Player Matchup

Sobek
Sobek
Hanzaku
Sobek
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,221 Elo+
Party 1
Skadi
Skadi
JacuzziVert
Skadi
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 21L
1,221 Elo+
Party 1
Anubis
Anubis
ShepherdCross
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,221 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,221 Elo+

VS

Team Averages
Level 54
1,379 SR
1,351 Elo+
Yu Huang
Yu Huang
CaLLmEwHiTeRiCe
Yu Huang
Level 66
God Stats
4W - 5L
1,447 SR
Queue Stats
367W - 367L
1,419 Elo+
Party 2
Athena
Athena
Mxbutterfly
Athena
Level 47
God Stats
2W - 2L
1,514 SR
Queue Stats
21W - 28L
1,260 Elo+
Solo
Medusa
Medusa
Nearbyraptor7
Medusa
Level 49
God Stats
30W - 22L
1,176 SR
Queue Stats
298W - 332L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hanzaku
Sobek
12
1 / 4 / 1
7,044
640
4,960
12,822
13,440
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 3 / 1
6,672
607
5,411
8,049
2,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 4 / 1
7,044
640
6,858
9,029
4,380
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
2 / 1 / 6
7,965
724
6,948
6,243
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
13
1 / 1 / 7
8,022
729
6,075
9,399
9,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 0 / 3
9,621
875
12,293
5,829
2,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
2
1
6
5
L
Sobek
Hanzaku
Sobek
1
4
1
0.38
L
0
3
1
0.17
W
Athena
1
1
7
4.5
W
8
0
3
9.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,229
Damage
25,316
29,900
Taken
21,471
20,701
Mitigated
14,074
3,175
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
6,948
558
0
183
6,243
2,622
32
3,417
2,826
30,721
266
L
Sobek
Hanzaku
Sobek
4,960
374
0
1,130
12,822
13,440
0
4,621
8,148
12,544
0
L
5,411
1,948
193
293
8,049
2,881
0
3,558
4,484
0
20,460
W
Athena
6,075
1,385
0
1,928
9,399
9,279
75
5,138
4,261
17,764
2,735
W
12,293
4,285
0
432
5,829
2,173
1,222
3,054
2,775
0
36,375
L
6,858
516
272
1,287
9,029
4,380
0
3,633
5,355
25,158
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,760
Gold Earned
25,608
88
Minions Killed
141
0
Camps Cleared
0
570,079
Distance Traveled
621,634
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,965
724
53
5
0
180,473
0
L
Sobek
7,044
640
7
1
0
191,651
0
L
Skadi
6,672
607
31
3
0
198,953
0
W
Athena
8,022
729
36
3
0
227,152
4
W
Medusa
9,621
875
52
5
0
214,009
0
L
Anubis
7,044
640
50
5
0
179,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role