Player Matchup

Da Ji
Da Ji
ChanelSkinnTea4
Da Ji
Level 67
God Stats
4W - 6L
1,427 SR
Queue Stats
227W - 212L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
FoX Savage2K
Sun Wukong
Level 123
God Stats
3W - 3L
1,605 SR
Queue Stats
238W - 250L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 160
God Stats
213W - 190L
1,620 SR
Queue Stats
352W - 355L
1,513 Elo+
Party 2
Cerberus
Cerberus
darthballs4048
Cerberus
Level 46
God Stats
1W - 4L
1,434 SR
Queue Stats
120W - 131L
1,572 Elo+
Party 3
Anhur
Anhur
queenofclubs018
Anhur
Level 87
God Stats
5W - 3L
1,932 SR
Queue Stats
108W - 118L
1,572 Elo+
Party 3
Team Averages
Level 97
1,604 SR
1,540 Elo+

VS

Team Averages
Level 167
1,613 SR
1,504 Elo+
Sun Wukong
Sun Wukong
Alexzałez
Sun Wukong
Level 222
God Stats
3W - 0L
1,895 SR
Queue Stats
20W - 5L
1,675 Elo+
Party 4
Izanami
Izanami
Robitotabi
Izanami
Level 254
God Stats
734W - 703L
1,555 SR
Queue Stats
1,712W - 1,710L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ScarceSpy714
Morgan Le Fay
Level 108
God Stats
2W - 1L
1,588 SR
Queue Stats
9W - 13L
1,490 Elo+
Party 4
Jormungandr
Jormungandr
ViridScroll
Jormungandr
Level 127
God Stats
20W - 18L
1,577 SR
Queue Stats
103W - 94L
1,469 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xbigchinox
Cu Chulainn
Level 126
God Stats
5W - 5L
1,450 SR
Queue Stats
25W - 30L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,287
449
4,909
14,859
6,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
FoX Savage2K
Sun Wukong
11
1 / 3 / 2
6,339
453
5,096
15,021
12,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 1
6,512
465
8,480
10,880
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
1 / 2 / 1
6,792
485
3,474
14,288
11,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
5,868
419
2,022
5,262
1,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexzałez
Sun Wukong
17
8 / 0 / 5
9,396
671
14,308
13,875
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
Robitotabi
Izanami
13
0 / 0 / 1
7,226
516
3,205
3,576
1,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
ScarceSpy714
Morgan Le Fay
14
4 / 1 / 3
8,513
608
7,410
9,566
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ViridScroll
Jormungandr
12
0 / 1 / 2
7,402
529
5,525
11,522
9,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
xbigchinox
Cu Chulainn
13
3 / 1 / 6
8,054
575
10,765
15,203
11,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
15
15
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alexzałez
Sun Wukong
8
0
5
10.5
L
0
3
0
0
L
Sun Wukong
FoX Savage2K
Sun Wukong
1
3
2
0.67
W
Izanami
Robitotabi
Izanami
0
0
1
0.5
W
Morgan Le Fay
ScarceSpy714
Morgan Le Fay
4
1
3
5.5
W
Jormungandr
ViridScroll
Jormungandr
0
1
2
1
L
0
6
1
0.08
L
Cerberus
1
2
1
0.75
L
0
1
0
0
W
Cu Chulainn
xbigchinox
Cu Chulainn
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
41,213
60,310
Taken
53,742
36,273
Mitigated
33,136
20,021
Healing
19,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alexzałez
Sun Wukong
14,308
4,553
0
8,237
13,875
7,110
43
3,090
10,785
0
85,367
L
4,909
968
0
6,952
14,859
6,270
0
1,866
12,913
0
53,277
L
Sun Wukong
FoX Savage2K
Sun Wukong
5,096
1,098
0
3,960
15,021
12,952
0
1,908
13,007
0
34,048
W
Izanami
Robitotabi
Izanami
3,205
2,008
26
1,521
3,576
1,344
3,107
738
2,838
0
58,428
W
Morgan Le Fay
ScarceSpy714
Morgan Le Fay
7,410
401
0
2,974
9,566
3,717
841
3,766
5,800
69,616
0
W
Jormungandr
ViridScroll
Jormungandr
5,525
1,617
0
3,285
11,522
9,177
0
1,876
9,646
42,223
1,211
L
8,480
3,462
0
1,726
10,880
3,631
312
3,422
7,016
50,100
743
L
Cerberus
3,474
63
0
5,310
14,288
11,471
0
3,077
11,127
28,714
0
L
2,022
1,507
0
2,073
5,262
1,949
0
1,540
3,722
0
38,352
W
Cu Chulainn
xbigchinox
Cu Chulainn
10,765
1,737
0
2,976
15,203
11,788
227
2,484
12,719
0
55,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
40,591
360
Minions Killed
491
0
Camps Cleared
0
1,310,297
Distance Traveled
1,395,275
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,396
671
125
9
0
328,913
0
L
Da Ji
6,287
449
92
7
0
300,992
0
L
Sun Wukong
6,339
453
55
4
0
235,755
0
W
Izanami
7,226
516
109
8
0
246,160
0
W
Morgan Le Fay
8,513
608
140
10
0
274,788
0
W
Jormungandr
7,402
529
50
4
0
283,190
0
L
Nu Wa
6,512
465
89
6
0
246,040
0
L
Cerberus
6,792
485
37
3
0
286,158
0
L
Anhur
5,868
419
87
6
0
241,352
2
W
Cu Chulainn
8,054
575
67
5
0
262,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role