Player Matchup

Charon
Charon
 
Charon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Briangotbanz
Sylvanus
Level 116
God Stats
4W - 4L
1,224 SR
Queue Stats
62W - 61L
1,471 Elo+
Party 3
Medusa
Medusa
ChanelSkinnTea4
Medusa
Level 67
God Stats
14W - 5L
1,602 SR
Queue Stats
227W - 212L
1,525 Elo+
Solo
Discordia
Discordia
TMGCatchingEar
Discordia
Level 65
God Stats
1W - 2L
1,244 SR
Queue Stats
51W - 51L
1,509 Elo+
Party 3
Bastet
Bastet
aru_akise_1
Bastet
Level 158
God Stats
2W - 3L
1,216 SR
Queue Stats
366W - 362L
1,471 Elo+
Party 1
Team Averages
Level 109
1,357 SR
1,495 Elo+

VS

Team Averages
Level 154
1,461 SR
1,477 Elo+
Vamana
Vamana
 
Vamana
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Explorergodd8891
Maui
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 49L
1,507 Elo+
Party 2
Hel
Hel
Lxrd-_-Raiza
Hel
Level 166
God Stats
0W - 2L
1,351 SR
Queue Stats
95W - 104L
1,454 Elo+
Party 2
Thanatos
Thanatos
lovelikeMarilyn
Thanatos
Level 125
God Stats
129W - 140L
1,475 SR
Queue Stats
549W - 546L
1,465 Elo+
Solo
Charybdis
Charybdis
thejantasy
Charybdis
Level 147
God Stats
53W - 60L
1,480 SR
Queue Stats
658W - 653L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 0 / 5
7,476
623
4,929
5,693
4,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Briangotbanz
Sylvanus
12
1 / 1 / 1
6,994
583
6,420
9,910
8,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 1 / 2
7,339
612
7,604
7,872
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Discordia
TMGCatchingEar
Discordia
12
1 / 0 / 4
6,301
525
8,067
5,068
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
4 / 0 / 1
6,611
551
6,014
8,997
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 0 / 0
7,274
606
8,364
13,395
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 3 / 0
5,457
455
1,775
9,629
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 3 / 0
6,252
521
4,783
9,777
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
10
0 / 4 / 0
5,434
453
1,521
11,040
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
thejantasy
Charybdis
11
0 / 1 / 0
6,019
502
4,857
7,705
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
2
2
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
5
3.5
L
Vamana
 
Vamana
2
0
0
2
W
Sylvanus
Briangotbanz
Sylvanus
1
1
1
1.5
W
4
1
2
5
L
0
3
0
0
L
0
3
0
0
W
Discordia
TMGCatchingEar
Discordia
1
0
4
3
W
Bastet
4
0
1
4.5
L
Thanatos
0
4
0
0
L
Charybdis
thejantasy
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,034
Damage
21,300
37,540
Taken
51,546
21,960
Mitigated
31,673
12,833
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,929
936
135
1,647
5,693
4,356
0
2,285
3,408
24,097
1,403
L
Vamana
 
Vamana
8,364
3,754
0
4,248
13,395
12,055
0
4,819
8,576
0
60,651
W
Sylvanus
Briangotbanz
Sylvanus
6,420
2,663
576
4,185
9,910
8,700
0
0
9,134
42,967
14,656
W
7,604
2,707
0
608
7,872
3,527
0
399
7,329
0
61,681
L
1,775
204
0
949
9,629
8,209
0
4,090
5,205
22,102
0
L
4,783
531
1,312
3,195
9,777
3,926
0
5,906
3,293
49,828
1,634
W
Discordia
TMGCatchingEar
Discordia
8,067
536
0
875
5,068
2,038
0
3,665
1,403
45,596
0
W
Bastet
6,014
1,675
0
4,807
8,997
3,339
0
241
8,712
0
52,606
L
Thanatos
1,521
238
141
5,653
11,040
4,688
0
1,404
9,462
0
37,977
L
Charybdis
thejantasy
Charybdis
4,857
1,964
0
3,398
7,705
2,795
0
1,062
6,643
0
53,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,721
Gold Earned
30,436
372
Minions Killed
391
0
Camps Cleared
0
1,244,413
Distance Traveled
1,146,111
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,476
623
43
4
0
232,657
0
L
Vamana
7,274
606
105
9
0
235,625
0
W
Sylvanus
6,994
583
92
8
0
203,846
0
W
Medusa
7,339
612
83
7
0
273,594
0
L
Maui
5,457
455
41
3
0
237,143
2
L
Hel
6,252
521
93
8
0
219,275
4
W
Discordia
6,301
525
74
6
0
243,988
0
W
Bastet
6,611
551
80
7
0
290,328
0
L
Thanatos
5,434
453
65
5
0
239,048
4
L
Charybdis
6,019
502
87
7
0
215,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role