Player Matchup

Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond V
 
Serqet
Diamond V
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
 
Ah Muzen Cab
Platinum III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond V
Kímg
Ra
Diamond V
Level 193
God Stats
2W - 7L
1,771 SR
Queue Stats
344W - 310L
1,966 MMR
Solo
Guan Yu
Guan Yu
Platinum III
Tosupreme
Guan Yu
Platinum III
Level 66
God Stats
2W - 0L
1,764 SR
Queue Stats
89W - 78L
1,852 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,607 SR
1,664 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,595 SR
1,816 MMR
Thanatos
Thanatos
Platinum IV
 
Thanatos
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum III
ChangedName43Vf
Sobek
Platinum III
Level 118
God Stats
2W - 1L
1,694 SR
Queue Stats
122W - 106L
1,911 MMR
Solo
Hachiman
Hachiman
Platinum I
Genetic862
Hachiman
Platinum I
Level 147
God Stats
23W - 18L
1,675 SR
Queue Stats
209W - 194L
1,901 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Paytar
Kukulkan
Platinum V
Level 144
God Stats
5W - 2L
1,817 SR
Queue Stats
36W - 32L
1,953 MMR
Solo
Vamana
Vamana
Platinum V
ervdyt
Vamana
Platinum V
Level 213
God Stats
0W - 1L
1,287 SR
Queue Stats
157W - 140L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 1 / 3
7,559
687
7,185
8,149
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
 
Serqet
12
4 / 2 / 5
6,693
608
9,021
10,035
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 0 / 1
6,549
595
2,120
6,466
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
6 / 1 / 0
7,611
692
5,753
4,690
2,140
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Tosupreme
Guan Yu
11
1 / 1 / 2
6,200
564
3,941
8,038
6,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bans
AresGebAchillesThor

VS

Bans
BastetAthenaGaneshaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 6 / 1
6,207
564
4,863
11,757
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 3 / 0
5,768
524
3,836
12,081
7,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Genetic862
Hachiman
11
1 / 0 / 2
6,209
564
4,700
5,240
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Paytar
Kukulkan
12
0 / 2 / 2
5,973
543
3,246
4,941
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
ervdyt
Vamana
10
0 / 1 / 4
5,842
531
4,985
9,374
6,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
5
5
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
3
2.5
W
Serqet
 
Serqet
4
2
5
3.25
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
1
0.5
L
Thanatos
 
Thanatos
3
6
1
0.58
L
1
3
0
0.33
L
Hachiman
Genetic862
Hachiman
1
0
2
2
W
Ra
6
1
0
6
L
Kukulkan
Paytar
Kukulkan
0
2
2
0.5
W
Guan Yu
Tosupreme
Guan Yu
1
1
2
2
L
Vamana
ervdyt
Vamana
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,020
Damage
21,630
37,378
Taken
43,393
20,247
Mitigated
21,764
11,407
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,185
1,314
0
3,447
8,149
4,560
0
4,242
3,907
60,527
0
W
Serqet
 
Serqet
9,021
3,097
0
1,707
10,035
4,858
0
957
9,078
0
43,114
W
Ah Muzen Cab
 
Ah Muzen Cab
2,120
1,022
0
1,002
6,466
2,478
509
0
6,466
0
55,655
L
Thanatos
 
Thanatos
4,863
1,090
0
7,420
11,757
4,030
0
2,973
8,458
0
33,825
L
3,836
402
0
5,848
12,081
7,967
0
5,722
5,623
36,096
1,937
L
Hachiman
Genetic862
Hachiman
4,700
2,160
0
2,594
5,240
1,843
0
485
4,695
0
56,254
W
Ra
5,753
717
364
1,390
4,690
2,140
0
1,430
3,260
56,065
1,750
L
Kukulkan
Paytar
Kukulkan
3,246
43
0
907
4,941
1,599
0
1,793
2,970
48,120
0
W
Guan Yu
Tosupreme
Guan Yu
3,941
336
491
3,006
8,038
6,211
0
462
7,576
0
27,824
L
Vamana
ervdyt
Vamana
4,985
1,573
0
2,584
9,374
6,325
0
1,099
8,236
0
22,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,612
Gold Earned
29,999
423
Minions Killed
351
0
Camps Cleared
0
1,191,947
Distance Traveled
1,083,303
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,559
687
121
11
0
206,477
3
W
Serqet
6,693
608
58
5
0
269,225
3
W
Ah Muzen Cab
6,549
595
102
9
0
221,539
0
L
Thanatos
6,207
564
66
6
0
231,752
0
L
Sobek
5,768
524
60
5
0
191,104
3
L
Hachiman
6,209
564
106
10
0
197,231
2
W
Ra
7,611
692
102
9
0
251,899
2
L
Kukulkan
5,973
543
85
8
0
226,982
2
W
Guan Yu
6,200
564
40
4
0
242,807
3
L
Vamana
5,842
531
34
3
0
236,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role