Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SPOOKSPIKE
Skadi
Level 147
God Stats
2W - 5L
1,468 SR
Queue Stats
279W - 267L
1,518 Elo+
Solo
Nu Wa
Nu Wa
chugi_j
Nu Wa
Level 59
God Stats
15W - 9L
1,646 SR
Queue Stats
94W - 94L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
hshassan3
Cliodhna
Level 48
God Stats
38W - 25L
1,610 SR
Queue Stats
79W - 74L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
tāintocles
Aphrodite
Level 69
God Stats
0W - 1L
1,350 SR
Queue Stats
254W - 267L
1,553 Elo+
Solo
Team Averages
Level 94
1,515 SR
1,518 Elo+

VS

Team Averages
Level 123
1,512 SR
1,419 Elo+
Kali
Kali
BDE Breezuss
Kali
Level 144
God Stats
5W - 10L
1,401 SR
Queue Stats
316W - 377L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
Hound X TY
Cthulhu
Level 127
God Stats
5W - 5L
1,503 SR
Queue Stats
516W - 571L
1,429 Elo+
Party 2
Zhong Kui
Zhong Kui
Xanax
Zhong Kui
Level 141
God Stats
4W - 0L
1,904 SR
Queue Stats
73W - 50L
1,620 Elo+
Solo
King Arthur
King Arthur
bojangles93
King Arthur
Level 152
God Stats
1W - 2L
1,162 SR
Queue Stats
16W - 14L
1,160 Elo+
Party 2
Anhur
Anhur
udontfazeme123
Anhur
Level 51
God Stats
9W - 5L
1,588 SR
Queue Stats
178W - 175L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 2 / 0
5,001
500
3,035
9,259
5,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
8
0 / 2 / 1
4,579
458
3,031
4,604
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
chugi_j
Nu Wa
8
0 / 4 / 0
4,647
465
3,721
6,260
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
hshassan3
Cliodhna
8
0 / 5 / 0
4,553
455
2,875
9,874
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
tāintocles
Aphrodite
9
0 / 4 / 0
4,877
488
2,541
9,462
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,097
610
4,514
10,007
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Hound X TY
Cthulhu
10
2 / 0 / 5
5,563
556
5,290
6,299
3,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Xanax
Zhong Kui
13
8 / 0 / 5
7,497
750
8,930
5,877
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
bojangles93
King Arthur
11
1 / 0 / 0
6,568
657
3,222
6,672
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 2
6,367
637
2,861
4,964
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
17
17
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
2
0
6
5
W
Cthulhu
Hound X TY
Cthulhu
2
0
5
4.5
L
Skadi
0
2
1
0.25
W
Zhong Kui
Xanax
Zhong Kui
8
0
5
10.5
W
King Arthur
bojangles93
King Arthur
1
0
0
1
L
Nu Wa
chugi_j
Nu Wa
0
4
0
0
L
Cliodhna
hshassan3
Cliodhna
0
5
0
0
L
Aphrodite
tāintocles
Aphrodite
0
4
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,203
Damage
24,817
39,459
Taken
33,819
17,209
Mitigated
16,924
11,849
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,035
955
861
2,049
9,259
5,978
0
2,766
6,419
22,618
1,769
W
4,514
2,455
0
3,610
10,007
3,909
0
2,119
7,792
0
40,344
W
Cthulhu
Hound X TY
Cthulhu
5,290
414
0
1,231
6,299
3,734
283
1,074
5,135
26,382
0
L
Skadi
3,031
1,272
0
866
4,604
1,454
6
1,770
2,834
0
27,966
W
Zhong Kui
Xanax
Zhong Kui
8,930
2,087
0
3,254
5,877
4,543
0
1,936
3,641
55,329
0
W
King Arthur
bojangles93
King Arthur
3,222
440
0
1,750
6,672
2,994
0
2,081
4,187
0
48,554
L
Nu Wa
chugi_j
Nu Wa
3,721
895
0
1,084
6,260
1,892
0
4,537
1,397
25,346
1,077
L
Cliodhna
hshassan3
Cliodhna
2,875
723
0
3,308
9,874
3,198
0
2,445
7,299
0
27,306
L
Aphrodite
tāintocles
Aphrodite
2,541
312
0
3,681
9,462
4,687
0
2,077
7,290
22,690
1,437
W
2,861
682
0
1,333
4,964
1,744
516
1,121
3,821
0
34,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,657
Gold Earned
32,092
238
Minions Killed
352
0
Camps Cleared
0
875,901
Distance Traveled
1,019,416
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,001
500
28
3
0
184,130
2
W
Kali
6,097
610
69
7
0
221,680
0
W
Cthulhu
5,563
556
39
4
0
206,830
0
L
Skadi
4,579
458
45
5
0
127,157
2
W
Zhong Kui
7,497
750
94
9
0
206,227
2
W
King Arthur
6,568
657
81
8
0
190,559
2
L
Nu Wa
4,647
465
51
5
0
179,924
0
L
Cliodhna
4,553
455
53
5
0
232,512
2
L
Aphrodite
4,877
488
61
6
0
152,178
1
W
Anhur
6,367
637
69
7
0
194,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role