Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DEATHXDADDY2718
Skadi
Level 68
God Stats
6W - 5L
1,263 SR
Queue Stats
65W - 54L
1,501 Elo+
Party 2
Ao Kuang
Ao Kuang
LIFExYAHOO
Ao Kuang
Level 102
God Stats
3W - 1L
1,421 SR
Queue Stats
532W - 524L
1,537 Elo+
Party 2
Lancelot
Lancelot
juliogamer999
Lancelot
Level 107
God Stats
1W - 1L
1,253 SR
Queue Stats
233W - 197L
1,515 Elo+
Solo
Rama
Rama
uhhBLEEZY
Rama
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 63L
1,529 Elo+
Solo
Team Averages
Level 117
1,388 SR
1,516 Elo+

VS

Team Averages
Level 92
1,538 SR
1,479 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
BlGdaddyMAC
Mulan
Level 60
God Stats
2W - 2L
1,694 SR
Queue Stats
138W - 137L
1,452 Elo+
Party 1
Fafnir
Fafnir
EPICBABYSHEEP
Fafnir
Level 194
God Stats
3W - 9L
1,599 SR
Queue Stats
159W - 151L
1,604 Elo+
Party 3
Fenrir
Fenrir
FourthPrawn27
Fenrir
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 67L
1,436 Elo+
Party 1
Skadi
Skadi
lIlIPRODIlIl
Skadi
Level 27
God Stats
5W - 4L
1,395 SR
Queue Stats
14W - 18L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 0
4,012
802
576
1,696
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,764
753
1,067
3,406
1,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
LIFExYAHOO
Ao Kuang
6
3 / 0 / 0
3,790
758
1,663
2,969
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
juliogamer999
Lancelot
6
0 / 0 / 0
3,279
656
75
3,117
972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
6
0 / 1 / 0
3,675
735
1,316
3,210
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 1 / 0
3,775
755
1,945
2,384
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 1
3,598
720
1,628
4,505
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
3,399
680
537
1,815
975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 0 / 0
3,261
652
754
3,414
943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 1 / 0
2,527
505
123
750
136
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Ra
 
Ra
0
1
0
0
L
0
1
1
0.5
W
0
0
1
0.5
L
0
0
0
0
L
1
0
0
1
W
Ao Kuang
LIFExYAHOO
Ao Kuang
3
0
0
3
W
Lancelot
juliogamer999
Lancelot
0
0
0
0
L
0
1
0
0
W
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,697
Damage
4,987
14,398
Taken
12,868
4,457
Mitigated
4,623
3,485
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
576
531
0
750
1,696
458
0
31
1,665
0
25,278
L
Ra
 
Ra
1,945
0
12
548
2,384
719
0
314
2,070
23,247
441
L
1,628
259
0
1,680
4,505
1,850
0
443
4,062
0
16,245
W
1,067
365
0
250
3,406
1,041
8
1,521
1,607
0
18,726
L
537
187
0
1,057
1,815
975
0
0
1,815
8,492
0
L
754
374
0
452
3,414
943
0
725
2,689
0
8,667
W
Ao Kuang
LIFExYAHOO
Ao Kuang
1,663
233
0
821
2,969
1,032
0
477
2,462
14,566
0
W
Lancelot
juliogamer999
Lancelot
75
33
0
845
3,117
972
0
126
2,991
0
19,160
L
123
43
0
5
750
136
0
181
569
0
123
W
Rama
1,316
1,118
0
819
3,210
954
0
0
3,210
0
18,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,520
Gold Earned
16,560
176
Minions Killed
109
0
Camps Cleared
0
525,127
Distance Traveled
526,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,012
802
51
10
0
93,302
0
L
Ra
3,775
755
54
11
0
126,674
0
L
Mulan
3,598
720
29
6
0
104,040
0
W
Skadi
3,764
753
36
7
0
104,231
0
L
Fafnir
3,399
680
7
1
0
130,192
0
L
Fenrir
3,261
652
19
4
0
129,255
0
W
Ao Kuang
3,790
758
24
5
0
124,479
0
W
Lancelot
3,279
656
37
7
0
117,830
0
L
Skadi
2,527
505
0
0
0
36,570
0
W
Rama
3,675
735
28
6
0
85,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role