Player Matchup

Anhur
Anhur
Solar Chaoz
Anhur
Level 62
God Stats
16W - 13L
1,764 SR
Queue Stats
132W - 112L
1,550 Elo+
Party 1
Bacchus
Bacchus
Th3Lars0nat0r
Bacchus
Level 63
God Stats
4W - 6L
1,847 SR
Queue Stats
111W - 93L
1,526 Elo+
Party 1
Scylla
Scylla
jortsmgee
Scylla
Level 90
God Stats
13W - 17L
1,519 SR
Queue Stats
72W - 73L
1,479 Elo+
Solo
Surtr
Surtr
namechanged8777
Surtr
Level 125
God Stats
4W - 4L
1,245 SR
Queue Stats
259W - 249L
1,525 Elo+
Solo
King Arthur
King Arthur
xKuroKenshIx
King Arthur
Level 146
God Stats
23W - 24L
1,481 SR
Queue Stats
402W - 392L
1,478 Elo+
Solo
Team Averages
Level 97
1,571 SR
1,512 Elo+

VS

Team Averages
Level 106
1,517 SR
1,492 Elo+
Neith
Neith
K00LA1DCRUSH
Neith
Level 109
God Stats
20W - 13L
1,597 SR
Queue Stats
296W - 276L
1,540 Elo+
Party 2
Janus
Janus
L1neOfGfuel
Janus
Level 117
God Stats
1W - 6L
1,551 SR
Queue Stats
70W - 62L
1,547 Elo+
Party 2
Thanatos
Thanatos
LilXannyGod
Thanatos
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,500 Elo+
Solo
Aphrodite
Aphrodite
fluttershys
Aphrodite
Level 27
God Stats
24W - 38L
1,408 SR
Queue Stats
27W - 45L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
redice512
Baron Samedi
Level 149
God Stats
1W - 2L
1,527 SR
Queue Stats
56W - 60L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,898
493
2,652
9,946
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
12
0 / 0 / 2
7,113
508
4,521
11,087
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
jortsmgee
Scylla
15
4 / 1 / 3
8,701
622
6,900
7,058
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 2
8,609
615
11,391
9,380
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
xKuroKenshIx
King Arthur
15
1 / 1 / 1
9,123
652
7,565
16,094
11,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,888
492
12,650
7,494
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 5 / 1
7,312
522
4,819
9,233
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
LilXannyGod
Thanatos
13
1 / 5 / 0
7,024
502
5,359
16,365
7,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
fluttershys
Aphrodite
11
0 / 1 / 0
6,502
464
2,269
5,645
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baron Samedi
redice512
Baron Samedi
14
0 / 1 / 1
7,494
535
6,610
10,951
8,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
1
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
5
1
0.1
L
Thanatos
LilXannyGod
Thanatos
1
5
0
0.2
W
0
0
2
1
W
Bacchus
0
0
2
1
L
Aphrodite
fluttershys
Aphrodite
0
1
0
0
W
Scylla
jortsmgee
Scylla
4
1
3
5.5
W
7
0
2
8
L
Baron Samedi
redice512
Baron Samedi
0
1
1
0.5
W
King Arthur
xKuroKenshIx
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,029
Damage
31,707
53,565
Taken
49,688
31,284
Mitigated
25,012
16,673
Healing
21,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,650
5,081
0
2,268
7,494
3,077
289
2,794
4,700
0
78,692
L
4,819
110
0
750
9,233
3,095
220
5,548
3,685
55,352
0
L
Thanatos
LilXannyGod
Thanatos
5,359
1,750
0
8,535
16,365
7,172
0
2,277
14,044
0
57,974
W
2,652
1,618
0
5,371
9,946
3,202
0
410
9,536
0
53,534
W
Bacchus
4,521
569
287
4,350
11,087
8,799
0
1,533
9,554
24,109
399
L
Aphrodite
fluttershys
Aphrodite
2,269
340
1,739
3,100
5,645
3,578
81
1,797
3,848
12,043
0
W
Scylla
jortsmgee
Scylla
6,900
672
0
1,799
7,058
2,210
0
3,793
2,767
64,690
2,494
W
11,391
4,820
0
2,018
9,380
5,161
0
993
8,295
3,822
71,769
L
Baron Samedi
redice512
Baron Samedi
6,610
912
153
4,894
10,951
8,090
0
59
9,960
64,684
0
W
King Arthur
xKuroKenshIx
King Arthur
7,565
637
0
2,848
16,094
11,912
0
6,379
9,715
0
80,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
35,220
486
Minions Killed
452
0
Camps Cleared
0
1,411,329
Distance Traveled
1,281,902
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,888
492
121
9
0
277,594
2
L
Janus
7,312
522
115
8
0
234,858
0
L
Thanatos
7,024
502
90
6
0
297,791
2
W
Anhur
6,898
493
108
8
0
250,308
0
W
Bacchus
7,113
508
32
2
0
299,796
4
L
Aphrodite
6,502
464
18
1
0
237,388
4
W
Scylla
8,701
622
105
8
0
256,702
4
W
Surtr
8,609
615
110
8
0
327,516
0
L
Baron Samedi
7,494
535
108
8
0
234,271
0
W
King Arthur
9,123
652
131
9
0
277,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role