Player Matchup

Zeus
Zeus
 
Zeus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KrispyCria
Izanami
Level 7
God Stats
4W - 4L
1,722 SR
Queue Stats
4W - 5L
1,473 Elo+
Party 1
Thanatos
Thanatos
TGCxHechisus
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 55L
1,301 Elo+
Party 2
Charon
Charon
Vroten
Charon
Level 29
God Stats
3W - 4L
1,436 SR
Queue Stats
14W - 37L
1,330 Elo+
Party 2
Bellona
Bellona
spo0kyfish
Bellona
Level 43
God Stats
0W - 2L
1,288 SR
Queue Stats
43W - 67L
1,364 Elo+
Party 2
Team Averages
Level 30
1,489 SR
1,394 Elo+

VS

Team Averages
Level 73
1,457 SR
1,447 Elo+
Bellona
Bellona
 
Bellona
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PbC210
Anubis
Level 101
God Stats
5W - 7L
1,377 SR
Queue Stats
173W - 183L
1,437 Elo+
Party 3
Artio
Artio
TTVShrimpShaker
Artio
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
219W - 256L
1,343 Elo+
Solo
Pele
Pele
lnDeep
Pele
Level 124
God Stats
8W - 7L
1,409 SR
Queue Stats
211W - 208L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 4 / 0
7,136
595
5,970
9,055
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
KrispyCria
Izanami
7
0 / 4 / 0
4,951
413
3,391
7,378
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TGCxHechisus
Thanatos
12
2 / 2 / 0
6,078
507
5,469
10,543
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Vroten
Charon
8
0 / 3 / 1
4,816
401
184
5,300
2,078
Bellona
spo0kyfish
Bellona
10
1 / 1 / 1
6,129
511
3,428
11,567
11,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 2 / 2
6,967
581
6,534
8,785
7,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
 
Danzaburou
10
3 / 1 / 2
6,254
521
5,676
5,739
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
PbC210
Anubis
12
2 / 2 / 3
6,961
580
4,401
7,892
3,856
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 5
6,788
566
3,006
7,917
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
lnDeep
Pele
13
6 / 0 / 1
7,421
618
7,224
8,697
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
14
14
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
0
0.5
W
Bellona
 
Bellona
1
2
2
1
W
Danzaburou
 
Danzaburou
3
1
2
4
L
Izanami
KrispyCria
Izanami
0
4
0
0
W
Anubis
PbC210
Anubis
2
2
3
1.75
L
Thanatos
TGCxHechisus
Thanatos
2
2
0
1
W
2
0
5
4.5
L
Charon
Vroten
Charon
0
3
1
0.17
W
Pele
lnDeep
Pele
6
0
1
6.5
L
Bellona
spo0kyfish
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,442
Damage
26,841
43,843
Taken
39,030
22,817
Mitigated
23,396
11,870
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,970
930
0
390
9,055
2,335
0
4,340
4,676
49,071
675
W
Bellona
 
Bellona
6,534
1,203
0
3,522
8,785
7,000
149
0
8,785
0
39,150
W
Danzaburou
 
Danzaburou
5,676
2,368
0
1,506
5,739
1,992
457
100
5,639
0
36,532
L
Izanami
KrispyCria
Izanami
3,391
2,645
0
1,484
7,378
2,174
0
768
6,610
0
32,740
W
Anubis
PbC210
Anubis
4,401
158
0
2,146
7,892
3,856
359
5,282
2,610
41,594
200
L
Thanatos
TGCxHechisus
Thanatos
5,469
1,842
0
6,474
10,543
4,728
0
1,129
9,338
0
43,778
W
3,006
808
360
4,020
7,917
6,715
194
84
7,833
17,263
1,920
L
Charon
Vroten
Charon
184
80
0
0
5,300
2,078
0
826
4,474
3,324
0
W
Pele
lnDeep
Pele
7,224
2,055
0
1,181
8,697
3,833
677
642
8,055
0
63,381
L
Bellona
spo0kyfish
Bellona
3,428
689
0
3,522
11,567
11,502
0
0
10,876
0
30,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
34,391
273
Minions Killed
312
0
Camps Cleared
0
1,073,399
Distance Traveled
1,219,826
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,136
595
92
8
0
225,232
4
W
Bellona
6,967
581
66
6
0
254,700
6
W
Danzaburou
6,254
521
57
5
0
236,399
0
L
Izanami
4,951
413
63
5
0
210,751
0
W
Anubis
6,961
580
79
7
0
226,503
2
L
Thanatos
6,078
507
60
5
0
257,196
0
W
Artio
6,788
566
19
2
0
225,349
0
L
Charon
4,816
401
5
0
0
161,891
0
W
Pele
7,421
618
91
8
0
276,875
0
L
Bellona
6,129
511
53
4
0
218,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role