Player Matchup

Artemis
Artemis
PopeJosh
Artemis
Level 68
God Stats
0W - 1L
1,838 SR
Queue Stats
54W - 49L
1,593 Elo+
Party 1
Thor
Thor
Tmooch
Thor
Level 60
God Stats
2W - 3L
1,840 SR
Queue Stats
25W - 18L
1,626 Elo+
Party 1
Hera
Hera
Tpank
Hera
Level 77
God Stats
1W - 1L
1,748 SR
Queue Stats
132W - 128L
1,539 Elo+
Party 1
Team Averages
Level 68
1,809 SR
1,586 Elo+

VS

Team Averages
Level 121
1,507 SR
1,675 Elo+
Horus
Horus
Dartanyan614
Horus
Level 129
God Stats
8W - 10L
1,436 SR
Queue Stats
20W - 28L
1,863 Elo+
Solo
Gilgamesh
Gilgamesh
Drillbit97
Gilgamesh
Level 89
God Stats
34W - 23L
1,573 SR
Queue Stats
63W - 54L
1,596 Elo+
Solo
Janus
Janus
memcpy
Janus
Level 146
God Stats
78W - 85L
1,512 SR
Queue Stats
326W - 317L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PopeJosh
Artemis
13
2 / 4 / 0
8,478
652
16,199
11,352
4,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
Tmooch
Thor
13
2 / 6 / 2
8,670
667
7,675
15,414
10,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Tpank
Hera
13
0 / 5 / 2
8,319
640
7,090
8,517
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
9,718
748
5,757
14,554
12,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Drillbit97
Gilgamesh
15
5 / 2 / 8
9,692
746
15,488
19,920
21,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
memcpy
Janus
15
4 / 1 / 9
9,732
749
9,511
8,291
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
15
15
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Gilgamesh
Drillbit97
Gilgamesh
5
2
8
4.5
L
Artemis
PopeJosh
Artemis
2
4
0
0.5
L
Thor
Tmooch
Thor
2
6
2
0.5
L
Hera
Tpank
Hera
0
5
2
0.2
W
Janus
memcpy
Janus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,964
Damage
30,756
35,283
Taken
42,765
17,672
Mitigated
36,885
3,676
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,757
3,673
2,417
6,086
14,554
12,542
424
2,378
11,719
0
21,961
W
Gilgamesh
Drillbit97
Gilgamesh
15,488
2,859
0
4,057
19,920
21,296
571
2,647
16,888
0
28,577
L
Artemis
PopeJosh
Artemis
16,199
4,153
0
1,241
11,352
4,550
278
3,320
7,694
0
40,390
L
Thor
Tmooch
Thor
7,675
1,378
0
1,460
15,414
10,018
0
4,153
10,763
0
26,400
L
Hera
Tpank
Hera
7,090
1,609
0
975
8,517
3,104
123
2,108
6,045
39,333
0
W
Janus
memcpy
Janus
9,511
846
0
617
8,291
3,047
1,248
1,226
6,881
44,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,467
Gold Earned
29,142
157
Minions Killed
127
0
Camps Cleared
0
643,107
Distance Traveled
754,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,718
748
31
2
0
246,856
0
W
Gilgamesh
9,692
746
32
2
0
268,609
0
L
Artemis
8,478
652
64
5
0
206,224
0
L
Thor
8,670
667
22
2
0
222,834
0
L
Hera
8,319
640
71
5
0
214,049
0
W
Janus
9,732
749
64
5
0
238,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role