Player Matchup

Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond V
Bombtorb
Ravana
Diamond V
Level 228
God Stats
15W - 14L
1,611 SR
Queue Stats
211W - 166L
2,158 MMR
Party 2
Yu Huang
Yu Huang
Diamond III
LuscaRage
Yu Huang
Diamond III
Level 199
God Stats
6W - 10L
1,681 SR
Queue Stats
207W - 161L
2,261 MMR
Party 2
Amaterasu
Amaterasu
Platinum II
kxnna7_
Amaterasu
Platinum II
Level 143
God Stats
2W - 2L
1,720 SR
Queue Stats
150W - 144L
1,788 MMR
Solo
Medusa
Medusa
Platinum II
oCeltic
Medusa
Platinum II
Level 145
God Stats
14W - 10L
1,674 SR
Queue Stats
82W - 81L
2,019 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,637 SR
1,945 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 167
1,546 SR
1,743 MMR
Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
pitufo22
Zhong Kui
Platinum V
Level 140
God Stats
3W - 0L
1,746 SR
Queue Stats
42W - 19L
2,007 MMR
Party 1
Ra
Ra
Diamond V
spielmeister
Ra
Diamond V
Level 196
God Stats
8W - 10L
1,484 SR
Queue Stats
471W - 451L
2,206 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 2 / 1
4,001
572
1,468
5,087
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Bombtorb
Ravana
8
1 / 1 / 0
4,212
602
2,365
4,666
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
LuscaRage
Yu Huang
8
1 / 1 / 1
4,995
714
4,024
4,149
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
kxnna7_
Amaterasu
6
0 / 2 / 0
3,933
562
1,209
4,710
2,402
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
oCeltic
Medusa
8
1 / 1 / 0
4,048
578
5,317
5,895
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
OsirisGaneshaAphroditeThoth

VS

Bans
Sun WukongAo KuangBellonaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
4 / 0 / 0
4,718
674
2,499
3,229
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
7
2 / 0 / 3
4,404
629
2,616
7,374
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
 
Xbalanque
8
0 / 1 / 2
4,295
614
4,120
5,159
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
pitufo22
Zhong Kui
9
1 / 0 / 3
5,237
748
3,989
3,458
2,070
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
4,322
617
2,782
5,328
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
7
7
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
W
Nemesis
 
Nemesis
4
0
0
4
W
Sobek
 
Sobek
2
0
3
3.5
W
Xbalanque
 
Xbalanque
0
1
2
1
L
Ravana
Bombtorb
Ravana
1
1
0
1
L
Yu Huang
LuscaRage
Yu Huang
1
1
1
1.5
L
Amaterasu
kxnna7_
Amaterasu
0
2
0
0
L
Medusa
oCeltic
Medusa
1
1
0
1
W
Zhong Kui
pitufo22
Zhong Kui
1
0
3
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,383
Damage
16,006
24,507
Taken
24,548
10,945
Mitigated
12,140
8,046
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,468
560
0
1,193
5,087
3,751
0
1,634
3,435
10,091
0
W
Nemesis
 
Nemesis
2,499
1,048
0
486
3,229
1,234
0
743
2,486
0
17,517
W
Sobek
 
Sobek
2,616
352
0
2,853
7,374
5,348
0
1,464
5,910
10,085
0
W
Xbalanque
 
Xbalanque
4,120
1,918
0
1,348
5,159
1,766
0
469
4,690
0
33,052
L
Ravana
Bombtorb
Ravana
2,365
657
0
2,871
4,666
1,667
0
1,460
3,142
0
27,262
L
Yu Huang
LuscaRage
Yu Huang
4,024
381
0
569
4,149
1,331
0
2,310
1,557
36,315
1,528
L
Amaterasu
kxnna7_
Amaterasu
1,209
283
0
1,784
4,710
2,402
0
2,331
2,379
0
19,083
L
Medusa
oCeltic
Medusa
5,317
2,326
0
1,629
5,895
1,794
0
864
5,031
0
30,220
W
Zhong Kui
pitufo22
Zhong Kui
3,989
1,491
0
2,476
3,458
2,070
0
499
2,783
29,206
6,334
W
2,782
329
351
1,510
5,328
1,722
0
2,265
3,063
32,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,189
Gold Earned
22,976
205
Minions Killed
231
0
Camps Cleared
0
719,255
Distance Traveled
722,955
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,001
572
16
2
0
166,773
0
W
Nemesis
4,718
674
31
4
0
141,593
0
W
Sobek
4,404
629
3
0
0
153,852
4
W
Xbalanque
4,295
614
58
8
0
130,866
0
L
Ravana
4,212
602
53
8
0
154,499
0
L
Yu Huang
4,995
714
64
9
0
140,690
0
L
Amaterasu
3,933
562
34
5
0
118,397
0
L
Medusa
4,048
578
38
5
0
138,896
0
W
Zhong Kui
5,237
748
69
10
0
143,201
0
W
Ra
4,322
617
70
10
0
153,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role