Player Matchup

Kali
Kali
 
Kali
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Appa999
Anubis
Level 121
God Stats
7W - 4L
1,461 SR
Queue Stats
118W - 138L
1,460 Elo+
Party 2
Achilles
Achilles
Dikalicka
Achilles
Level 28
God Stats
5W - 2L
1,279 SR
Queue Stats
107W - 126L
1,422 Elo+
Party 2
Ganesha
Ganesha
Dwizzilla
Ganesha
Level 98
God Stats
3W - 3L
1,583 SR
Queue Stats
47W - 51L
1,419 Elo+
Party 2
Charybdis
Charybdis
XskeetlesX
Charybdis
Level 156
God Stats
6W - 3L
1,458 SR
Queue Stats
284W - 290L
1,438 Elo+
Party 1
Team Averages
Level 101
1,456 SR
1,448 Elo+

VS

Team Averages
Level 86
1,436 SR
1,460 Elo+
Skadi
Skadi
FwJosiasBruh
Skadi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 120L
1,461 Elo+
Solo
Kali
Kali
Gmartinez210
Kali
Level 29
God Stats
3W - 6L
1,362 SR
Queue Stats
117W - 106L
1,488 Elo+
Party 3
Kukulkan
Kukulkan
GremlinGrom
Kukulkan
Level 102
God Stats
2W - 9L
1,572 SR
Queue Stats
21W - 25L
1,340 Elo+
Solo
Shiva
Shiva
dhsdou
Shiva
Level 148
God Stats
0W - 1L
1,449 SR
Queue Stats
100W - 89L
1,518 Elo+
Solo
Scylla
Scylla
immortal-sand304
Scylla
Level 84
God Stats
2W - 4L
1,296 SR
Queue Stats
128W - 116L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
2 / 2 / 4
7,257
558
3,937
9,863
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Appa999
Anubis
15
6 / 1 / 2
8,900
685
10,624
7,143
3,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Dikalicka
Achilles
15
4 / 0 / 0
8,837
680
11,961
11,448
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Dwizzilla
Ganesha
8
0 / 6 / 1
5,374
413
2,116
10,173
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
XskeetlesX
Charybdis
13
1 / 3 / 0
7,258
558
6,322
9,507
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,030
541
8,273
9,345
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 3 / 3
7,258
558
4,953
14,256
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
GremlinGrom
Kukulkan
12
3 / 1 / 2
7,393
569
4,449
6,350
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
dhsdou
Shiva
11
0 / 3 / 0
6,355
489
5,121
16,042
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
2 / 5 / 1
6,454
496
4,478
8,468
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
13
Kills
12
12
Deaths
13
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
2
4
2
W
Anubis
Appa999
Anubis
6
1
2
7
W
Achilles
Dikalicka
Achilles
4
0
0
4
W
Ganesha
Dwizzilla
Ganesha
0
6
1
0.08
L
3
1
3
4.5
L
4
3
3
1.83
L
Kukulkan
GremlinGrom
Kukulkan
3
1
2
4
W
Charybdis
XskeetlesX
Charybdis
1
3
0
0.33
L
Shiva
dhsdou
Shiva
0
3
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,960
Damage
27,274
48,134
Taken
54,461
25,440
Mitigated
21,288
14,883
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,937
1,855
0
5,405
9,863
4,076
0
1,285
8,578
0
47,734
W
Anubis
Appa999
Anubis
10,624
270
0
4,575
7,143
3,620
0
2,672
4,471
79,696
2,990
W
Achilles
Dikalicka
Achilles
11,961
3,625
0
2,302
11,448
9,190
0
0
10,649
0
72,372
W
Ganesha
Dwizzilla
Ganesha
2,116
651
0
444
10,173
4,866
71
3,708
6,465
7,908
0
L
8,273
3,850
0
1,994
9,345
3,105
0
400
8,945
0
46,368
L
4,953
1,934
0
7,088
14,256
5,088
0
4,375
9,688
0
54,789
L
Kukulkan
GremlinGrom
Kukulkan
4,449
659
194
1,828
6,350
2,425
478
1,411
4,939
56,525
1,116
W
Charybdis
XskeetlesX
Charybdis
6,322
2,772
0
2,157
9,507
3,688
0
1,096
8,411
0
61,115
L
Shiva
dhsdou
Shiva
5,121
823
0
3,794
16,042
8,738
0
237
14,942
0
44,073
L
4,478
640
0
1,057
8,468
1,932
0
6,032
2,436
34,703
938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,626
Gold Earned
34,490
436
Minions Killed
393
0
Camps Cleared
0
1,263,497
Distance Traveled
1,210,629
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,257
558
74
6
0
286,996
0
W
Anubis
8,900
685
129
10
0
252,298
1
W
Achilles
8,837
680
123
9
0
254,870
0
W
Ganesha
5,374
413
5
0
0
254,524
0
L
Skadi
7,030
541
81
6
0
226,153
0
L
Kali
7,258
558
91
7
0
307,193
0
L
Kukulkan
7,393
569
89
7
0
219,784
0
W
Charybdis
7,258
558
105
8
0
214,809
2
L
Shiva
6,355
489
65
5
0
236,481
4
L
Scylla
6,454
496
67
5
0
221,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role