Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Gahetty
Freya
Level 107
God Stats
1W - 2L
1,615 SR
Queue Stats
61W - 51L
1,607 Elo+
Solo
Awilix
Awilix
HateVII
Awilix
Level 124
God Stats
0W - 1L
1,029 SR
Queue Stats
44W - 31L
1,335 Elo+
Party 2
Thanatos
Thanatos
Locher0
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Agni
Agni
Wei1rdo
Agni
Level 47
God Stats
0W - 3L
1,369 SR
Queue Stats
14W - 18L
1,445 Elo+
Party 2
Team Averages
Level 88
1,402 SR
1,477 Elo+

VS

Team Averages
Level 103
1,485 SR
1,457 Elo+
Hercules
Hercules
BilobedDoor155
Hercules
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 33L
1,393 Elo+
Party 1
Loki
Loki
HastyBoy
Loki
Level 89
God Stats
4W - 4L
1,417 SR
Queue Stats
10W - 10L
1,543 Elo+
Party 1
Vulcan
Vulcan
Irishman
Vulcan
Level 104
God Stats
16W - 12L
1,496 SR
Queue Stats
40W - 46L
1,417 Elo+
Solo
Janus
Janus
JubeubasBR
Janus
Level 116
God Stats
48W - 44L
1,513 SR
Queue Stats
48W - 44L
1,456 Elo+
Solo
Shiva
Shiva
XGREEDISGOODX
Shiva
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 26L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 1
5,328
1,066
1,395
4,905
3,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Gahetty
Freya
9
0 / 0 / 0
5,120
1,024
1,060
1,418
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
HateVII
Awilix
10
1 / 2 / 0
5,743
1,149
3,824
6,584
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Locher0
Thanatos
9
0 / 7 / 0
5,110
1,022
2,575
8,472
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Wei1rdo
Agni
11
0 / 2 / 1
5,729
1,146
3,237
4,845
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

306

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 0 / 6
6,455
1,291
7,128
5,804
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
11
6 / 0 / 6
7,117
1,423
4,965
2,123
764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Irishman
Vulcan
11
1 / 0 / 4
5,752
1,150
3,858
943
329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
11
2 / 0 / 5
6,130
1,226
2,184
203
74
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 7
6,133
1,227
6,193
5,664
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
13
13
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Hercules
3
0
6
6
L
Freya
Gahetty
Freya
0
0
0
0
W
Loki
6
0
6
9
L
Awilix
HateVII
Awilix
1
2
0
0.5
W
Vulcan
Irishman
Vulcan
1
0
4
3
W
Janus
2
0
5
4.5
L
Thanatos
Locher0
Thanatos
0
7
0
0
L
Agni
Wei1rdo
Agni
0
2
1
0.25
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,091
Damage
24,328
26,224
Taken
14,737
11,105
Mitigated
8,845
985
Healing
1,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,395
141
0
96
4,905
3,481
0
1,214
3,603
0
6,212
W
Hercules
7,128
2,603
0
1,154
5,804
2,943
0
1,684
4,050
0
12,217
L
Freya
Gahetty
Freya
1,060
232
0
117
1,418
458
0
630
748
3,188
0
W
Loki
4,965
1,696
0
0
2,123
764
0
621
1,502
0
13,552
L
Awilix
HateVII
Awilix
3,824
1,162
0
63
6,584
2,395
0
1,054
5,458
0
16,173
W
Vulcan
Irishman
Vulcan
3,858
53
0
0
943
329
0
533
392
9,788
0
W
Janus
2,184
100
0
52
203
74
0
58
145
17,150
0
L
Thanatos
Locher0
Thanatos
2,575
763
0
709
8,472
3,033
0
1,854
6,578
0
3,887
L
Agni
Wei1rdo
Agni
3,237
179
0
0
4,845
1,738
0
994
3,795
20,514
0
W
6,193
955
155
606
5,664
4,735
0
1,285
4,351
0
11,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
31,587
94
Minions Killed
102
3
Camps Cleared
4
431,839
Distance Traveled
546,949
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,328
1,066
7
1
0
85,491
0
W
Hercules
6,455
1,291
12
2
1
105,625
0
L
Freya
5,120
1,024
9
2
0
38,057
0
W
Loki
7,117
1,423
15
3
2
113,190
0
L
Awilix
5,743
1,149
34
7
0
108,168
0
W
Vulcan
5,752
1,150
16
3
0
110,383
2
W
Janus
6,130
1,226
48
10
1
108,096
0
L
Thanatos
5,110
1,022
5
1
2
92,741
0
L
Agni
5,729
1,146
39
8
1
107,382
0
W
Shiva
6,133
1,227
11
2
0
109,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role