Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RedDeath567
Kukulkan
Level 114
God Stats
5W - 4L
1,493 SR
Queue Stats
10W - 11L
1,434 Elo+
Party 1
Martichoras
Martichoras
Sparky_marky710
Martichoras
Level 45
God Stats
0W - 1L
1,483 SR
Queue Stats
3W - 6L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
llMavisll
Gilgamesh
Level 108
God Stats
7W - 7L
1,578 SR
Queue Stats
88W - 83L
1,450 Elo+
Solo
Thor
Thor
skrtskrrrt
Thor
Level 159
God Stats
0W - 2L
1,588 SR
Queue Stats
26W - 33L
1,400 Elo+
Solo
Team Averages
Level 111
1,529 SR
1,427 Elo+

VS

Team Averages
Level 105
1,420 SR
1,335 Elo+
Surtr
Surtr
ASAPWOODS
Surtr
Level 14
God Stats
1W - 0L
1,483 SR
Queue Stats
3W - 7L
1,232 Elo+
Party 2
Danzaburou
Danzaburou
Kminor
Danzaburou
Level 12
God Stats
2W - 3L
1,634 SR
Queue Stats
3W - 8L
1,232 Elo+
Party 2
Izanami
Izanami
Robitotabi
Izanami
Level 254
God Stats
696W - 661L
1,557 SR
Queue Stats
1,595W - 1,590L
1,475 Elo+
Solo
Ah Puch
Ah Puch
Spartanx1cewl
Ah Puch
Level 99
God Stats
2W - 0L
1,378 SR
Queue Stats
3W - 8L
1,232 Elo+
Party 2
Skadi
Skadi
quiquexb
Skadi
Level 146
God Stats
1W - 0L
1,047 SR
Queue Stats
53W - 41L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 3
7,182
479
4,160
16,674
16,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
RedDeath567
Kukulkan
13
1 / 2 / 0
7,484
499
886
8,182
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
Sparky_marky710
Martichoras
11
3 / 2 / 3
7,029
469
6,810
9,560
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
llMavisll
Gilgamesh
13
0 / 0 / 0
7,320
488
7,342
9,454
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 1
6,510
434
5,327
9,318
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ASAPWOODS
Surtr
11
0 / 1 / 0
7,016
468
5,042
9,933
6,826
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Kminor
Danzaburou
12
1 / 4 / 3
6,886
459
7,129
9,562
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Robitotabi
Izanami
15
2 / 0 / 0
8,325
555
2,897
7,921
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
14
2 / 1 / 1
8,668
578
10,336
5,265
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
quiquexb
Skadi
12
1 / 2 / 4
6,662
444
7,205
8,490
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
6
7
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
3
0.83
W
Surtr
ASAPWOODS
Surtr
0
1
0
0
W
Danzaburou
Kminor
Danzaburou
1
4
3
0.63
L
Kukulkan
RedDeath567
Kukulkan
1
2
0
0.5
W
Izanami
Robitotabi
Izanami
2
0
0
2
L
Martichoras
Sparky_marky710
Martichoras
3
2
3
2.25
W
Ah Puch
2
1
1
2.5
L
Gilgamesh
llMavisll
Gilgamesh
0
0
0
0
W
Skadi
quiquexb
Skadi
1
2
4
1.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,525
Damage
32,609
53,188
Taken
41,171
38,982
Mitigated
18,130
13,148
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,160
1,260
1,442
6,656
16,674
16,350
213
1,000
15,674
29,407
520
W
Surtr
ASAPWOODS
Surtr
5,042
2,413
0
1,215
9,933
6,826
356
230
8,880
863
32,095
W
Danzaburou
Kminor
Danzaburou
7,129
3,057
0
1,440
9,562
3,399
423
2,617
6,945
0
35,151
L
Kukulkan
RedDeath567
Kukulkan
886
0
0
650
8,182
3,295
0
5,371
2,811
46,342
161
W
Izanami
Robitotabi
Izanami
2,897
2,082
153
3,607
7,921
3,249
800
256
7,665
0
85,180
L
Martichoras
Sparky_marky710
Martichoras
6,810
2,143
0
1,602
9,560
5,084
520
1,136
8,424
0
57,071
W
Ah Puch
10,336
0
0
1,349
5,265
1,956
21
886
4,379
58,124
1,022
L
Gilgamesh
llMavisll
Gilgamesh
7,342
1,864
0
1,431
9,454
10,337
0
105
9,349
230
53,989
W
Skadi
quiquexb
Skadi
7,205
3,212
169
1,883
8,490
2,700
888
1,159
7,331
0
34,072
L
5,327
1,060
0
1,367
9,318
3,916
374
2,794
6,524
0
35,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
37,557
383
Minions Killed
415
0
Camps Cleared
0
1,290,517
Distance Traveled
1,390,208
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,182
479
35
2
0
241,598
0
W
Surtr
7,016
468
54
4
0
290,646
0
W
Danzaburou
6,886
459
57
4
0
301,446
0
L
Kukulkan
7,484
499
109
7
0
286,974
0
W
Izanami
8,325
555
136
9
0
281,854
0
L
Martichoras
7,029
469
85
6
0
238,439
0
W
Ah Puch
8,668
578
111
7
0
262,256
0
L
Gilgamesh
7,320
488
92
6
0
236,313
1
W
Skadi
6,662
444
57
4
0
254,006
0
L
Thor
6,510
434
62
4
0
287,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role