Player Matchup

Maui
Maui
Cataztrofe
Maui
Level 49
God Stats
7W - 0L
2,049 SR
Queue Stats
275W - 21L
2,004 Elo+
Party 1
Hachiman
Hachiman
IMATOGGAF
Hachiman
Level 10
God Stats
4W - 0L
1,724 SR
Queue Stats
122W - 9L
2,020 Elo+
Party 1
Baron Samedi
Baron Samedi
JonnieSinz
Baron Samedi
Level 166
God Stats
62W - 5L
1,772 SR
Queue Stats
523W - 77L
1,845 Elo+
Party 1
Anubis
Anubis
VVVBlack
Anubis
Level 152
God Stats
10W - 8L
1,493 SR
Queue Stats
103W - 94L
1,558 Elo+
Solo
Osiris
Osiris
Xosgay
Osiris
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
677W - 95L
1,937 Elo+
Party 1
Team Averages
Level 107
1,708 SR
1,873 Elo+

VS

Team Averages
Level 136
1,539 SR
1,494 Elo+
Odin
Odin
 
Odin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Envy_Discordia
Thor
Level 148
God Stats
10W - 15L
1,472 SR
Queue Stats
98W - 95L
1,487 Elo+
Solo
Freya
Freya
Jagga000
Freya
Level 124
God Stats
33W - 39L
1,616 SR
Queue Stats
309W - 346L
1,502 Elo+
Solo
Surtr
Surtr
N0GGTthe0GG0T
Surtr
Level 144
God Stats
32W - 31L
1,608 SR
Queue Stats
244W - 295L
1,482 Elo+
Solo
Raijin
Raijin
Yeard1980
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 20
9,215
922
4,626
13,605
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
IMATOGGAF
Hachiman
17
12 / 2 / 7
11,073
1,107
16,961
7,948
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
JonnieSinz
Baron Samedi
15
5 / 2 / 16
9,986
999
12,222
10,216
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
VVVBlack
Anubis
16
4 / 2 / 13
9,990
999
6,466
7,728
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Osiris
Xosgay
Osiris
14
4 / 5 / 21
9,470
947
16,367
13,692
8,911
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 2 / 4
8,507
851
4,266
6,750
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 7 / 2
9,491
949
6,154
14,364
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Jagga000
Freya
14
2 / 8 / 4
8,391
839
4,218
14,650
8,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 7
8,709
871
8,509
15,196
12,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Raijin
Yeard1980
Raijin
14
1 / 5 / 5
8,741
874
9,088
10,227
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
27
Kills
11
12
Deaths
27
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
2
4
2
W
2
1
20
12
L
4
7
2
0.71
W
Hachiman
IMATOGGAF
Hachiman
12
2
7
7.75
L
Freya
Jagga000
Freya
2
8
4
0.5
W
Baron Samedi
JonnieSinz
Baron Samedi
5
2
16
6.5
L
2
5
7
1.1
W
Anubis
VVVBlack
Anubis
4
2
13
5.25
W
Osiris
Xosgay
Osiris
4
5
21
2.9
L
Raijin
Yeard1980
Raijin
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,642
Damage
32,235
53,189
Taken
61,187
37,064
Mitigated
36,018
13,940
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,266
682
0
1,098
6,750
6,154
0
2,350
4,400
0
15,020
W
4,626
1,612
0
2,468
13,605
14,468
27
3,611
9,950
7,790
0
L
6,154
173
0
955
14,364
5,939
0
6,139
8,225
0
15,865
W
Hachiman
IMATOGGAF
Hachiman
16,961
12,477
0
1,092
7,948
3,308
2,405
1,392
6,473
0
48,668
L
Freya
Jagga000
Freya
4,218
1,160
0
1,258
14,650
8,164
0
4,928
9,722
12,268
0
W
Baron Samedi
JonnieSinz
Baron Samedi
12,222
1,378
2,474
3,297
10,216
6,122
0
3,400
6,674
30,174
0
L
8,509
2,648
0
1,300
15,196
12,305
0
5,115
10,081
681
18,703
W
Anubis
VVVBlack
Anubis
6,466
675
0
1,339
7,728
4,255
1,461
943
6,750
33,280
0
W
Osiris
Xosgay
Osiris
16,367
5,675
0
3,270
13,692
8,911
186
4,404
9,129
0
26,445
L
Raijin
Yeard1980
Raijin
9,088
795
0
170
10,227
3,456
0
4,782
5,445
23,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,734
Gold Earned
43,839
223
Minions Killed
135
0
Camps Cleared
0
1,006,044
Distance Traveled
861,315
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,507
851
29
3
0
152,941
0
W
Maui
9,215
922
5
1
0
224,652
0
L
Thor
9,491
949
25
3
0
176,650
0
W
Hachiman
11,073
1,107
75
8
0
192,600
2
L
Freya
8,391
839
18
2
0
160,682
0
W
Baron Samedi
9,986
999
45
5
0
200,244
0
L
Surtr
8,709
871
24
2
0
193,427
0
W
Anubis
9,990
999
76
8
0
175,797
1
W
Osiris
9,470
947
22
2
0
212,751
0
L
Raijin
8,741
874
39
4
0
177,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role