu Wa
TButler014
Nu Wa
Level 128
God Stats
9W - 6L
1,524 SR
Queue Stats
432W - 443L
1,503 Elo+
Party 3
Terra
Terra
lunatastic-
Terra
Level 88
God Stats
4W - 5L
1,245 SR
Queue Stats
242W - 283L
1,387 Elo+
Solo
Ymir
Ymir
oo Its Elite oo
Ymir
Level 128
God Stats
3W - 3L
1,504 SR
Queue Stats
344W - 329L
1,541 Elo+
Party 3
Team Averages
Level 109
1,417 SR
1,461 Elo+

VS

Team Averages
Level 108
1,420 SR
1,398 Elo+
Horus
Horus
AceofValens
Horus
Level 49
God Stats
0W - 1L
1,480 SR
Queue Stats
1W - 3L
1,186 Elo+
Party 2
Raijin
Raijin
IAmVisionXo
Raijin
Level 115
God Stats
2W - 3L
1,579 SR
Queue Stats
179W - 169L
1,442 Elo+
Party 1
Fenrir
Fenrir
LiLJimmy123
Fenrir
Level 153
God Stats
0W - 1L
1,284 SR
Queue Stats
72W - 69L
1,442 Elo+
Party 1
Chernobog
Chernobog
LizardKing1138
Chernobog
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,478 Elo+
Party 2
Camazotz
Camazotz
TuddMode
Camazotz
Level 102
God Stats
0W - 2L
1,255 SR
Queue Stats
186W - 181L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 19
10,153
923
9,561
11,924
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
R3D RAVEN97
Artemis
18
9 / 2 / 23
10,821
984
29,536
13,712
7,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
15
8 / 3 / 20
9,960
905
17,258
10,386
4,474
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 28
9,827
893
2,388
21,203
16,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
9 / 4 / 21
10,873
988
13,840
18,687
24,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
8,638
785
7,096
19,455
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
15
2 / 8 / 9
8,457
769
20,344
14,236
6,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
15
3 / 5 / 7
8,302
755
7,302
13,781
15,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
LizardKing1138
Chernobog
13
0 / 7 / 11
7,728
703
11,689
12,965
5,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
TuddMode
Camazotz
13
5 / 8 / 6
8,712
792
5,692
16,731
7,759
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
50
34
Kills
14
15
Deaths
34
111
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Raijin
2
8
9
0.81
L
Fenrir
3
5
7
1.3
L
Chernobog
LizardKing1138
Chernobog
0
7
11
0.79
W
7
3
19
5.5
W
Artemis
R3D RAVEN97
Artemis
9
2
23
10.25
W
Nu Wa
8
3
20
6
L
Camazotz
TuddMode
Camazotz
5
8
6
1
W
1
3
28
5
W
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,583
Damage
52,123
75,912
Taken
77,168
58,384
Mitigated
50,569
35,276
Healing
18,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,096
3,482
3,640
5,774
19,455
15,378
0
5,548
13,533
0
11,811
L
Raijin
20,344
1,229
1,608
1,203
14,236
6,134
0
5,341
8,751
41,716
553
L
Fenrir
7,302
1,319
544
1,224
13,781
15,685
0
6,869
6,592
0
12,644
L
Chernobog
LizardKing1138
Chernobog
11,689
3,080
363
340
12,965
5,613
0
6,460
6,252
0
25,790
W
9,561
2,080
1,455
2,227
11,924
5,628
462
2,645
9,279
0
18,528
W
Artemis
R3D RAVEN97
Artemis
29,536
16,204
1,083
761
13,712
7,532
3,483
5,473
8,239
0
43,003
W
Nu Wa
17,258
4,525
1,122
1,199
10,386
4,474
2,069
3,139
7,247
36,198
0
L
Camazotz
TuddMode
Camazotz
5,692
986
276
3,336
16,731
7,759
0
7,160
9,181
0
10,918
W
2,388
573
13,691
9,313
21,203
16,376
406
3,144
18,059
6,586
269
W
13,840
1,343
909
3,516
18,687
24,374
62
5,616
13,071
27,641
938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,634
Gold Earned
41,837
111
Minions Killed
106
0
Camps Cleared
0
1,012,895
Distance Traveled
853,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,638
785
5
0
0
177,800
0
L
Raijin
8,457
769
38
3
0
161,653
0
L
Fenrir
8,302
755
14
1
0
186,192
0
L
Chernobog
7,728
703
38
3
0
149,946
0
W
Bastet
10,153
923
21
2
0
254,875
0
W
Artemis
10,821
984
20
2
0
183,769
0
W
Nu Wa
9,960
905
34
3
0
163,033
0
L
Camazotz
8,712
792
11
1
0
178,210
0
W
Terra
9,827
893
3
0
0
218,307
0
W
Ymir
10,873
988
33
3
0
192,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role