Player Matchup

Ullr
Ullr
Cóuñter
Ullr
Level 106
God Stats
0W - 1L
1,726 SR
Queue Stats
9W - 6L
1,636 Elo+
Solo
Kuzenbo
Kuzenbo
FullDiaperThirds
Kuzenbo
Level 21
God Stats
50W - 24L
1,746 SR
Queue Stats
142W - 93L
1,697 Elo+
Party 2
Raijin
Raijin
SlimPeen
Raijin
Level 101
God Stats
3W - 3L
1,545 SR
Queue Stats
360W - 239L
1,674 Elo+
Party 2
Team Averages
Level 76
1,672 SR
1,669 Elo+

VS

Team Averages
Level 114
1,399 SR
1,606 Elo+
Neith
Neith
Cachttes
Neith
Level 65
God Stats
12W - 9L
1,562 SR
Queue Stats
158W - 154L
1,587 Elo+
Party 1
Chronos
Chronos
Detzq
Chronos
Level 148
God Stats
4W - 1L
1,428 SR
Queue Stats
110W - 124L
1,495 Elo+
Solo
Ganesha
Ganesha
IISnoopyII
Ganesha
Level 129
God Stats
1W - 0L
1,208 SR
Queue Stats
21W - 13L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
5
1 / 1 / 2
8,529
502
1,557
4,172
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 2 / 7
12,155
715
18,010
24,010
35,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
SlimPeen
Raijin
20
6 / 3 / 5
13,116
772
23,262
13,646
6,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cachttes
Neith
17
2 / 3 / 4
11,859
698
13,919
12,779
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Detzq
Chronos
18
4 / 3 / 2
12,453
733
14,429
23,452
16,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
IISnoopyII
Ganesha
16
0 / 5 / 6
10,562
621
8,689
19,420
20,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
6
6
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Cachttes
Neith
2
3
4
1.33
L
Ullr
1
1
2
2
W
Chronos
Detzq
Chronos
4
3
2
1.67
L
4
2
7
3.75
W
Ganesha
IISnoopyII
Ganesha
0
5
6
0.6
L
Raijin
SlimPeen
Raijin
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
37,037
41,828
Taken
55,651
43,096
Mitigated
42,317
8,548
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cachttes
Neith
13,919
7,638
0
3,041
12,779
5,068
1,178
9,700
1,996
0
64,802
L
Ullr
1,557
754
0
250
4,172
1,466
0
3,268
772
0
5,028
W
Chronos
Detzq
Chronos
14,429
3,815
0
4,814
23,452
16,980
1,684
14,804
7,009
48,604
3,264
L
18,010
5,152
0
5,678
24,010
35,268
437
8,896
13,369
40,152
4,512
W
Ganesha
IISnoopyII
Ganesha
8,689
1,300
0
695
19,420
20,269
65
11,170
7,192
31,118
0
L
Raijin
SlimPeen
Raijin
23,262
2,868
0
2,620
13,646
6,362
606
8,205
5,051
82,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
34,874
200
Minions Killed
228
0
Camps Cleared
0
615,740
Distance Traveled
890,870
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,859
698
142
8
0
278,763
0
L
Ullr
8,529
502
7
0
0
39,353
0
W
Chronos
12,453
733
76
4
0
320,524
0
L
Kuzenbo
12,155
715
61
4
0
318,747
10
W
Ganesha
10,562
621
10
1
0
291,583
0
L
Raijin
13,116
772
132
8
0
257,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role