Player Matchup

Achilles
Achilles
BiggDucc
Achilles
Level 136
God Stats
1W - 0L
1,153 SR
Queue Stats
1W - 1L
1,292 Elo+
Party 1
Vulcan
Vulcan
CLOSFKER
Vulcan
Level 128
God Stats
10W - 8L
1,549 SR
Queue Stats
48W - 53L
1,482 Elo+
Solo
Bastet
Bastet
KagomeScarletx1
Bastet
Level 153
God Stats
4W - 0L
1,509 SR
Queue Stats
22W - 21L
1,525 Elo+
Party 1
Team Averages
Level 139
1,404 SR
1,433 Elo+

VS

Team Averages
Level 83
1,710 SR
1,511 Elo+
Amaterasu
Amaterasu
Emiboiii
Amaterasu
Level 67
God Stats
33W - 21L
1,552 SR
Queue Stats
165W - 172L
1,520 Elo+
Party 2
Anubis
Anubis
Eraaased
Anubis
Level 26
God Stats
10W - 7L
1,779 SR
Queue Stats
19W - 24L
1,476 Elo+
Party 2
Ullr
Ullr
SBastian777
Ullr
Level 157
God Stats
2W - 1L
1,800 SR
Queue Stats
143W - 137L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BiggDucc
Achilles
13
8 / 0 / 4
8,576
858
10,292
9,010
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
CLOSFKER
Vulcan
14
3 / 0 / 5
8,014
801
10,515
5,120
2,076
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 9
7,554
755
6,585
6,088
2,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Emiboiii
Amaterasu
11
0 / 3 / 0
6,326
633
5,961
13,163
12,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Eraaased
Anubis
11
0 / 5 / 0
6,661
666
2,626
8,346
2,824
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
6,393
639
4,674
10,412
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
BiggDucc
Achilles
8
0
4
10
W
Vulcan
CLOSFKER
Vulcan
3
0
5
5.5
L
Amaterasu
Emiboiii
Amaterasu
0
3
0
0
L
Anubis
Eraaased
Anubis
0
5
0
0
W
1
0
9
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,392
Damage
13,261
20,218
Taken
31,921
12,586
Mitigated
18,078
3,513
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BiggDucc
Achilles
10,292
1,929
0
1,964
9,010
7,712
64
1,457
6,784
669
25,016
W
Vulcan
CLOSFKER
Vulcan
10,515
303
0
128
5,120
2,076
0
524
4,509
39,263
859
L
Amaterasu
Emiboiii
Amaterasu
5,961
3,269
0
2,043
13,163
12,046
0
3,847
9,004
0
20,484
L
Anubis
Eraaased
Anubis
2,626
122
0
1,075
8,346
2,824
0
2,764
5,351
22,432
0
W
6,585
2,091
0
1,421
6,088
2,798
907
303
5,573
0
19,876
L
4,674
1,827
0
1,226
10,412
3,208
0
3,952
6,315
0
25,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,144
Gold Earned
19,380
129
Minions Killed
138
0
Camps Cleared
0
586,450
Distance Traveled
545,203
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,576
858
33
3
0
186,834
0
W
Vulcan
8,014
801
64
6
0
210,673
0
L
Amaterasu
6,326
633
47
5
0
199,421
4
L
Anubis
6,661
666
46
5
0
171,661
5
W
Bastet
7,554
755
32
3
0
188,943
2
L
Ullr
6,393
639
45
5
0
174,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role