Player Matchup

Sobek
Sobek
DFresh15
Sobek
Level 148
God Stats
2W - 2L
1,609 SR
Queue Stats
90W - 96L
1,518 Elo+
Solo
Ra
Ra
Hallanger
Ra
Level 195
God Stats
4W - 3L
1,649 SR
Queue Stats
71W - 86L
1,503 Elo+
Party 2
Neith
Neith
LockMafioso
Neith
Level 142
God Stats
3W - 4L
1,495 SR
Queue Stats
30W - 32L
1,465 Elo+
Party 2
Shiva
Shiva
lilcrazylaoboy
Shiva
Level 145
God Stats
34W - 34L
1,596 SR
Queue Stats
189W - 195L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
teej8972
Ao Kuang
Level 59
God Stats
2W - 3L
1,477 SR
Queue Stats
183W - 158L
1,532 Elo+
Solo
Team Averages
Level 138
1,565 SR
1,500 Elo+

VS

Team Averages
Level 113
1,572 SR
1,506 Elo+
Hera
Hera
GarTheGamer
Hera
Level 109
God Stats
2W - 0L
1,678 SR
Queue Stats
91W - 88L
1,466 Elo+
Party 1
Hades
Hades
LAck3rmann
Hades
Level 151
God Stats
4W - 2L
1,510 SR
Queue Stats
176W - 160L
1,528 Elo+
Solo
Fenrir
Fenrir
Tazzy1925
Fenrir
Level 88
God Stats
195W - 145L
1,574 SR
Queue Stats
367W - 338L
1,509 Elo+
Party 1
Surtr
Surtr
XxMoneybazXx
Surtr
Level 87
God Stats
31W - 31L
1,494 SR
Queue Stats
197W - 184L
1,478 Elo+
Solo
Nut
Nut
mercilessblaze
Nut
Level 129
God Stats
14W - 15L
1,602 SR
Queue Stats
148W - 137L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DFresh15
Sobek
8
0 / 3 / 0
4,550
414
1,980
8,202
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 0 / 1
7,045
640
4,770
5,863
2,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 1 / 0
6,536
594
5,608
6,988
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 2
6,694
609
6,583
12,813
6,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
teej8972
Ao Kuang
11
3 / 3 / 2
6,322
575
5,487
11,248
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,765
524
3,955
6,397
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
10
1 / 0 / 5
5,592
508
3,931
7,796
6,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Tazzy1925
Fenrir
13
3 / 1 / 0
6,518
593
4,201
9,077
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 0
7,279
662
7,810
11,896
7,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 1
6,197
563
4,405
7,560
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
9
Kills
10
10
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
DFresh15
Sobek
0
3
0
0
W
1
4
1
0.38
L
4
0
1
4.5
W
Hades
1
0
5
3.5
L
2
1
0
2
W
Fenrir
Tazzy1925
Fenrir
3
1
0
3
W
3
2
0
1.5
L
0
3
2
0.33
W
2
2
1
1.25
L
Ao Kuang
teej8972
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,428
Damage
24,302
45,114
Taken
42,726
20,756
Mitigated
23,163
17,377
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DFresh15
Sobek
1,980
150
0
1,385
8,202
6,151
0
2,396
5,806
18,660
2,442
W
3,955
1,291
0
1,160
6,397
2,550
0
4,844
1,553
39,966
0
L
4,770
403
204
4,115
5,863
2,232
0
2,155
3,708
58,542
1,327
W
Hades
3,931
702
612
5,353
7,796
6,771
0
2,489
5,307
27,012
0
L
5,608
1,550
0
2,514
6,988
2,425
0
1,052
5,936
0
51,332
W
Fenrir
Tazzy1925
Fenrir
4,201
1,168
0
5,020
9,077
3,819
0
1,274
7,803
0
54,905
W
7,810
2,994
0
4,308
11,896
7,251
0
1,784
10,112
839
52,941
L
6,583
1,071
0
3,157
12,813
6,016
0
411
12,402
0
57,681
W
4,405
2,414
0
2,944
7,560
2,772
0
1,372
6,188
0
49,624
L
Ao Kuang
teej8972
Ao Kuang
5,487
1,182
0
6,002
11,248
3,932
0
2,234
9,014
31,148
653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
31,351
397
Minions Killed
366
0
Camps Cleared
0
1,105,866
Distance Traveled
1,032,664
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,550
414
30
3
0
191,252
0
W
Hera
5,765
524
65
6
0
201,096
0
L
Ra
7,045
640
105
10
0
270,170
3
W
Hades
5,592
508
28
3
0
226,298
0
L
Neith
6,536
594
83
8
0
204,542
0
W
Fenrir
6,518
593
95
9
0
233,655
1
W
Surtr
7,279
662
91
8
0
208,654
0
L
Shiva
6,694
609
123
11
0
225,788
2
W
Nut
6,197
563
87
8
0
162,961
0
L
Ao Kuang
6,322
575
56
5
0
214,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role