Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BoochieBandit
Mulan
Level 66
God Stats
11W - 8L
1,683 SR
Queue Stats
150W - 121L
1,728 Elo+
Party 1
Neith
Neith
BookOfNotes
Neith
Level 245
God Stats
63W - 44L
1,634 SR
Queue Stats
204W - 185L
1,597 Elo+
Party 1
Nemesis
Nemesis
Yóshi
Nemesis
Level 71
God Stats
1W - 0L
1,218 SR
Queue Stats
33W - 22L
1,731 Elo+
Party 1
Athena
Athena
pokwie
Athena
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,654 Elo+
Party 1
Team Averages
Level 128
1,507 SR
1,642 Elo+

VS

Team Averages
Level 114
1,589 SR
1,597 Elo+
Aphrodite
Aphrodite
Grizz33
Aphrodite
Level 36
God Stats
7W - 9L
1,546 SR
Queue Stats
45W - 71L
1,481 Elo+
Solo
Thor
Thor
MasterBuba
Thor
Level 171
God Stats
0W - 2L
1,608 SR
Queue Stats
206W - 187L
1,583 Elo+
Solo
Skadi
Skadi
Sigma1500
Skadi
Level 84
God Stats
1W - 3L
1,409 SR
Queue Stats
92W - 55L
1,650 Elo+
Party 2
Agni
Agni
StarMorning23
Agni
Level 123
God Stats
8W - 4L
1,881 SR
Queue Stats
162W - 143L
1,620 Elo+
Party 2
Ravana
Ravana
WetηGushy
Ravana
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 65L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 0 / 2
8,374
644
4,603
7,359
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 1 / 2
8,369
644
15,011
14,940
10,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 1 / 2
8,037
618
6,568
8,278
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Yóshi
Nemesis
14
6 / 0 / 2
7,793
599
8,630
10,622
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
pokwie
Athena
9
0 / 0 / 3
6,120
471
3,647
7,486
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Grizz33
Aphrodite
11
0 / 1 / 1
6,372
490
3,663
10,073
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 0
5,863
451
4,169
11,812
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Sigma1500
Skadi
12
1 / 4 / 0
6,263
482
6,544
11,094
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 0
6,710
516
6,984
6,954
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
WetηGushy
Ravana
8
1 / 5 / 0
5,652
435
6,941
11,329
7,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
2
3
W
4
1
2
5
W
1
1
2
2
L
Aphrodite
Grizz33
Aphrodite
0
1
1
0.5
L
0
2
0
0
L
Skadi
Sigma1500
Skadi
1
4
0
0.25
L
0
1
0
0
L
Ravana
WetηGushy
Ravana
1
5
0
0.2
W
Nemesis
Yóshi
Nemesis
6
0
2
7
W
Athena
pokwie
Athena
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,459
Damage
28,301
48,685
Taken
51,262
29,300
Mitigated
23,986
14,853
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,603
417
0
1,500
7,359
2,949
0
3,025
4,334
60,761
1,098
W
15,011
2,483
0
7,858
14,940
10,825
410
3,819
11,121
0
71,014
W
6,568
3,039
0
3,830
8,278
3,791
0
981
7,297
0
82,372
L
Aphrodite
Grizz33
Aphrodite
3,663
1,029
3,823
5,892
10,073
6,406
90
2,253
7,722
27,089
0
L
4,169
916
0
3,929
11,812
4,247
0
1,413
10,272
0
42,786
L
Skadi
Sigma1500
Skadi
6,544
1,928
0
712
11,094
3,724
0
823
10,271
0
66,485
L
6,984
508
0
750
6,954
2,459
0
3,072
3,634
63,023
127
L
Ravana
WetηGushy
Ravana
6,941
2,417
0
3,102
11,329
7,150
0
216
11,113
1,716
29,992
W
Nemesis
Yóshi
Nemesis
8,630
3,825
0
777
10,622
5,048
0
1,453
9,169
0
64,003
W
Athena
pokwie
Athena
3,647
1,093
0
888
7,486
6,687
0
2,745
4,741
17,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
30,860
462
Minions Killed
397
0
Camps Cleared
0
1,406,241
Distance Traveled
1,232,713
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,374
644
127
10
0
258,970
0
W
Mulan
8,369
644
103
8
0
265,152
0
W
Neith
8,037
618
134
10
0
237,503
1
L
Aphrodite
6,372
490
55
4
0
233,819
0
L
Thor
5,863
451
75
6
0
284,664
0
L
Skadi
6,263
482
85
7
0
238,980
0
L
Agni
6,710
516
123
9
0
288,838
0
L
Ravana
5,652
435
59
5
0
186,412
1
W
Nemesis
7,793
599
81
6
0
340,991
0
W
Athena
6,120
471
17
1
0
303,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role