Player Matchup

Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Deathly_Bloody
Anhur
Level 119
God Stats
1W - 2L
1,754 SR
Queue Stats
28W - 34L
1,626 Elo+
Solo
Thanatos
Thanatos
Lijern
Thanatos
Level 31
God Stats
1W - 5L
1,323 SR
Queue Stats
15W - 22L
1,418 Elo+
Solo
Zeus
Zeus
bevo426
Zeus
Level 156
God Stats
3W - 5L
1,433 SR
Queue Stats
5W - 6L
1,308 Elo+
Solo
Sylvanus
Sylvanus
darkwish210
Sylvanus
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 95
1,502 SR
1,471 Elo+

VS

Team Averages
Level 107
1,502 SR
1,484 Elo+
Hun Batz
Hun Batz
LadyDara
Hun Batz
Level 149
God Stats
39W - 27L
1,560 SR
Queue Stats
279W - 288L
1,502 Elo+
Solo
Surtr
Surtr
TheWhiteWyvern5
Surtr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,421 Elo+
Party 1
Geb
Geb
TorvicHVN
Geb
Level 183
God Stats
6W - 14L
1,414 SR
Queue Stats
383W - 404L
1,557 Elo+
Solo
Nu Wa
Nu Wa
floortap
Nu Wa
Level 138
God Stats
362W - 367L
1,537 SR
Queue Stats
497W - 527L
1,521 Elo+
Solo
He Bo
He Bo
triegs64
He Bo
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 0
4,976
995
0
86
33
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,410
1,082
1,763
3,412
1,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Lijern
Thanatos
10
0 / 0 / 0
5,435
1,087
1,026
3,544
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
bevo426
Zeus
10
0 / 0 / 0
5,563
1,113
2,907
1,552
549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
darkwish210
Sylvanus
10
0 / 1 / 0
5,943
1,189
679
5,216
3,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

374

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LadyDara
Hun Batz
10
0 / 0 / 1
5,467
1,093
2,283
1,974
1,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 0
5,436
1,087
1,180
2,045
1,354
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 0 / 0
5,782
1,156
2,780
3,480
2,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
floortap
Nu Wa
10
0 / 0 / 1
5,741
1,148
3,027
450
126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
triegs64
He Bo
10
0 / 0 / 1
5,594
1,119
2,155
1,609
547
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
1
1
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
0
0
0
0
W
Hun Batz
LadyDara
Hun Batz
0
0
1
0.5
L
Thanatos
Lijern
Thanatos
0
0
0
0
W
0
0
0
0
W
1
0
0
1
L
Zeus
bevo426
Zeus
0
0
0
0
L
Sylvanus
darkwish210
Sylvanus
0
1
0
0
W
Nu Wa
floortap
Nu Wa
0
0
1
0.5
W
He Bo
triegs64
He Bo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,375
Damage
11,425
13,810
Taken
9,558
6,580
Mitigated
6,251
3,519
Healing
1,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
86
33
0
86
0
0
0
L
1,763
714
0
829
3,412
1,346
0
2,121
1,208
0
18,217
W
Hun Batz
LadyDara
Hun Batz
2,283
219
0
390
1,974
1,237
0
589
1,385
0
10,696
L
Thanatos
Lijern
Thanatos
1,026
99
0
682
3,544
1,589
0
1,769
1,688
0
6,297
W
1,180
294
0
242
2,045
1,354
0
899
1,146
118
4,157
W
2,780
217
0
375
3,480
2,987
0
1,957
1,523
8,948
0
L
Zeus
bevo426
Zeus
2,907
74
0
0
1,552
549
0
809
743
22,412
0
L
Sylvanus
darkwish210
Sylvanus
679
58
1,096
912
5,216
3,063
0
3,167
1,928
2,140
0
W
Nu Wa
floortap
Nu Wa
3,027
859
0
0
450
126
0
0
450
16,789
748
W
He Bo
triegs64
He Bo
2,155
42
0
0
1,609
547
0
141
1,468
13,428
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,327
Gold Earned
28,020
94
Minions Killed
104
3
Camps Cleared
7
397,051
Distance Traveled
483,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,976
995
0
0
0
0
0
L
Anhur
5,410
1,082
30
6
0
93,133
0
W
Hun Batz
5,467
1,093
31
6
2
86,004
0
L
Thanatos
5,435
1,087
12
2
1
106,427
0
W
Surtr
5,436
1,087
14
3
0
97,322
0
W
Geb
5,782
1,156
12
2
0
106,338
0
L
Zeus
5,563
1,113
51
10
2
95,196
0
L
Sylvanus
5,943
1,189
1
0
0
102,295
0
W
Nu Wa
5,741
1,148
26
5
2
94,620
0
W
He Bo
5,594
1,119
21
4
3
99,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role