Player Matchup

Artemis
Artemis
FerrariSVS
Artemis
Level 67
God Stats
7W - 5L
1,588 SR
Queue Stats
78W - 84L
1,398 Elo+
Party 2
Vulcan
Vulcan
TheSluggedBeast
Vulcan
Level 129
God Stats
3W - 4L
1,229 SR
Queue Stats
105W - 100L
1,439 Elo+
Party 2
Ao Kuang
Ao Kuang
ZIGGY-_-STARZ-_-
Ao Kuang
Level 93
God Stats
19W - 8L
1,717 SR
Queue Stats
40W - 24L
1,503 Elo+
Solo
Team Averages
Level 96
1,511 SR
1,446 Elo+

VS

Team Averages
Level 92
1,495 SR
1,422 Elo+
Erlang Shen
Erlang Shen
Beastanamaori
Erlang Shen
Level 105
God Stats
10W - 9L
1,650 SR
Queue Stats
394W - 367L
1,438 Elo+
Solo
Nut
Nut
Rizzenox31
Nut
Level 118
God Stats
4W - 5L
1,523 SR
Queue Stats
252W - 256L
1,414 Elo+
Party 1
Scylla
Scylla
SaVaGe_Mikey10YT
Scylla
Level 53
God Stats
9W - 17L
1,312 SR
Queue Stats
190W - 202L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FerrariSVS
Artemis
11
0 / 3 / 2
6,048
672
3,393
7,258
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 1
6,230
692
7,443
6,193
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

8
1 / 4 / 1
6,195
688
3,963
7,433
3,834
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Beastanamaori
Erlang Shen
11
3 / 1 / 4
7,375
819
4,889
8,271
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 0 / 5
7,668
852
8,425
5,844
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 4
7,466
830
4,038
5,191
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Beastanamaori
Erlang Shen
3
1
4
5
L
Artemis
FerrariSVS
Artemis
0
3
2
0.33
W
3
0
5
5.5
W
3
1
4
5
L
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,799
Damage
17,352
20,884
Taken
19,306
10,862
Mitigated
9,023
2,026
Healing
3,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Beastanamaori
Erlang Shen
4,889
1,833
0
2,283
8,271
5,155
0
4,725
3,242
0
22,764
L
Artemis
FerrariSVS
Artemis
3,393
1,230
0
0
7,258
2,796
0
1,615
5,478
0
13,629
W
8,425
4,417
0
555
5,844
2,129
332
2,657
2,902
0
33,657
W
4,038
154
0
750
5,191
1,739
186
2,845
2,001
20,398
496
L
7,443
453
0
890
6,193
4,232
31
1,686
4,375
19,687
520
L
3,963
1,127
0
1,136
7,433
3,834
0
556
6,523
10,475
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,473
Gold Earned
22,509
71
Minions Killed
133
0
Camps Cleared
0
451,222
Distance Traveled
562,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,375
819
31
3
0
202,309
0
L
Artemis
6,048
672
26
3
0
143,877
0
W
Nut
7,668
852
59
7
0
172,314
0
W
Scylla
7,466
830
43
5
0
188,311
0
L
Vulcan
6,230
692
26
3
0
181,888
0
L
Ao Kuang
6,195
688
19
2
0
125,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role