Player Matchup

King Arthur
King Arthur
Dustierjet
King Arthur
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 220L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
KeshawnD128620
Zhong Kui
Level 51
God Stats
6W - 4L
1,550 SR
Queue Stats
39W - 45L
1,432 Elo+
Solo
Yu Huang
Yu Huang
Renegade629
Yu Huang
Level 87
God Stats
6W - 6L
1,539 SR
Queue Stats
77W - 95L
1,563 Elo+
Party 1
Achilles
Achilles
sjny3
Achilles
Level 89
God Stats
13W - 19L
1,408 SR
Queue Stats
181W - 214L
1,518 Elo+
Party 1
Ratatoskr
Ratatoskr
stiffcrab250
Ratatoskr
Level 144
God Stats
3W - 6L
1,265 SR
Queue Stats
132W - 158L
1,553 Elo+
Party 1
Team Averages
Level 101
1,452 SR
1,516 Elo+

VS

Team Averages
Level 134
1,552 SR
1,558 Elo+
Nu Wa
Nu Wa
Astafar
Nu Wa
Level 124
God Stats
58W - 49L
1,613 SR
Queue Stats
315W - 293L
1,520 Elo+
Solo
Maui
Maui
BigYiffer
Maui
Level 132
God Stats
5W - 4L
1,529 SR
Queue Stats
37W - 37L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DxckNose
Cu Chulainn
Level 148
God Stats
2W - 3L
1,626 SR
Queue Stats
37W - 32L
1,513 Elo+
Party 2
Nut
Nut
FurryKissesMeow
Nut
Level 138
God Stats
22W - 13L
1,755 SR
Queue Stats
49W - 35L
1,566 Elo+
Party 2
Pele
Pele
Juanpab204
Pele
Level 128
God Stats
0W - 2L
1,237 SR
Queue Stats
14W - 7L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dustierjet
King Arthur
16
1 / 4 / 2
9,395
553
12,432
21,143
20,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
KeshawnD128620
Zhong Kui
14
3 / 7 / 3
8,655
509
11,268
15,355
10,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
Renegade629
Yu Huang
14
0 / 2 / 5
8,014
471
6,229
7,635
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
sjny3
Achilles
14
6 / 4 / 5
9,058
533
12,812
17,834
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ratatoskr
stiffcrab250
Ratatoskr
16
9 / 2 / 3
10,390
611
14,750
18,298
7,151
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Astafar
Nu Wa
15
0 / 6 / 4
8,562
504
11,882
13,559
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Maui
10
1 / 4 / 7
7,612
448
3,158
16,778
11,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
DxckNose
Cu Chulainn
16
2 / 3 / 1
9,832
578
14,961
18,078
16,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
8 / 4 / 2
9,684
570
16,937
16,004
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 2 / 2
9,667
569
11,168
16,054
6,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
19
Kills
19
19
Deaths
19
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Astafar
Nu Wa
0
6
4
0.33
L
Maui
1
4
7
1.13
W
King Arthur
Dustierjet
King Arthur
1
4
2
0.5
L
Cu Chulainn
DxckNose
Cu Chulainn
2
3
1
0.83
L
8
4
2
2.25
L
8
2
2
4.5
W
Zhong Kui
KeshawnD128620
Zhong Kui
3
7
3
0.64
W
Yu Huang
Renegade629
Yu Huang
0
2
5
1.25
W
Achilles
sjny3
Achilles
6
4
5
2.13
W
Ratatoskr
stiffcrab250
Ratatoskr
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,491
Damage
58,106
80,265
Taken
80,473
51,285
Mitigated
44,685
24,298
Healing
20,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Astafar
Nu Wa
11,882
2,177
0
2,651
13,559
4,268
28
3,692
9,721
77,132
1,935
L
Maui
3,158
852
0
1,722
16,778
11,154
0
6,559
9,751
22,449
0
W
King Arthur
Dustierjet
King Arthur
12,432
2,416
0
6,670
21,143
20,111
212
1,655
19,318
0
82,404
L
Cu Chulainn
DxckNose
Cu Chulainn
14,961
3,017
0
2,679
18,078
16,643
0
0
18,034
2,451
88,407
L
16,937
11,523
0
9,140
16,004
5,928
0
6,115
9,564
0
79,501
L
11,168
2,555
0
4,145
16,054
6,692
0
1,435
14,381
0
77,448
W
Zhong Kui
KeshawnD128620
Zhong Kui
11,268
2,087
0
4,725
15,355
10,203
0
1,931
13,228
56,542
10,062
W
Yu Huang
Renegade629
Yu Huang
6,229
403
0
742
7,635
2,118
0
4,720
2,434
55,429
0
W
Achilles
sjny3
Achilles
12,812
2,943
215
7,138
17,834
11,702
0
4,064
13,401
0
41,537
W
Ratatoskr
stiffcrab250
Ratatoskr
14,750
5,031
0
4,808
18,298
7,151
617
2,476
15,555
0
84,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
45,357
496
Minions Killed
504
0
Camps Cleared
0
1,636,569
Distance Traveled
1,526,537
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,562
504
111
7
0
255,981
0
L
Maui
7,612
448
32
2
0
306,662
2
W
King Arthur
9,395
553
132
8
0
319,226
0
L
Cu Chulainn
9,832
578
150
9
0
305,121
6
L
Nut
9,684
570
108
6
0
296,924
5
L
Pele
9,667
569
103
6
0
361,849
0
W
Zhong Kui
8,655
509
91
5
0
255,958
0
W
Yu Huang
8,014
471
98
6
0
309,403
2
W
Achilles
9,058
533
54
3
0
347,610
0
W
Ratatoskr
10,390
611
121
7
0
404,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role