Player Matchup

Lancelot
Lancelot
Greggyyyyyy
Lancelot
Level 63
God Stats
10W - 7L
1,610 SR
Queue Stats
92W - 85L
1,457 Elo+
Solo
Surtr
Surtr
IMP_-AMARELLO-_3
Surtr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 91L
1,435 Elo+
Party 3
Danzaburou
Danzaburou
Sendit22
Danzaburou
Level 72
God Stats
9W - 8L
1,572 SR
Queue Stats
86W - 85L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Trb_Gypsy19
Morgan Le Fay
Level 127
God Stats
3W - 3L
1,608 SR
Queue Stats
96W - 90L
1,444 Elo+
Party 3
Baron Samedi
Baron Samedi
Ultamant01
Baron Samedi
Level 77
God Stats
1W - 1L
1,708 SR
Queue Stats
4W - 8L
1,406 Elo+
Party 1
Team Averages
Level 89
1,600 SR
1,464 Elo+

VS

Team Averages
Level 118
1,561 SR
1,576 Elo+
Bellona
Bellona
Dark Chaos3
Bellona
Level 125
God Stats
4W - 4L
1,432 SR
Queue Stats
190W - 184L
1,506 Elo+
Party 2
Sol
Sol
FerretGames9614
Sol
Level 94
God Stats
1W - 3L
1,228 SR
Queue Stats
194W - 179L
1,408 Elo+
Solo
Jormungandr
Jormungandr
Force G0D PHace
Jormungandr
Level 108
God Stats
6W - 0L
1,760 SR
Queue Stats
8W - 1L
1,895 Elo+
Party 2
Shiva
Shiva
iV3LOC17Y
Shiva
Level 154
God Stats
8W - 3L
1,500 SR
Queue Stats
206W - 195L
1,500 Elo+
Party 2
Izanami
Izanami
jinxxxcat
Izanami
Level 110
God Stats
5W - 1L
1,884 SR
Queue Stats
59W - 48L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Greggyyyyyy
Lancelot
8
1 / 4 / 1
4,831
483
3,835
9,554
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 0
5,530
553
5,164
10,128
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Sendit22
Danzaburou
10
1 / 1 / 0
5,453
545
4,282
7,228
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Trb_Gypsy19
Morgan Le Fay
9
2 / 2 / 3
5,446
545
7,132
8,411
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Ultamant01
Baron Samedi
8
0 / 3 / 2
4,819
482
3,402
7,867
5,479
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dark Chaos3
Bellona
10
4 / 2 / 6
6,036
604
8,201
10,421
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 2
5,808
581
5,734
8,764
2,990
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
Force G0D PHace
Jormungandr
12
2 / 0 / 2
6,949
695
5,073
7,936
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
iV3LOC17Y
Shiva
9
2 / 0 / 5
6,040
604
4,957
8,613
5,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
jinxxxcat
Izanami
11
4 / 1 / 3
6,572
657
5,670
5,837
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
13
13
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dark Chaos3
Bellona
4
2
6
3.5
W
1
3
2
0.67
W
Jormungandr
Force G0D PHace
Jormungandr
2
0
2
3
L
Lancelot
Greggyyyyyy
Lancelot
1
4
1
0.38
L
2
3
0
0.67
L
Danzaburou
Sendit22
Danzaburou
1
1
0
1
L
Morgan Le Fay
Trb_Gypsy19
Morgan Le Fay
2
2
3
1.75
L
Baron Samedi
Ultamant01
Baron Samedi
0
3
2
0.33
W
Shiva
iV3LOC17Y
Shiva
2
0
5
4.5
W
Izanami
jinxxxcat
Izanami
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,815
Damage
29,635
43,188
Taken
41,571
21,012
Mitigated
20,736
12,932
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dark Chaos3
Bellona
8,201
3,435
0
4,582
10,421
6,056
0
2,125
8,296
0
40,459
W
5,734
1,775
0
2,055
8,764
2,990
0
4,068
4,654
35,320
4,936
W
Jormungandr
Force G0D PHace
Jormungandr
5,073
1,961
0
3,845
7,936
4,145
0
1,341
6,131
57,702
4,121
L
Lancelot
Greggyyyyyy
Lancelot
3,835
915
0
2,593
9,554
3,711
0
1,448
8,106
0
19,050
L
5,164
1,812
0
3,821
10,128
6,148
0
4,010
6,118
613
31,742
L
Danzaburou
Sendit22
Danzaburou
4,282
1,336
0
2,558
7,228
2,537
0
0
7,228
0
34,247
L
Morgan Le Fay
Trb_Gypsy19
Morgan Le Fay
7,132
937
0
1,593
8,411
3,137
0
3,742
4,669
28,792
890
L
Baron Samedi
Ultamant01
Baron Samedi
3,402
739
211
2,156
7,867
5,479
0
1,142
6,725
18,408
0
W
Shiva
iV3LOC17Y
Shiva
4,957
1,104
220
3,030
8,613
5,284
0
2,010
6,559
0
21,602
W
Izanami
jinxxxcat
Izanami
5,670
4,286
0
1,467
5,837
2,261
737
794
5,043
0
41,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
31,405
216
Minions Killed
330
0
Camps Cleared
0
1,050,425
Distance Traveled
1,024,201
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,036
604
67
7
0
245,193
0
W
Sol
5,808
581
60
6
0
169,217
2
W
Jormungandr
6,949
695
109
11
0
196,294
0
L
Lancelot
4,831
483
34
3
0
248,982
2
L
Surtr
5,530
553
60
6
0
198,283
2
L
Danzaburou
5,453
545
54
5
0
206,845
2
L
Morgan Le Fay
5,446
545
54
5
0
200,865
2
L
Baron Samedi
4,819
482
14
1
0
195,450
4
W
Shiva
6,040
604
27
3
0
228,899
3
W
Izanami
6,572
657
67
7
0
184,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role