Player Matchup

Heimdallr
Heimdallr
Conspiraception
Heimdallr
Level 148
God Stats
3W - 0L
1,729 SR
Queue Stats
98W - 85L
1,514 Elo+
Party 1
Cerberus
Cerberus
Dopeboyz0674
Cerberus
Level 109
God Stats
2W - 2L
1,386 SR
Queue Stats
341W - 345L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
Larnek
Cernunnos
Level 129
God Stats
1W - 2L
1,307 SR
Queue Stats
64W - 86L
1,392 Elo+
Solo
Surtr
Surtr
Mexsickos
Surtr
Level 108
God Stats
1W - 2L
1,637 SR
Queue Stats
83W - 79L
1,494 Elo+
Party 1
Zeus
Zeus
Wisco8E-N9NE
Zeus
Level 87
God Stats
3W - 5L
1,237 SR
Queue Stats
217W - 223L
1,422 Elo+
Party 2
Team Averages
Level 116
1,459 SR
1,456 Elo+

VS

Team Averages
Level 126
1,455 SR
1,439 Elo+
Arachne
Arachne
Lil Poptart1149
Arachne
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 100L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nirvannus
Cu Chulainn
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,429 Elo+
Solo
Hercules
Hercules
WillTrill7
Hercules
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
bogusband
Kuzenbo
Level 88
God Stats
5W - 3L
1,630 SR
Queue Stats
124W - 120L
1,445 Elo+
Solo
Loki
Loki
xWGxMcLovins
Loki
Level 127
God Stats
0W - 3L
1,144 SR
Queue Stats
88W - 101L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Conspiraception
Heimdallr
20
11 / 1 / 10
13,494
964
21,252
9,962
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
Dopeboyz0674
Cerberus
20
6 / 2 / 14
12,732
909
14,058
21,867
25,520
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Larnek
Cernunnos
16
3 / 4 / 8
10,492
749
12,096
12,222
6,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
Mexsickos
Surtr
15
1 / 3 / 16
10,012
715
13,314
12,639
17,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 13
10,647
761
10,024
8,098
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 4
9,078
648
7,482
13,095
11,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Nirvannus
Cu Chulainn
1
0 / 0 / 0
3,704
265
0
602
147
Hercules
WillTrill7
Hercules
17
4 / 6 / 3
9,359
669
9,895
26,914
27,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
bogusband
Kuzenbo
17
0 / 6 / 7
9,441
674
11,730
21,169
38,425
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 6 / 6
11,917
851
16,578
15,952
9,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
23
Kills
13
14
Deaths
23
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Conspiraception
Heimdallr
11
1
10
16
W
Cerberus
Dopeboyz0674
Cerberus
6
2
14
6.5
W
Cernunnos
Larnek
Cernunnos
3
4
8
1.75
L
5
5
4
1.4
W
Surtr
Mexsickos
Surtr
1
3
16
3
L
Cu Chulainn
Nirvannus
Cu Chulainn
0
0
0
0
L
Hercules
WillTrill7
Hercules
4
6
3
0.92
W
2
4
13
2.13
L
Kuzenbo
bogusband
Kuzenbo
0
6
7
0.58
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,744
Damage
45,685
64,788
Taken
77,732
60,353
Mitigated
87,107
21,864
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Conspiraception
Heimdallr
21,252
12,145
138
3,439
9,962
6,857
2,488
2,353
7,500
0
54,389
W
Cerberus
Dopeboyz0674
Cerberus
14,058
1,417
1,086
9,232
21,867
25,520
497
2,973
18,773
37,071
4,078
W
Cernunnos
Larnek
Cernunnos
12,096
7,800
432
2,230
12,222
6,528
2,314
1,688
10,424
0
26,378
L
7,482
3,923
375
1,943
13,095
11,567
0
3,239
9,584
0
10,645
W
Surtr
Mexsickos
Surtr
13,314
3,967
1,787
2,744
12,639
17,648
694
2,306
9,727
2,115
20,041
L
Cu Chulainn
Nirvannus
Cu Chulainn
0
0
0
0
602
147
0
0
550
0
0
L
Hercules
WillTrill7
Hercules
9,895
1,292
330
8,737
26,914
27,787
0
9,307
17,116
0
21,985
W
10,024
2,408
384
392
8,098
3,800
2,954
1,920
6,051
31,030
1,166
L
Kuzenbo
bogusband
Kuzenbo
11,730
3,023
2,615
3,899
21,169
38,425
0
6,346
14,388
19,708
490
L
16,578
1,667
493
1,151
15,952
9,181
0
4,187
11,583
0
53,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,377
Gold Earned
43,499
266
Minions Killed
134
0
Camps Cleared
0
1,239,048
Distance Traveled
1,193,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,494
964
85
6
0
250,472
0
W
Cerberus
12,732
909
84
6
0
269,477
0
W
Cernunnos
10,492
749
35
3
0
225,397
0
L
Arachne
9,078
648
10
1
0
328,138
0
W
Surtr
10,012
715
13
1
0
266,390
0
L
Cu Chulainn
3,704
265
0
0
0
0
0
L
Hercules
9,359
669
31
2
0
237,969
0
W
Zeus
10,647
761
49
4
0
227,312
0
L
Kuzenbo
9,441
674
17
1
0
287,384
0
L
Loki
11,917
851
76
5
0
339,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role